Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BAYronn-fr
Terra
Level 89
God Stats
1W - 1L
1,725 SR
Queue Stats
65W - 67L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
ElCeltiù
Heimdallr
Level 156
God Stats
6W - 4L
1,528 SR
Queue Stats
722W - 752L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Escanor640
Jormungandr
Level 67
God Stats
1W - 1L
1,725 SR
Queue Stats
96W - 92L
1,493 Elo+
Party 1
Janus
Janus
TRLS_thailey_Fr
Janus
Level 95
God Stats
1W - 3L
1,371 SR
Queue Stats
71W - 75L
1,458 Elo+
Party 1
Team Averages
Level 103
1,570 SR
1,484 Elo+

VS

Team Averages
Level 132
1,489 SR
1,477 Elo+
Vulcan
Vulcan
Ariakuxii
Vulcan
Level 52
God Stats
4W - 2L
1,509 SR
Queue Stats
124W - 127L
1,449 Elo+
Solo
Surtr
Surtr
Boyka2jz
Surtr
Level 103
God Stats
6W - 4L
1,594 SR
Queue Stats
639W - 688L
1,442 Elo+
Solo
Terra
Terra
DerFliegel
Terra
Level 224
God Stats
10W - 5L
1,690 SR
Queue Stats
623W - 646L
1,522 Elo+
Solo
He Bo
He Bo
Mefеstofi
He Bo
Level 123
God Stats
1W - 1L
1,293 SR
Queue Stats
84W - 87L
1,472 Elo+
Solo
Tyr
Tyr
Snow_Ice90
Tyr
Level 158
God Stats
8W - 7L
1,356 SR
Queue Stats
304W - 310L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 6 / 4
7,239
658
4,153
10,193
5,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
1 / 2 / 5
8,223
748
5,773
12,219
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ElCeltiù
Heimdallr
14
2 / 5 / 2
8,299
754
11,424
11,113
6,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Escanor640
Jormungandr
15
2 / 1 / 4
8,769
797
8,549
10,546
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 4
9,892
899
12,118
10,662
5,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ariakuxii
Vulcan
17
5 / 0 / 13
9,453
859
17,432
6,541
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Boyka2jz
Surtr
13
2 / 3 / 4
7,954
723
4,355
9,484
9,985
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
17
3 / 0 / 13
9,058
823
7,670
12,397
7,703
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

He Bo
15
6 / 4 / 10
9,089
826
13,711
11,453
5,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 10
8,655
787
7,673
13,066
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
8
Kills
19
19
Deaths
8
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
4
0.33
W
Vulcan
Ariakuxii
Vulcan
5
0
13
11.5
L
Terra
1
2
5
1.75
W
Surtr
Boyka2jz
Surtr
2
3
4
1.33
W
Terra
3
0
13
9.5
L
Heimdallr
ElCeltiù
Heimdallr
2
5
2
0.6
L
Jormungandr
Escanor640
Jormungandr
2
1
4
4
W
He Bo
6
4
10
2.75
W
3
1
10
8
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
50,841
54,733
Taken
52,941
40,018
Mitigated
38,541
15,292
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,153
2,883
350
128
10,193
5,103
1,082
7,509
2,456
0
7,936
W
Vulcan
Ariakuxii
Vulcan
17,432
6,026
1,655
822
6,541
3,214
1,051
3,808
2,285
45,321
0
L
Terra
5,773
601
4,561
3,673
12,219
11,189
0
8,844
3,277
11,488
0
W
Surtr
Boyka2jz
Surtr
4,355
1,159
933
1,175
9,484
9,985
411
3,159
6,209
246
7,825
W
Terra
7,670
212
11,146
8,342
12,397
7,703
374
5,985
5,996
11,959
0
L
Heimdallr
ElCeltiù
Heimdallr
11,424
4,052
604
295
11,113
6,204
214
7,139
3,889
0
28,210
L
Jormungandr
Escanor640
Jormungandr
8,549
889
1,115
2,188
10,546
11,964
78
8,187
2,270
23,882
0
W
He Bo
13,711
303
629
777
11,453
5,237
0
6,414
4,482
23,069
0
W
7,673
162
294
3,678
13,066
12,402
0
5,093
7,524
0
13,981
L
12,118
685
694
1,684
10,662
5,558
726
7,303
3,268
37,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
44,209
166
Minions Killed
112
0
Camps Cleared
0
1,067,776
Distance Traveled
1,174,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,239
658
13
1
0
191,697
0
W
Vulcan
9,453
859
56
5
0
267,539
0
L
Terra
8,223
748
10
1
0
258,612
0
W
Surtr
7,954
723
8
1
0
185,225
0
W
Terra
9,058
823
13
1
0
303,094
0
L
Heimdallr
8,299
754
43
4
0
174,338
0
L
Jormungandr
8,769
797
27
2
0
236,677
0
W
He Bo
9,089
826
19
2
0
199,092
0
W
Tyr
8,655
787
16
1
0
219,145
0
L
Janus
9,892
899
73
7
0
206,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role