Player Matchup

Cthulhu
Cthulhu
Diamond I
 
Cthulhu
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond III
Adzko
Hou Yi
Diamond III
Level 117
God Stats
4W - 3L
1,644 SR
Queue Stats
145W - 79L
2,248 MMR
Party 1
Mulan
Mulan
Diamond I
DILINKA
Mulan
Diamond I
Level 154
God Stats
7W - 3L
1,855 SR
Queue Stats
146W - 78L
2,431 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,666 SR
2,060 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,624 SR
2,294 MMR
Athena
Athena
Diamond V
ArcticWoIfAngel
Athena
Diamond V
Level 102
God Stats
1W - 2L
1,627 SR
Queue Stats
51W - 27L
2,090 MMR
Party 2
Medusa
Medusa
Masters
MagoDelCaos
Medusa
Masters
Level 154
God Stats
14W - 15L
1,536 SR
Queue Stats
160W - 90L
2,495 MMR
Party 2
Discordia
Discordia
Diamond II
NANDOMJ23
Discordia
Diamond II
Level 124
God Stats
18W - 12L
1,710 SR
Queue Stats
142W - 82L
2,297 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 0 / 5
11,260
866
13,689
15,878
15,949
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hou Yi
Adzko
Hou Yi
14
3 / 1 / 7
10,608
816
7,064
9,362
4,140
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
DILINKA
Mulan
13
2 / 2 / 10
10,360
797
12,501
15,413
19,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasXbalanqueAchillesAresKuzenbo

VS

Bans
ThothCupidMorgan Le FayFenrirRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
8,696
669
5,490
15,223
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
1 / 6 / 2
9,399
723
13,110
14,023
7,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
NANDOMJ23
Discordia
13
2 / 4 / 1
9,890
761
11,479
9,114
4,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
5
9.5
W
Hou Yi
Adzko
Hou Yi
3
1
7
6.5
L
0
2
3
0.75
W
Mulan
DILINKA
Mulan
2
2
10
3.5
L
Medusa
1
6
2
0.33
L
Discordia
NANDOMJ23
Discordia
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,254
Damage
30,079
40,653
Taken
38,360
39,403
Mitigated
29,045
9,310
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,689
813
433
4,848
15,878
15,949
217
6,255
9,439
43,444
1,572
W
Hou Yi
Adzko
Hou Yi
7,064
2,702
0
2,222
9,362
4,140
2,210
4,374
4,787
0
57,220
L
5,490
1,921
0
1,449
15,223
16,927
63
4,239
10,984
12,771
0
W
Mulan
DILINKA
Mulan
12,501
1,533
0
1,807
15,413
19,314
343
5,701
9,176
0
29,706
L
Medusa
13,110
6,527
0
2,293
14,023
7,536
843
4,555
9,468
0
48,051
L
Discordia
NANDOMJ23
Discordia
11,479
820
0
1,547
9,114
4,582
0
3,369
5,745
46,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
27,985
167
Minions Killed
135
0
Camps Cleared
0
844,553
Distance Traveled
768,516
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,260
866
47
4
0
305,786
0
W
Hou Yi
10,608
816
95
7
0
264,272
0
L
Athena
8,696
669
7
1
0
264,321
3
W
Mulan
10,360
797
25
2
0
274,495
0
L
Medusa
9,399
723
81
6
0
248,997
4
L
Discordia
9,890
761
47
4
0
255,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role