Player Matchup

Susano
Susano
BurtNut
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,381 Elo+
Party 2
Nemesis
Nemesis
GhoostzG
Nemesis
Level 58
God Stats
1W - 1L
1,725 SR
Queue Stats
92W - 88L
1,465 Elo+
Solo
Achilles
Achilles
MrKiran
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
King Arthur
King Arthur
lTrippinl
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,777 Elo+
Solo
Terra
Terra
shiestyszn
Terra
Level 139
God Stats
1W - 5L
1,352 SR
Queue Stats
96W - 81L
1,518 Elo+
Party 2
Team Averages
Level 67
1,516 SR
1,507 Elo+

VS

Team Averages
Level 137
1,543 SR
1,533 Elo+
Bellona
Bellona
BattleFranky39
Bellona
Level 148
God Stats
6W - 4L
1,728 SR
Queue Stats
222W - 187L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
Darkest Stryker
Ix Chel
Level 159
God Stats
2W - 2L
1,690 SR
Queue Stats
286W - 232L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
HumbleThunder
Cthulhu
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lokikaramel
Ganesha
Level 35
God Stats
2W - 3L
1,264 SR
Queue Stats
236W - 225L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Melomey
Kukulkan
Level 156
God Stats
6W - 3L
1,533 SR
Queue Stats
669W - 681L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BurtNut
Susano
13
0 / 5 / 1
6,787
617
10,089
11,956
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
GhoostzG
Nemesis
14
0 / 5 / 3
7,046
641
11,180
17,523
13,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
MrKiran
Achilles
15
3 / 6 / 1
8,524
775
10,758
16,505
23,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
lTrippinl
King Arthur
13
1 / 7 / 0
7,288
663
6,401
15,421
21,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
13
0 / 3 / 2
7,550
686
9,067
12,237
12,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 12
9,853
896
13,128
20,036
24,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 1 / 17
9,619
874
14,176
8,702
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cthulhu
17
9 / 1 / 14
10,014
910
13,142
19,568
23,550
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Lokikaramel
Ganesha
15
0 / 1 / 25
9,223
838
10,114
16,612
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Melomey
Kukulkan
15
0 / 0 / 22
8,833
803
16,006
4,003
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
116
4
Kills
26
26
Deaths
4
7
Assists
90
Player
Kills
Deaths
Assists
KDA
W
9
1
12
15
L
Susano
BurtNut
Susano
0
5
1
0.1
W
8
1
17
16.5
L
Nemesis
GhoostzG
Nemesis
0
5
3
0.3
W
Cthulhu
9
1
14
16
W
Ganesha
Lokikaramel
Ganesha
0
1
25
12.5
W
Kukulkan
Melomey
Kukulkan
0
0
22
11
L
Achilles
MrKiran
Achilles
3
6
1
0.58
L
King Arthur
lTrippinl
King Arthur
1
7
0
0.14
L
Terra
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
66,566
73,642
Taken
68,921
77,344
Mitigated
73,489
16,689
Healing
35,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,128
4,590
758
3,042
20,036
24,639
2,870
1,884
17,027
0
22,135
L
Susano
BurtNut
Susano
10,089
1,161
245
540
11,956
6,878
0
9,722
2,228
0
17,941
W
14,176
2,744
14,313
3,531
8,702
5,047
1,138
2,466
6,192
21,700
0
L
Nemesis
GhoostzG
Nemesis
11,180
2,741
1,462
3,611
17,523
13,890
0
11,517
6,000
0
18,803
W
Cthulhu
13,142
1,043
5,520
3,606
19,568
23,550
589
1,670
17,366
20,676
1,249
W
Ganesha
Lokikaramel
Ganesha
10,114
673
1,029
1,804
16,612
17,972
744
2,382
13,566
13,725
0
W
Kukulkan
Melomey
Kukulkan
16,006
880
753
741
4,003
2,281
1,398
665
3,338
38,498
0
L
Achilles
MrKiran
Achilles
10,758
1,714
1,342
2,196
16,505
23,414
0
11,824
4,622
0
17,017
L
King Arthur
lTrippinl
King Arthur
6,401
1,147
217
213
15,421
21,128
0
11,089
4,310
0
15,017
L
Terra
9,067
229
4,171
2,692
12,237
12,034
0
7,862
4,293
17,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
47,542
91
Minions Killed
130
0
Camps Cleared
0
976,398
Distance Traveled
1,051,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,853
896
24
2
0
211,469
0
L
Susano
6,787
617
22
2
0
182,299
0
W
Ix Chel
9,619
874
19
2
0
203,580
0
L
Nemesis
7,046
641
21
2
0
202,384
0
W
Cthulhu
10,014
910
30
3
0
215,092
0
W
Ganesha
9,223
838
0
0
0
195,604
0
W
Kukulkan
8,833
803
57
5
0
225,616
0
L
Achilles
8,524
775
21
2
0
190,100
0
L
King Arthur
7,288
663
13
1
0
180,258
0
L
Terra
7,550
686
14
1
0
221,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role