Player Matchup

Kuzenbo
Kuzenbo
ThanatosRZ
Kuzenbo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 20L
1,813 Elo+
Party 1
Surtr
Surtr
donkatsu999
Surtr
Level 125
God Stats
1W - 0L
1,727 SR
Queue Stats
124W - 66L
1,661 Elo+
Party 1
Hachiman
Hachiman
gannna30
Hachiman
Level 123
God Stats
3W - 1L
1,540 SR
Queue Stats
146W - 22L
1,810 Elo+
Party 1
Baron Samedi
Baron Samedi
linernotes
Baron Samedi
Level 125
God Stats
2W - 0L
1,750 SR
Queue Stats
122W - 22L
1,731 Elo+
Party 1
Hercules
Hercules
rovelR
Hercules
Level 126
God Stats
3W - 0L
1,861 SR
Queue Stats
148W - 35L
1,740 Elo+
Party 1
Team Averages
Level 124
1,675 SR
1,751 Elo+

VS

Team Averages
Level 140
1,371 SR
1,543 Elo+
Artio
Artio
Downtownbaby
Artio
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 61L
1,586 Elo+
Solo
Bellona
Bellona
GrayMist
Bellona
Level 213
God Stats
3W - 8L
1,074 SR
Queue Stats
837W - 854L
1,521 Elo+
Solo
Medusa
Medusa
Grymreap
Medusa
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 7L
1,531 Elo+
Solo
Persephone
Persephone
WackxZach
Persephone
Level 158
God Stats
3W - 6L
1,508 SR
Queue Stats
250W - 244L
1,598 Elo+
Solo
Hachiman
Hachiman
xavier9989
Hachiman
Level 155
God Stats
16W - 22L
1,484 SR
Queue Stats
1,222W - 1,272L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ThanatosRZ
Kuzenbo
15
4 / 3 / 17
9,744
974
6,168
19,576
25,443
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
10 / 1 / 10
9,948
995
11,291
13,331
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
gannna30
Hachiman
14
2 / 2 / 14
8,388
839
10,546
9,465
5,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
linernotes
Baron Samedi
16
5 / 3 / 15
9,350
935
15,126
12,753
9,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
rovelR
Hercules
15
2 / 1 / 18
8,775
878
11,192
14,812
17,184
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,237
724
3,584
14,101
14,442
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
GrayMist
Bellona
14
5 / 5 / 3
8,337
834
8,527
14,423
19,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
Grymreap
Medusa
11
0 / 6 / 5
6,713
671
7,511
12,448
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
WackxZach
Persephone
15
2 / 3 / 5
8,346
835
13,703
7,988
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
xavier9989
Hachiman
13
2 / 4 / 3
7,450
745
14,903
9,512
5,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
23
Kills
10
10
Deaths
23
74
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Bellona
GrayMist
Bellona
5
5
3
1.3
L
Medusa
Grymreap
Medusa
0
6
5
0.42
W
Kuzenbo
ThanatosRZ
Kuzenbo
4
3
17
4.17
L
Persephone
WackxZach
Persephone
2
3
5
1.5
W
10
1
10
15
W
Hachiman
gannna30
Hachiman
2
2
14
4.5
W
Baron Samedi
linernotes
Baron Samedi
5
3
15
4.17
W
Hercules
rovelR
Hercules
2
1
18
11
L
Hachiman
xavier9989
Hachiman
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,323
Damage
48,228
69,937
Taken
58,472
71,015
Mitigated
49,273
36,928
Healing
13,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,584
0
995
2,673
14,101
14,442
0
4,439
9,662
8,577
0
L
Bellona
GrayMist
Bellona
8,527
1,268
0
500
14,423
19,108
0
5,920
8,503
0
12,884
L
Medusa
Grymreap
Medusa
7,511
2,241
173
2,060
12,448
6,168
0
4,716
7,732
0
14,493
W
Kuzenbo
ThanatosRZ
Kuzenbo
6,168
2,097
2,522
4,475
19,576
25,443
225
4,413
14,962
12,429
0
L
Persephone
WackxZach
Persephone
13,703
306
0
1,721
7,988
3,815
0
3,813
4,156
31,407
0
W
11,291
3,066
1,525
1,961
13,331
13,733
475
2,152
11,097
520
19,780
W
Hachiman
gannna30
Hachiman
10,546
5,579
644
1,409
9,465
5,439
5,865
3,121
6,251
0
28,503
W
Baron Samedi
linernotes
Baron Samedi
15,126
1,045
11,411
4,280
12,753
9,216
405
4,186
8,509
29,128
0
W
Hercules
rovelR
Hercules
11,192
1,557
1,582
7,119
14,812
17,184
1,328
3,415
11,068
0
19,873
L
Hachiman
xavier9989
Hachiman
14,903
5,691
3,737
1,628
9,512
5,740
0
2,807
6,705
0
31,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
38,083
111
Minions Killed
116
0
Camps Cleared
0
1,048,092
Distance Traveled
862,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,237
724
7
1
0
153,960
0
L
Bellona
8,337
834
13
1
0
191,317
0
L
Medusa
6,713
671
23
2
0
156,781
0
W
Kuzenbo
9,744
974
14
1
0
217,465
0
L
Persephone
8,346
835
43
4
0
192,622
0
W
Surtr
9,948
995
10
1
0
230,064
0
W
Hachiman
8,388
839
35
4
0
177,699
0
W
Baron Samedi
9,350
935
32
3
0
187,929
0
W
Hercules
8,775
878
20
2
0
234,935
0
L
Hachiman
7,450
745
30
3
0
167,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role