Player Matchup

Chiron
Chiron
DoomerQ1
Chiron
Level 46
God Stats
5W - 3L
1,154 SR
Queue Stats
262W - 310L
1,410 Elo+
Solo
Bakasura
Bakasura
Overkyl
Bakasura
Level 127
God Stats
3W - 0L
1,833 SR
Queue Stats
18W - 14L
1,501 Elo+
Solo
Geb
Geb
gerdy1991
Geb
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
336W - 338L
1,470 Elo+
Party 1
Janus
Janus
kayvanessa
Janus
Level 140
God Stats
4W - 3L
1,456 SR
Queue Stats
271W - 276L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
sicher_Aktie
Baron Samedi
Level 87
God Stats
7W - 6L
1,485 SR
Queue Stats
321W - 435L
1,353 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,435 Elo+

VS

Team Averages
Level 128
1,518 SR
1,430 Elo+
Cupid
Cupid
Giacente_Leone
Cupid
Level 225
God Stats
4W - 9L
1,458 SR
Queue Stats
560W - 555L
1,372 Elo+
Solo
Scylla
Scylla
Grimriffer
Scylla
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
236W - 259L
1,390 Elo+
Solo
Merlin
Merlin
Martin111200
Merlin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,470 Elo+
Solo
Agni
Agni
kliditismonksias
Agni
Level 149
God Stats
4W - 5L
1,577 SR
Queue Stats
626W - 618L
1,455 Elo+
Solo
Sol
Sol
Напилл
Sol
Level 61
God Stats
6W - 5L
1,553 SR
Queue Stats
189W - 194L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DoomerQ1
Chiron
20
10 / 1 / 7
12,256
875
21,218
13,306
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
Overkyl
Bakasura
14
3 / 5 / 2
8,858
633
4,012
11,735
6,488
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 4
9,101
650
6,115
15,542
18,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
18
3 / 1 / 9
10,887
778
16,703
7,862
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
sicher_Aktie
Baron Samedi
16
4 / 1 / 6
9,523
680
8,340
9,277
6,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 9
8,975
641
7,074
11,690
4,659
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Grimriffer
Scylla
18
2 / 2 / 3
9,855
704
7,789
10,842
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
14
1 / 7 / 7
8,530
609
11,199
12,716
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
9,130
652
11,568
12,336
4,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 5
9,494
678
11,039
12,144
4,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
41
22
Kills
12
12
Deaths
22
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
DoomerQ1
Chiron
10
1
7
13.5
L
1
3
9
1.83
L
Scylla
Grimriffer
Scylla
2
2
3
1.75
L
Merlin
1
7
7
0.64
W
Bakasura
Overkyl
Bakasura
3
5
2
0.8
W
2
4
4
1
W
Janus
3
1
9
7.5
L
5
5
5
1.5
W
Baron Samedi
sicher_Aktie
Baron Samedi
4
1
6
7
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,388
Damage
48,669
57,722
Taken
59,728
41,896
Mitigated
22,813
23,211
Healing
22,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DoomerQ1
Chiron
21,218
2,758
1,622
4,803
13,306
6,610
288
9,921
3,385
0
43,436
L
7,074
2,112
6,658
4,194
11,690
4,659
0
7,142
4,318
0
15,575
L
Scylla
Grimriffer
Scylla
7,789
390
750
1,580
10,842
4,256
0
6,946
3,756
26,059
0
L
Merlin
11,199
617
1,621
1,112
12,716
4,491
0
5,777
6,401
22,284
0
W
Bakasura
Overkyl
Bakasura
4,012
2,346
424
1,481
11,735
6,488
264
8,494
3,241
0
4,773
W
6,115
75
3,053
3,169
15,542
18,059
75
10,842
4,700
7,326
0
W
Janus
16,703
54
1,554
1,734
7,862
4,395
908
5,614
2,248
42,942
0
L
11,568
412
1,231
1,278
12,336
4,918
0
5,053
7,283
24,798
0
W
Baron Samedi
sicher_Aktie
Baron Samedi
8,340
428
2,179
3,192
9,277
6,344
0
6,724
2,553
18,931
0
L
11,039
2,950
1,437
2,960
12,144
4,489
0
6,240
5,739
17,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,625
Gold Earned
45,984
158
Minions Killed
145
0
Camps Cleared
0
1,329,509
Distance Traveled
1,269,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,256
875
52
4
0
288,920
0
L
Cupid
8,975
641
18
1
0
268,830
0
L
Scylla
9,855
704
52
4
0
285,868
0
L
Merlin
8,530
609
26
2
0
241,006
0
W
Bakasura
8,858
633
9
1
0
265,062
0
W
Geb
9,101
650
2
0
0
252,011
0
W
Janus
10,887
778
73
5
0
254,064
0
L
Agni
9,130
652
26
2
0
244,742
0
W
Baron Samedi
9,523
680
22
2
0
269,452
0
L
Sol
9,494
678
23
2
0
228,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role