Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ahmad-_-15gg
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Tibberen
Ao Kuang
Level 41
God Stats
33W - 17L
1,438 SR
Queue Stats
129W - 139L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Ylosqua
Sylvanus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 171L
1,435 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,381 Elo+

VS

Team Averages
Level 44
1,666 SR
1,499 Elo+
Chernobog
Chernobog
EpicSmile
Chernobog
Level 43
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 0L
1,666 Elo+
Solo
Horus
Horus
MrBigFishh
Horus
Level 46
God Stats
8W - 8L
1,764 SR
Queue Stats
110W - 135L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
chrisquat13
Gilgamesh
Level 44
God Stats
34W - 33L
1,513 SR
Queue Stats
61W - 60L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ahmad-_-15gg
Ah Muzen Cab
12
3 / 4 / 1
9,759
697
8,186
12,186
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Tibberen
Ao Kuang
11
0 / 5 / 4
9,061
647
7,596
14,834
14,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Ylosqua
Sylvanus
13
1 / 2 / 1
9,390
671
7,461
10,458
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EpicSmile
Chernobog
14
6 / 0 / 5
11,574
827
20,714
10,898
5,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
14
2 / 1 / 8
10,514
751
4,858
11,970
12,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
chrisquat13
Gilgamesh
13
3 / 3 / 5
11,047
789
6,885
16,093
12,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
11
11
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ahmad-_-15gg
Ah Muzen Cab
3
4
1
0.88
W
Chernobog
EpicSmile
Chernobog
6
0
5
8.5
W
Horus
2
1
8
6
L
Ao Kuang
Tibberen
Ao Kuang
0
5
4
0.4
L
Sylvanus
Ylosqua
Sylvanus
1
2
1
0.75
W
Gilgamesh
chrisquat13
Gilgamesh
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
32,457
37,478
Taken
38,961
30,782
Mitigated
31,587
4,234
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ahmad-_-15gg
Ah Muzen Cab
8,186
3,227
0
1,378
12,186
5,798
0
88
12,098
0
47,483
W
Chernobog
EpicSmile
Chernobog
20,714
14,055
0
3,724
10,898
5,757
1,335
5,130
5,768
0
73,563
W
Horus
4,858
2,425
4,424
6,272
11,970
12,958
207
5,701
6,269
0
16,729
L
Ao Kuang
Tibberen
Ao Kuang
7,596
2,433
0
1,332
14,834
14,843
0
499
14,335
20,738
0
L
Sylvanus
Ylosqua
Sylvanus
7,461
2,605
466
1,058
10,458
10,141
0
108
10,350
22,479
4,377
W
Gilgamesh
chrisquat13
Gilgamesh
6,885
2,193
0
3,820
16,093
12,872
659
5,133
10,960
0
46,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
33,135
122
Minions Killed
180
0
Camps Cleared
0
636,803
Distance Traveled
775,975
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,759
697
53
4
0
216,889
2
W
Chernobog
11,574
827
96
7
0
254,645
1
W
Horus
10,514
751
22
2
0
280,564
0
L
Ao Kuang
9,061
647
27
2
0
228,044
0
L
Sylvanus
9,390
671
42
3
0
191,870
0
W
Gilgamesh
11,047
789
62
4
0
240,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role