Player Matchup

Ymir
Ymir
Big_Daddy0w0
Ymir
Level 141
God Stats
9W - 7L
1,529 SR
Queue Stats
323W - 280L
1,547 Elo+
Solo
Surtr
Surtr
DoujinFoo
Surtr
Level 204
God Stats
69W - 54L
1,768 SR
Queue Stats
515W - 462L
1,584 Elo+
Solo
Ravana
Ravana
LifeOfApplePie
Ravana
Level 119
God Stats
4W - 0L
1,664 SR
Queue Stats
100W - 59L
1,635 Elo+
Solo
Set
Set
elijahsolos
Set
Level 109
God Stats
7W - 4L
1,770 SR
Queue Stats
225W - 198L
1,541 Elo+
Party 1
Chang'e
Chang'e
r1nobushi
Chang'e
Level 104
God Stats
13W - 12L
1,527 SR
Queue Stats
287W - 262L
1,536 Elo+
Party 1
Team Averages
Level 135
1,652 SR
1,569 Elo+

VS

Team Averages
Level 141
1,551 SR
1,528 Elo+
Ix Chel
Ix Chel
Da Nerf Kid
Ix Chel
Level 147
God Stats
7W - 8L
1,601 SR
Queue Stats
266W - 264L
1,570 Elo+
Solo
Hera
Hera
Hoku
Hera
Level 166
God Stats
6W - 8L
1,479 SR
Queue Stats
407W - 409L
1,560 Elo+
Solo
Arachne
Arachne
MOS_ManOfSalt
Arachne
Level 118
God Stats
2W - 3L
1,297 SR
Queue Stats
80W - 80L
1,491 Elo+
Solo
Medusa
Medusa
Un Tejon
Medusa
Level 121
God Stats
4W - 2L
1,745 SR
Queue Stats
136W - 146L
1,523 Elo+
Solo
Ares
Ares
ohlorday1
Ares
Level 153
God Stats
0W - 2L
1,632 SR
Queue Stats
349W - 330L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 4
5,949
595
3,164
6,977
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
DoujinFoo
Surtr
11
3 / 0 / 2
6,700
670
6,534
6,946
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
5 / 2 / 1
6,310
631
6,864
6,665
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 1
5,627
563
2,394
7,985
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
r1nobushi
Chang'e
11
1 / 1 / 3
6,523
652
7,157
7,909
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Da Nerf Kid
Ix Chel
10
2 / 1 / 3
5,918
592
5,712
6,711
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
Hoku
Hera
10
0 / 2 / 1
6,044
604
4,917
9,116
4,765
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
10
1 / 3 / 1
5,446
545
3,534
9,845
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Un Tejon
Medusa
7
0 / 4 / 1
4,677
468
2,089
5,843
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
4 / 3 / 2
5,931
593
5,606
9,666
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ix Chel
Da Nerf Kid
Ix Chel
2
1
3
3.5
W
Surtr
DoujinFoo
Surtr
3
0
2
4
L
Hera
Hoku
Hera
0
2
1
0.25
W
5
2
1
2.75
L
Arachne
1
3
1
0.5
L
Medusa
Un Tejon
Medusa
0
4
1
0.13
W
1
3
1
0.5
L
Ares
4
3
2
1.67
W
Chang'e
r1nobushi
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
21,858
36,482
Taken
41,181
18,017
Mitigated
20,068
11,244
Healing
13,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,164
925
0
1,657
6,977
5,005
0
1,713
5,264
15,371
0
L
Ix Chel
Da Nerf Kid
Ix Chel
5,712
485
455
2,973
6,711
2,332
0
739
5,972
44,932
0
W
Surtr
DoujinFoo
Surtr
6,534
3,436
0
2,736
6,946
3,475
448
1,069
5,877
1,446
48,564
L
Hera
Hoku
Hera
4,917
1,847
0
5,317
9,116
4,765
0
5,657
3,017
50,514
0
W
6,864
2,211
0
1,618
6,665
2,825
0
3,776
2,889
0
42,368
L
Arachne
3,534
2,254
0
1,950
9,845
3,373
0
1,119
8,666
0
34,412
L
Medusa
Un Tejon
Medusa
2,089
984
0
863
5,843
1,864
0
912
4,931
0
23,835
W
2,394
587
0
958
7,985
3,832
0
5,689
2,296
0
44,054
L
Ares
5,606
382
0
2,087
9,666
7,734
0
1,562
8,050
15,402
0
W
Chang'e
r1nobushi
Chang'e
7,157
218
240
4,035
7,909
2,880
0
3,988
3,921
50,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
28,016
357
Minions Killed
287
0
Camps Cleared
0
1,035,425
Distance Traveled
973,743
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,949
595
22
2
0
209,173
2
L
Ix Chel
5,918
592
75
8
0
202,289
2
W
Surtr
6,700
670
91
9
0
207,286
2
L
Hera
6,044
604
104
10
0
182,096
0
W
Ravana
6,310
631
74
7
0
223,004
0
L
Arachne
5,446
545
59
6
0
232,434
0
L
Medusa
4,677
468
36
4
0
153,512
0
W
Set
5,627
563
75
8
0
195,246
0
L
Ares
5,931
593
13
1
0
203,412
0
W
Chang'e
6,523
652
95
10
0
200,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role