Player Matchup

Fenrir
Fenrir
Bronze V
ARrOW2
Fenrir
Bronze V
Level 79
God Stats
0W - 1L
1,306 SR
Queue Stats
30W - 36L
923 MMR
Solo
Scylla
Scylla
Silver V
Antaco20
Scylla
Silver V
Level 52
God Stats
0W - 3L
1,182 SR
Queue Stats
28W - 50L
579 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
Lika0808
Ah Puch
Silver IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
299W - 328L
722 MMR
Solo
Bacchus
Bacchus
Silver V
Toky44
Bacchus
Silver V
Level 64
God Stats
45W - 44L
1,471 SR
Queue Stats
60W - 79L
623 MMR
Solo
Apollo
Apollo
Bronze II
tahoces051
Apollo
Bronze II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
624 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,392 SR
694 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,478 SR
692 MMR
Morgan Le Fay
Morgan Le Fay
Silver IV
JackW_0
Morgan Le Fay
Silver IV
Level 122
God Stats
6W - 6L
1,311 SR
Queue Stats
165W - 195L
761 MMR
Solo
Osiris
Osiris
Silver IV
r0zaman
Osiris
Silver IV
Level 109
God Stats
10W - 9L
1,377 SR
Queue Stats
111W - 138L
564 MMR
Solo
Aphrodite
Aphrodite
Silver IV
xX_Felurian_Xx
Aphrodite
Silver IV
Level 126
God Stats
4W - 6L
1,563 SR
Queue Stats
133W - 169L
604 MMR
Party 2
Medusa
Medusa
Silver V
xraul_23
Medusa
Silver V
Level 87
God Stats
2W - 2L
1,529 SR
Queue Stats
20W - 38L
821 MMR
Party 2
Ao Kuang
Ao Kuang
Silver III
虚荣搀扶内心阴暗
Ao Kuang
Silver III
Level 83
God Stats
6W - 1L
1,609 SR
Queue Stats
109W - 130L
710 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARrOW2
Fenrir
13
3 / 4 / 2
7,622
476
6,092
14,511
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Antaco20
Scylla
8
0 / 0 / 0
6,061
379
1,399
3,413
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Lika0808
Ah Puch
12
0 / 4 / 2
7,076
442
7,319
10,296
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Toky44
Bacchus
10
0 / 4 / 2
6,832
427
6,270
13,830
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
tahoces051
Apollo
12
2 / 4 / 1
7,491
468
7,244
12,313
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MartichorasAresArtemisArachne

VS

Bans
ThanatosKaliThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JackW_0
Morgan Le Fay
17
1 / 1 / 1
10,414
651
6,094
7,205
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
r0zaman
Osiris
14
2 / 0 / 3
9,045
565
6,747
10,329
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
xX_Felurian_Xx
Aphrodite
14
2 / 2 / 8
8,098
506
6,592
10,746
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
xraul_23
Medusa
14
5 / 1 / 3
8,913
557
8,568
10,651
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 2 / 4
9,525
595
9,109
15,557
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ARrOW2
Fenrir
3
4
2
1
L
Scylla
Antaco20
Scylla
0
0
0
0
W
Morgan Le Fay
JackW_0
Morgan Le Fay
1
1
1
1.5
L
Ah Puch
Lika0808
Ah Puch
0
4
2
0.25
L
Bacchus
Toky44
Bacchus
0
4
2
0.25
W
Osiris
r0zaman
Osiris
2
0
3
3.5
L
Apollo
tahoces051
Apollo
2
4
1
0.63
W
Aphrodite
xX_Felurian_Xx
Aphrodite
2
2
8
3
W
Medusa
xraul_23
Medusa
5
1
3
6.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
37,110
54,363
Taken
54,488
29,219
Mitigated
30,886
15,081
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ARrOW2
Fenrir
6,092
1,563
0
3,129
14,511
6,357
0
4,291
10,220
0
54,518
L
Scylla
Antaco20
Scylla
1,399
173
0
1,473
3,413
835
0
0
3,413
17,954
0
W
Morgan Le Fay
JackW_0
Morgan Le Fay
6,094
873
0
2,105
7,205
3,558
107
1,637
5,568
105,560
0
L
Ah Puch
Lika0808
Ah Puch
7,319
236
0
2,848
10,296
4,697
0
5,608
4,688
53,399
0
L
Bacchus
Toky44
Bacchus
6,270
640
0
3,662
13,830
12,493
0
5,579
8,251
20,707
0
W
Osiris
r0zaman
Osiris
6,747
1,173
0
1,849
10,329
9,885
1,016
3,431
6,708
0
54,772
L
Apollo
tahoces051
Apollo
7,244
4,590
0
3,969
12,313
4,837
44
5,639
6,674
0
53,016
W
Aphrodite
xX_Felurian_Xx
Aphrodite
6,592
953
4,419
7,317
10,746
4,998
798
5,145
5,601
36,915
0
W
Medusa
xraul_23
Medusa
8,568
3,277
0
3,562
10,651
4,757
1,909
3,653
6,998
0
51,468
W
9,109
3,054
0
10,084
15,557
7,688
0
1,898
13,659
71,466
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,082
Gold Earned
45,995
329
Minions Killed
528
0
Camps Cleared
0
1,335,481
Distance Traveled
1,532,969
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,622
476
82
5
0
340,900
0
L
Scylla
6,061
379
46
3
0
104,646
1
W
Morgan Le Fay
10,414
651
188
12
0
307,152
4
L
Ah Puch
7,076
442
90
6
0
287,095
4
L
Bacchus
6,832
427
24
2
0
303,647
0
W
Osiris
9,045
565
101
6
0
287,370
0
L
Apollo
7,491
468
87
5
0
299,193
0
W
Aphrodite
8,098
506
63
4
0
303,494
0
W
Medusa
8,913
557
79
5
0
306,030
2
W
Ao Kuang
9,525
595
97
6
0
328,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role