Player Matchup

Tiamat
Tiamat
AlleyGator10
Tiamat
Level 139
God Stats
1W - 2L
1,614 SR
Queue Stats
809W - 766L
1,520 Elo+
Solo
Maui
Maui
ChaosWitchHimbo
Maui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Surtr
Surtr
Hemi Won
Surtr
Level 48
God Stats
3W - 11L
1,620 SR
Queue Stats
23W - 34L
1,411 Elo+
Solo
Ishtar
Ishtar
TallGuy_Theman
Ishtar
Level 88
God Stats
29W - 32L
1,507 SR
Queue Stats
470W - 448L
1,470 Elo+
Solo
Lancelot
Lancelot
taebyoung
Lancelot
Level 109
God Stats
0W - 1L
1,534 SR
Queue Stats
82W - 79L
1,554 Elo+
Solo
Team Averages
Level 83
1,555 SR
1,491 Elo+

VS

Team Averages
Level 129
1,532 SR
1,572 Elo+
Bellona
Bellona
Brandingoo
Bellona
Level 125
God Stats
1W - 0L
1,191 SR
Queue Stats
8W - 3L
1,766 Elo+
Solo
Scylla
Scylla
GraevieBoatte
Scylla
Level 125
God Stats
8W - 5L
1,719 SR
Queue Stats
298W - 242L
1,580 Elo+
Solo
Lancelot
Lancelot
MarshallVI
Lancelot
Level 92
God Stats
31W - 27L
1,596 SR
Queue Stats
336W - 315L
1,541 Elo+
Solo
Khepri
Khepri
PJT03
Khepri
Level 174
God Stats
21W - 17L
1,486 SR
Queue Stats
143W - 144L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Unversed22
Danzaburou
Level 129
God Stats
1W - 1L
1,670 SR
Queue Stats
86W - 60L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 2 / 0
5,754
575
2,907
5,731
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 3
4,680
468
908
7,304
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Hemi Won
Surtr
8
0 / 3 / 0
5,018
502
3,164
7,421
4,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 3
5,697
570
4,831
5,803
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
taebyoung
Lancelot
10
3 / 1 / 1
5,881
588
5,811
8,802
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brandingoo
Bellona
12
3 / 0 / 0
7,007
701
5,437
8,114
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 0
6,684
668
2,255
4,299
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MarshallVI
Lancelot
9
2 / 1 / 1
5,440
544
3,130
7,082
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
PJT03
Khepri
7
0 / 2 / 5
5,666
567
2,471
6,904
3,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Unversed22
Danzaburou
10
2 / 2 / 1
6,738
674
5,839
6,541
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
9
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
Bellona
Brandingoo
Bellona
3
0
0
3
L
0
3
3
0.5
W
2
0
0
2
L
Surtr
Hemi Won
Surtr
0
3
0
0
W
Lancelot
MarshallVI
Lancelot
2
1
1
2.5
W
Khepri
PJT03
Khepri
0
2
5
1.25
L
2
1
3
3.5
W
Danzaburou
Unversed22
Danzaburou
2
2
1
1.25
L
Lancelot
taebyoung
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,621
Damage
19,132
35,061
Taken
32,940
18,779
Mitigated
19,090
9,045
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,907
347
0
1,375
5,731
3,307
0
2,844
2,887
41,784
0
W
Bellona
Brandingoo
Bellona
5,437
2,719
0
1,614
8,114
8,819
891
128
7,986
0
51,255
L
908
389
0
602
7,304
5,389
0
514
6,790
7,784
0
W
2,255
588
0
1,543
4,299
1,504
0
1,409
2,890
60,094
0
L
Surtr
Hemi Won
Surtr
3,164
1,464
0
2,373
7,421
4,645
0
0
6,893
200
32,042
W
Lancelot
MarshallVI
Lancelot
3,130
1,413
0
1,772
7,082
2,384
0
341
6,741
0
33,659
W
Khepri
PJT03
Khepri
2,471
504
1,187
1,562
6,904
3,953
0
1,694
5,210
8,731
0
L
4,831
2,685
0
2,858
5,803
1,960
0
854
4,949
0
39,533
W
Danzaburou
Unversed22
Danzaburou
5,839
2,267
0
1,420
6,541
2,430
0
371
6,170
0
50,390
L
Lancelot
taebyoung
Lancelot
5,811
1,413
0
1,837
8,802
3,478
0
514
8,243
0
43,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,030
Gold Earned
31,535
272
Minions Killed
344
0
Camps Cleared
0
984,578
Distance Traveled
1,034,139
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,754
575
70
7
0
198,770
0
W
Bellona
7,007
701
95
10
0
207,904
0
L
Maui
4,680
468
16
2
0
211,321
2
W
Scylla
6,684
668
113
11
0
205,093
1
L
Surtr
5,018
502
55
6
0
156,732
0
W
Lancelot
5,440
544
50
5
0
234,240
4
W
Khepri
5,666
567
7
1
0
198,598
5
L
Ishtar
5,697
570
67
7
0
157,343
0
W
Danzaburou
6,738
674
79
8
0
188,304
2
L
Lancelot
5,881
588
64
6
0
260,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role