Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Pessoasinha
Horus
Level 84
God Stats
24W - 26L
1,519 SR
Queue Stats
337W - 326L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
UnW_FROQ
Cthulhu
Level 100
God Stats
15W - 10L
1,626 SR
Queue Stats
368W - 355L
1,483 Elo+
Party 1
Kali
Kali
UnW_Vilela
Kali
Level 103
God Stats
13W - 9L
1,609 SR
Queue Stats
371W - 360L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
Vertacian
Jing Wei
Level 77
God Stats
7W - 15L
1,380 SR
Queue Stats
267W - 261L
1,513 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,492 Elo+

VS

Team Averages
Level 106
1,503 SR
1,414 Elo+
Arachne
Arachne
DeadDiamond222
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,463 Elo+
Party 3
Persephone
Persephone
DodoFighter
Persephone
Level 157
God Stats
2W - 0L
1,523 SR
Queue Stats
24W - 35L
1,440 Elo+
Party 3
Yu Huang
Yu Huang
Laupaca
Yu Huang
Level 128
God Stats
8W - 6L
1,494 SR
Queue Stats
90W - 77L
1,486 Elo+
Solo
Artemis
Artemis
MathGeo7412
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 61L
1,305 Elo+
Party 2
Yemoja
Yemoja
OmletickTV2017
Yemoja
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 178L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 0
7,703
514
7,583
9,742
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 3
7,467
498
4,701
14,706
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
UnW_FROQ
Cthulhu
14
1 / 6 / 0
8,335
556
7,837
17,618
11,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 2
8,427
562
8,792
17,962
8,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Vertacian
Jing Wei
14
2 / 2 / 1
7,985
532
8,382
8,971
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 4
10,675
712
15,365
12,936
5,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
DodoFighter
Persephone
15
2 / 2 / 8
9,474
632
9,766
15,550
8,787
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Laupaca
Yu Huang
16
3 / 2 / 4
9,564
638
8,492
13,933
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
MathGeo7412
Artemis
13
1 / 2 / 0
6,888
459
4,956
7,410
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 5
7,597
506
6,184
10,614
7,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
18
18
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
0
0.2
W
12
0
4
14
W
Persephone
DodoFighter
Persephone
2
2
8
3
W
Yu Huang
Laupaca
Yu Huang
3
2
4
2.5
W
Artemis
MathGeo7412
Artemis
1
2
0
0.5
W
0
1
5
2.5
L
0
2
3
0.75
L
Cthulhu
UnW_FROQ
Cthulhu
1
6
0
0.17
L
3
3
2
1.33
L
Jing Wei
Vertacian
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,295
Damage
44,763
68,999
Taken
60,443
40,600
Mitigated
30,908
20,743
Healing
24,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,583
923
0
489
9,742
3,445
0
3,588
6,154
55,879
0
W
15,365
9,691
0
5,815
12,936
5,932
1,062
2,576
10,192
0
79,788
W
Persephone
DodoFighter
Persephone
9,766
1,921
0
7,199
15,550
8,787
23
6,127
8,812
68,784
0
W
Yu Huang
Laupaca
Yu Huang
8,492
378
95
2,601
13,933
6,002
247
5,579
8,082
84,332
0
W
Artemis
MathGeo7412
Artemis
4,956
1,380
0
1,317
7,410
2,711
710
0
7,410
0
38,454
W
6,184
903
3,751
3,396
10,614
7,476
263
80
10,522
33,138
0
L
4,701
2,391
1,146
7,169
14,706
12,681
238
6,271
8,435
0
25,808
L
Cthulhu
UnW_FROQ
Cthulhu
7,837
248
127
3,389
17,618
11,914
0
6,660
10,958
53,007
0
L
8,792
4,715
0
5,215
17,962
8,132
0
4,334
13,628
0
70,666
L
Jing Wei
Vertacian
Jing Wei
8,382
6,032
0
3,208
8,971
4,428
504
3,589
5,382
0
67,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,917
Gold Earned
44,198
470
Minions Killed
476
0
Camps Cleared
0
1,447,401
Distance Traveled
1,511,508
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,703
514
108
7
0
234,192
0
W
Arachne
10,675
712
107
7
0
370,738
0
W
Persephone
9,474
632
112
7
0
276,236
4
W
Yu Huang
9,564
638
152
10
0
303,097
3
W
Artemis
6,888
459
68
5
0
276,532
0
W
Yemoja
7,597
506
37
2
0
284,905
1
L
Horus
7,467
498
23
2
0
304,381
9
L
Cthulhu
8,335
556
112
7
0
280,810
2
L
Kali
8,427
562
95
6
0
348,105
1
L
Jing Wei
7,985
532
132
9
0
279,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role