Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GugaMight
Ah Muzen Cab
Level 155
God Stats
4W - 5L
1,271 SR
Queue Stats
611W - 489L
1,507 Elo+
Solo
Thor
Thor
SccheissGeist
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,596 Elo+
Solo
Shiva
Shiva
Skullsenpai
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,429 Elo+
Solo
Anhur
Anhur
brsom
Anhur
Level 154
God Stats
14W - 15L
1,550 SR
Queue Stats
571W - 549L
1,497 Elo+
Solo
Awilix
Awilix
imageable1184
Awilix
Level 128
God Stats
5W - 9L
1,378 SR
Queue Stats
1,134W - 1,130L
1,566 Elo+
Solo
Team Averages
Level 134
1,440 SR
1,519 Elo+

VS

Team Averages
Level 133
1,529 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kaijex
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,602 Elo+
Party 1
Fenrir
Fenrir
MadPrime
Fenrir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,611 Elo+
Party 1
Bastet
Bastet
cheche19
Bastet
Level 128
God Stats
8W - 7L
1,644 SR
Queue Stats
408W - 385L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jarrack
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GugaMight
Ah Muzen Cab
14
5 / 5 / 6
8,579
858
11,617
12,454
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 6 / 6
8,607
861
11,429
13,882
12,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 3 / 7
7,176
718
4,734
13,130
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
brsom
Anhur
15
2 / 5 / 10
8,371
837
8,424
10,522
5,010
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 5 / 7
8,740
874
10,370
13,698
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 15
9,211
921
13,480
11,320
17,658
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Kaijex
Medusa
16
5 / 3 / 15
9,263
926
12,055
10,326
5,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MadPrime
Fenrir
15
5 / 3 / 14
9,478
948
8,059
12,494
15,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Bastet
cheche19
Bastet
15
5 / 3 / 14
9,127
913
10,547
9,841
4,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
jarrack
Ah Muzen Cab
16
7 / 5 / 10
10,102
1,010
14,200
13,670
6,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
15
Kills
24
24
Deaths
15
36
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
15
9.5
L
Ah Muzen Cab
GugaMight
Ah Muzen Cab
5
5
6
1.6
W
Medusa
Kaijex
Medusa
5
3
15
4.17
W
Fenrir
MadPrime
Fenrir
5
3
14
4
L
3
6
6
1
L
0
3
7
1.17
L
Anhur
brsom
Anhur
2
5
10
1.4
W
Bastet
cheche19
Bastet
5
3
14
4
L
5
5
7
1.7
W
Ah Muzen Cab
jarrack
Ah Muzen Cab
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,574
Damage
58,341
63,686
Taken
57,651
48,252
Mitigated
49,633
9,403
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,480
1,584
1,499
5,349
11,320
17,658
786
0
11,076
0
31,828
L
Ah Muzen Cab
GugaMight
Ah Muzen Cab
11,617
2,897
684
1,343
12,454
6,326
0
0
12,454
0
19,835
W
Medusa
Kaijex
Medusa
12,055
5,457
1,308
1,741
10,326
5,045
0
0
10,279
0
17,841
W
Fenrir
MadPrime
Fenrir
8,059
3,199
430
1,452
12,494
15,808
87
0
12,322
0
12,823
L
11,429
1,645
671
377
13,882
12,145
0
0
13,882
0
20,546
L
4,734
306
1,781
3,765
13,130
12,850
0
0
13,130
0
14,139
L
Anhur
brsom
Anhur
8,424
5,132
262
520
10,522
5,010
0
0
10,522
0
20,436
W
Bastet
cheche19
Bastet
10,547
2,194
1,106
2,413
9,841
4,614
682
0
9,750
0
15,510
L
10,370
1,399
0
0
13,698
11,921
0
0
13,698
0
13,866
W
Ah Muzen Cab
jarrack
Ah Muzen Cab
14,200
4,619
770
2,367
13,670
6,508
2,283
0
13,546
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
47,181
125
Minions Killed
140
0
Camps Cleared
0
878,714
Distance Traveled
976,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,211
921
29
3
0
199,428
0
L
Ah Muzen Cab
8,579
858
19
2
0
160,515
0
W
Medusa
9,263
926
23
2
0
196,353
0
W
Fenrir
9,478
948
16
2
0
195,220
0
L
Thor
8,607
861
19
2
0
163,768
0
L
Shiva
7,176
718
30
3
0
183,844
0
L
Anhur
8,371
837
42
4
0
166,446
0
W
Bastet
9,127
913
18
2
0
203,916
0
L
Awilix
8,740
874
15
2
0
204,141
0
W
Ah Muzen Cab
10,102
1,010
54
5
0
181,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role