Player Matchup

Erlang Shen
Erlang Shen
DrinsBane
Erlang Shen
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 281L
1,406 Elo+
Party 2
Hades
Hades
Sbaatk
Hades
Level 117
God Stats
16W - 10L
1,615 SR
Queue Stats
292W - 275L
1,524 Elo+
Solo
Ix Chel
Ix Chel
Stargrave
Ix Chel
Level 153
God Stats
3W - 4L
1,370 SR
Queue Stats
131W - 117L
1,523 Elo+
Solo
Cthulhu
Cthulhu
Ultimat
Cthulhu
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 44L
1,516 Elo+
Solo
Xbalanque
Xbalanque
Σlayer
Xbalanque
Level 105
God Stats
10W - 7L
1,476 SR
Queue Stats
127W - 173L
1,397 Elo+
Party 2
Team Averages
Level 105
1,492 SR
1,473 Elo+

VS

Team Averages
Level 115
1,408 SR
1,504 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GlitLit
Lancelot
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 228L
1,508 Elo+
Solo
Loki
Loki
Rosnin
Loki
Level 82
God Stats
28W - 28L
1,598 SR
Queue Stats
671W - 635L
1,484 Elo+
Solo
Raijin
Raijin
ZIG9_Bahamut
Raijin
Level 129
God Stats
0W - 3L
1,153 SR
Queue Stats
303W - 297L
1,541 Elo+
Party 1
Skadi
Skadi
ZIG9_Floow
Skadi
Level 123
God Stats
0W - 3L
1,287 SR
Queue Stats
179W - 167L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrinsBane
Erlang Shen
7
2 / 2 / 0
4,464
638
3,629
5,528
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Sbaatk
Hades
9
2 / 0 / 0
5,299
757
3,354
4,663
2,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
Stargrave
Ix Chel
8
0 / 2 / 1
4,759
680
2,748
4,779
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ultimat
Cthulhu
6
0 / 1 / 1
4,141
592
2,814
6,376
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Σlayer
Xbalanque
7
1 / 0 / 0
4,057
580
1,700
5,033
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
2 / 1 / 2
4,645
664
2,497
4,908
3,273
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
GlitLit
Lancelot
7
1 / 0 / 2
4,269
610
3,405
5,778
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
Rosnin
Loki
6
0 / 2 / 0
3,841
549
1,013
4,376
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
8
1 / 2 / 1
4,345
621
3,204
5,274
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
7
1 / 0 / 1
4,071
582
3,896
4,108
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
5
Kills
5
5
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
2
3
W
Erlang Shen
DrinsBane
Erlang Shen
2
2
0
1
L
Lancelot
GlitLit
Lancelot
1
0
2
2
L
Loki
Rosnin
Loki
0
2
0
0
W
Hades
Sbaatk
Hades
2
0
0
2
W
Ix Chel
Stargrave
Ix Chel
0
2
1
0.25
W
Cthulhu
Ultimat
Cthulhu
0
1
1
0.5
L
Raijin
1
2
1
0.75
L
Skadi
1
0
1
1.5
W
Xbalanque
Σlayer
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,245
Damage
14,015
26,379
Taken
24,444
10,583
Mitigated
9,629
10,591
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,497
270
664
2,323
4,908
3,273
0
1,783
3,125
11,068
0
W
Erlang Shen
DrinsBane
Erlang Shen
3,629
1,824
0
1,189
5,528
2,327
39
1,913
3,615
0
23,524
L
Lancelot
GlitLit
Lancelot
3,405
1,335
0
3,026
5,778
2,085
0
1,631
4,147
0
20,560
L
Loki
Rosnin
Loki
1,013
0
0
1,129
4,376
1,351
0
2,160
2,216
0
18,367
W
Hades
Sbaatk
Hades
3,354
504
40
2,685
4,663
2,505
123
252
4,411
34,879
0
W
Ix Chel
Stargrave
Ix Chel
2,748
423
128
1,200
4,779
1,752
198
1,707
3,072
31,194
0
W
Cthulhu
Ultimat
Cthulhu
2,814
228
1,289
2,242
6,376
2,659
0
1,456
4,920
13,928
0
L
Raijin
3,204
495
0
1,560
5,274
1,684
0
2,031
3,243
30,743
0
L
Skadi
3,896
1,885
0
895
4,108
1,236
0
1,311
2,797
0
28,947
W
Xbalanque
Σlayer
Xbalanque
1,700
589
0
1,818
5,033
1,340
0
373
4,660
0
22,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
21,171
217
Minions Killed
179
0
Camps Cleared
0
703,235
Distance Traveled
648,075
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,645
664
10
1
0
124,592
1
W
Erlang Shen
4,464
638
32
5
0
165,628
0
L
Lancelot
4,269
610
45
6
0
163,999
0
L
Loki
3,841
549
36
5
0
104,064
0
W
Hades
5,299
757
70
10
0
130,952
0
W
Ix Chel
4,759
680
54
8
0
129,046
0
W
Cthulhu
4,141
592
19
3
0
141,386
0
L
Raijin
4,345
621
46
7
0
133,310
0
L
Skadi
4,071
582
42
6
0
122,110
0
W
Xbalanque
4,057
580
42
6
0
136,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role