Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
GStorm
Sobek
Level 46
God Stats
6W - 2L
1,813 SR
Queue Stats
46W - 59L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MathGeo7412
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,312 Elo+
Party 1
Hun Batz
Hun Batz
OmletickTV2017
Hun Batz
Level 98
God Stats
0W - 2L
1,164 SR
Queue Stats
162W - 178L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Xenia24062017
Nu Wa
Level 131
God Stats
49W - 41L
1,495 SR
Queue Stats
187W - 199L
1,423 Elo+
Party 4
Team Averages
Level 90
1,494 SR
1,407 Elo+

VS

Team Averages
Level 64
1,616 SR
1,487 Elo+
Hades
Hades
BodaFaka
Hades
Level 85
God Stats
48W - 31L
1,547 SR
Queue Stats
236W - 231L
1,381 Elo+
Party 2
Hel
Hel
OCT2501
Hel
Level 87
God Stats
12W - 12L
1,480 SR
Queue Stats
158W - 156L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
fourlos
Cliodhna
Level 51
God Stats
14W - 5L
1,718 SR
Queue Stats
40W - 26L
1,506 Elo+
Party 3
Neith
Neith
popliter
Neith
Level 37
God Stats
4W - 0L
1,830 SR
Queue Stats
15W - 9L
1,609 Elo+
Party 3
Izanami
Izanami
triqz123
Izanami
Level 62
God Stats
5W - 4L
1,504 SR
Queue Stats
122W - 106L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 4 / 1
5,396
415
5,753
12,608
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
GStorm
Sobek
8
0 / 5 / 3
5,361
412
4,231
11,536
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MathGeo7412
Morgan Le Fay
10
1 / 3 / 0
5,914
455
2,827
7,689
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
11
2 / 1 / 1
6,197
477
6,869
7,976
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,624
510
3,005
5,574
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BodaFaka
Hades
12
3 / 2 / 3
7,589
584
6,146
10,041
4,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
1 / 2 / 5
6,841
526
4,748
8,232
3,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
fourlos
Cliodhna
12
4 / 0 / 2
7,268
559
4,427
6,345
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
popliter
Neith
13
4 / 0 / 1
8,295
638
4,884
5,592
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
triqz123
Izanami
11
4 / 0 / 2
6,803
523
8,334
9,249
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
16
16
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
1
0.13
W
Hades
BodaFaka
Hades
3
2
3
2.25
L
Sobek
GStorm
Sobek
0
5
3
0.3
L
Morgan Le Fay
MathGeo7412
Morgan Le Fay
1
3
0
0.33
W
Hel
1
2
5
1.75
L
Hun Batz
2
1
1
2.5
L
0
3
2
0.33
W
Cliodhna
fourlos
Cliodhna
4
0
2
5
W
Neith
popliter
Neith
4
0
1
4.5
W
Izanami
triqz123
Izanami
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
28,539
45,383
Taken
39,459
22,250
Mitigated
16,131
14,436
Healing
19,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,753
2,681
0
4,318
12,608
4,845
0
3,791
8,817
0
38,462
W
Hades
BodaFaka
Hades
6,146
109
146
4,967
10,041
4,375
0
2,435
7,522
50,612
0
L
Sobek
GStorm
Sobek
4,231
448
247
3,105
11,536
9,741
0
2,235
9,301
15,857
0
L
Morgan Le Fay
MathGeo7412
Morgan Le Fay
2,827
351
0
2,112
7,689
2,818
0
3,041
4,648
28,836
0
W
Hel
4,748
91
2,183
4,145
8,232
3,914
732
1,951
6,217
20,565
0
L
Hun Batz
6,869
966
0
3,678
7,976
3,265
0
1,470
6,506
0
45,503
L
3,005
830
0
976
5,574
1,581
36
357
5,217
38,337
0
W
Cliodhna
fourlos
Cliodhna
4,427
400
0
3,661
6,345
2,415
1,403
1,152
5,109
0
50,044
W
Neith
popliter
Neith
4,884
1,869
0
815
5,592
2,109
425
1,154
4,252
0
62,243
W
Izanami
triqz123
Izanami
8,334
5,714
0
3,743
9,249
3,318
353
2,869
6,296
0
50,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,492
Gold Earned
36,796
276
Minions Killed
381
0
Camps Cleared
0
1,188,771
Distance Traveled
1,279,183
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,396
415
51
4
0
195,598
2
W
Hades
7,589
584
86
7
0
259,873
0
L
Sobek
5,361
412
15
1
0
259,732
0
L
Morgan Le Fay
5,914
455
47
4
0
221,654
0
W
Hel
6,841
526
36
3
0
274,337
2
L
Hun Batz
6,197
477
77
6
0
301,560
0
L
Nu Wa
6,624
510
86
7
0
210,227
2
W
Cliodhna
7,268
559
91
7
0
282,120
0
W
Neith
8,295
638
98
8
0
231,290
0
W
Izanami
6,803
523
70
5
0
231,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role