Player Matchup

Mulan
Mulan
Halocline91
Mulan
Level 40
God Stats
8W - 9L
1,385 SR
Queue Stats
106W - 105L
1,404 Elo+
Solo
Ne Zha
Ne Zha
TravelerTTV
Ne Zha
Level 105
God Stats
1W - 2L
1,351 SR
Queue Stats
17W - 16L
1,409 Elo+
Solo
Hercules
Hercules
Tripleready
Hercules
Level 69
God Stats
4W - 10L
1,362 SR
Queue Stats
375W - 406L
1,399 Elo+
Solo
Danzaburou
Danzaburou
Xx Dion12 QC xX
Danzaburou
Level 78
God Stats
4W - 6L
1,497 SR
Queue Stats
32W - 36L
1,408 Elo+
Solo
Kukulkan
Kukulkan
carleyxy
Kukulkan
Level 106
God Stats
12W - 14L
1,811 SR
Queue Stats
78W - 69L
1,450 Elo+
Solo
Team Averages
Level 80
1,481 SR
1,414 Elo+

VS

Team Averages
Level 110
1,488 SR
1,429 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BelialJns
Fenrir
Level 63
God Stats
7W - 9L
1,439 SR
Queue Stats
240W - 307L
1,344 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkOjama
Ah Muzen Cab
Level 82
God Stats
4W - 1L
1,662 SR
Queue Stats
29W - 30L
1,368 Elo+
Solo
Anubis
Anubis
EdinardoSouza
Anubis
Level 147
God Stats
34W - 34L
1,542 SR
Queue Stats
234W - 236L
1,502 Elo+
Solo
Apollo
Apollo
kaitokit1412
Apollo
Level 147
God Stats
2W - 7L
1,299 SR
Queue Stats
297W - 311L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,722
520
4,613
9,272
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
0 / 1 / 0
5,090
463
1,745
7,646
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Tripleready
Hercules
7
0 / 3 / 0
4,574
416
586
9,345
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Xx Dion12 QC xX
Danzaburou
8
0 / 3 / 0
5,019
456
2,695
6,806
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
carleyxy
Kukulkan
9
0 / 1 / 0
5,520
502
2,790
4,575
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 4
5,969
543
3,070
7,007
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
BelialJns
Fenrir
10
2 / 0 / 2
5,662
515
2,654
6,649
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
DarkOjama
Ah Muzen Cab
9
2 / 0 / 2
5,833
530
3,276
4,157
1,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 0
6,102
555
5,437
4,796
2,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
12
2 / 0 / 0
6,939
631
3,971
6,315
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
4
5
W
Fenrir
BelialJns
Fenrir
2
0
2
3
W
Ah Muzen Cab
DarkOjama
Ah Muzen Cab
2
0
2
3
W
2
0
0
2
L
0
3
0
0
L
Ne Zha
0
1
0
0
L
Hercules
Tripleready
Hercules
0
3
0
0
L
Danzaburou
Xx Dion12 QC xX
Danzaburou
0
3
0
0
L
Kukulkan
carleyxy
Kukulkan
0
1
0
0
W
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,429
Damage
18,408
37,644
Taken
28,924
19,490
Mitigated
14,252
8,460
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,070
371
0
2,566
7,007
4,855
0
658
6,349
15,907
0
W
Fenrir
BelialJns
Fenrir
2,654
428
0
1,436
6,649
2,472
0
931
5,718
0
27,314
W
Ah Muzen Cab
DarkOjama
Ah Muzen Cab
3,276
691
126
97
4,157
1,507
304
0
4,157
0
36,691
W
5,437
429
0
3,860
4,796
2,196
170
1,201
3,595
51,502
0
L
4,613
656
0
1,838
9,272
7,989
0
409
8,863
0
39,794
L
Ne Zha
1,745
485
0
1,266
7,646
2,483
0
1,109
6,537
0
35,166
L
Hercules
Tripleready
Hercules
586
220
0
2,348
9,345
5,466
5
3,883
5,462
0
7,398
L
Danzaburou
Xx Dion12 QC xX
Danzaburou
2,695
891
13
2,245
6,806
2,107
0
763
6,043
0
30,864
L
Kukulkan
carleyxy
Kukulkan
2,790
159
0
750
4,575
1,445
0
2,343
2,232
46,902
0
W
Apollo
3,971
1,803
0
1,370
6,315
3,222
0
0
6,315
0
53,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
30,505
271
Minions Killed
301
0
Camps Cleared
0
1,023,537
Distance Traveled
1,014,528
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,969
543
19
2
0
208,780
0
W
Fenrir
5,662
515
51
5
0
251,316
3
W
Ah Muzen Cab
5,833
530
60
5
0
182,421
0
W
Anubis
6,102
555
83
8
0
172,881
1
L
Mulan
5,722
520
66
6
0
197,084
0
L
Ne Zha
5,090
463
57
5
0
228,009
0
L
Hercules
4,574
416
14
1
0
221,868
3
L
Danzaburou
5,019
456
43
4
0
169,063
2
L
Kukulkan
5,520
502
91
8
0
207,513
2
W
Apollo
6,939
631
88
8
0
199,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role