Player Matchup

King Arthur
King Arthur
DohaerisVhagar
King Arthur
Level 156
God Stats
3W - 1L
1,492 SR
Queue Stats
64W - 53L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Maldium
Baron Samedi
Level 79
God Stats
4W - 0L
1,724 SR
Queue Stats
70W - 73L
1,372 Elo+
Party 1
Medusa
Medusa
Slurrrp
Medusa
Level 74
God Stats
2W - 1L
1,539 SR
Queue Stats
58W - 65L
1,356 Elo+
Party 1
Team Averages
Level 103
1,585 SR
1,409 Elo+

VS

Team Averages
Level 69
1,479 SR
1,407 Elo+
Charybdis
Charybdis
AndSal
Charybdis
Level 35
God Stats
7W - 6L
1,571 SR
Queue Stats
25W - 31L
1,347 Elo+
Solo
Persephone
Persephone
Blaubraba
Persephone
Level 45
God Stats
0W - 1L
1,490 SR
Queue Stats
100W - 101L
1,399 Elo+
Solo
Surtr
Surtr
SloppySnipes
Surtr
Level 127
God Stats
1W - 3L
1,376 SR
Queue Stats
35W - 36L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DohaerisVhagar
King Arthur
11
1 / 2 / 14
9,376
781
5,912
14,907
13,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Maldium
Baron Samedi
14
5 / 1 / 10
10,345
862
13,668
8,697
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Slurrrp
Medusa
14
10 / 0 / 6
11,150
929
14,408
9,783
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AndSal
Charybdis
11
2 / 5 / 1
8,291
691
11,177
11,195
4,415
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Blaubraba
Persephone
9
0 / 4 / 2
7,857
655
4,512
7,339
2,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 7 / 2
8,071
673
7,252
19,559
21,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AndSal
Charybdis
2
5
1
0.5
L
Persephone
Blaubraba
Persephone
0
4
2
0.25
W
King Arthur
DohaerisVhagar
King Arthur
1
2
14
4
W
Baron Samedi
Maldium
Baron Samedi
5
1
10
10
L
1
7
2
0.29
W
Medusa
Slurrrp
Medusa
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
22,941
33,387
Taken
38,093
23,838
Mitigated
27,864
12,364
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AndSal
Charybdis
11,177
4,178
0
1,101
11,195
4,415
0
2,540
8,399
0
31,300
L
Persephone
Blaubraba
Persephone
4,512
709
0
390
7,339
2,236
0
2,490
4,680
20,326
0
W
King Arthur
DohaerisVhagar
King Arthur
5,912
828
0
2,176
14,907
13,846
117
3,507
11,400
0
28,796
W
Baron Samedi
Maldium
Baron Samedi
13,668
1,257
1,803
3,589
8,697
5,367
644
1,375
7,322
37,374
0
L
7,252
2,264
0
3,352
19,559
21,213
0
8,087
10,960
1,647
16,255
W
Medusa
Slurrrp
Medusa
14,408
6,587
0
4,796
9,783
4,625
2,279
1,638
8,145
0
64,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
24,219
178
Minions Killed
85
0
Camps Cleared
0
671,379
Distance Traveled
554,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,291
691
43
4
0
183,091
0
L
Persephone
7,857
655
28
2
0
154,143
0
W
King Arthur
9,376
781
43
4
0
230,709
0
W
Baron Samedi
10,345
862
53
4
0
223,750
0
L
Surtr
8,071
673
14
1
0
217,242
1
W
Medusa
11,150
929
82
7
0
216,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role