Player Matchup

Ne Zha
Ne Zha
ShinobiRico010
Ne Zha
Level 160
God Stats
1W - 2L
1,597 SR
Queue Stats
42W - 38L
1,536 Elo+
Party 1
Janus
Janus
Tylîn
Janus
Level 154
God Stats
1W - 1L
1,435 SR
Queue Stats
91W - 92L
1,463 Elo+
Party 1
Ullr
Ullr
Vitas7Element
Ullr
Level 156
God Stats
2W - 1L
1,344 SR
Queue Stats
19W - 27L
1,488 Elo+
Solo
Chang'e
Chang'e
hroosty
Chang'e
Level 124
God Stats
48W - 63L
1,450 SR
Queue Stats
99W - 110L
1,467 Elo+
Solo
Guan Yu
Guan Yu
vOrangeBox
Guan Yu
Level 145
God Stats
2W - 1L
1,605 SR
Queue Stats
184W - 175L
1,496 Elo+
Party 1
Team Averages
Level 148
1,486 SR
1,490 Elo+

VS

Team Averages
Level 132
1,512 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alba-People
Nemesis
Level 139
God Stats
1W - 4L
1,449 SR
Queue Stats
90W - 85L
1,474 Elo+
Solo
Chang'e
Chang'e
Arithons
Chang'e
Level 166
God Stats
8W - 10L
1,579 SR
Queue Stats
375W - 336L
1,557 Elo+
Solo
Poseidon
Poseidon
Nemikz
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Anubis
Anubis
hunterfire100
Anubis
Level 109
God Stats
1W - 4L
1,530 SR
Queue Stats
133W - 112L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
8,584
858
6,525
6,431
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Tylîn
Janus
15
3 / 0 / 3
8,525
853
6,101
3,260
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 2
8,262
826
9,762
7,010
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
hroosty
Chang'e
14
0 / 1 / 2
7,479
748
6,415
6,753
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Guan Yu
vOrangeBox
Guan Yu
12
0 / 3 / 4
7,134
713
3,186
11,030
9,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 3
7,577
758
8,140
10,807
4,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Alba-People
Nemesis
14
2 / 0 / 1
7,554
755
5,476
8,471
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Arithons
Chang'e
15
1 / 0 / 3
7,976
798
6,723
8,486
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Nemikz
Poseidon
12
0 / 2 / 1
6,800
680
1,216
2,508
780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
7,835
784
4,793
6,078
2,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
4
4
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
3
0.83
L
Nemesis
Alba-People
Nemesis
2
0
1
2.5
L
Chang'e
Arithons
Chang'e
1
0
3
2.5
L
Poseidon
Nemikz
Poseidon
0
2
1
0.25
W
1
0
3
2.5
W
Janus
Tylîn
Janus
3
0
3
4.5
W
3
0
2
4
W
Chang'e
hroosty
Chang'e
0
1
2
1
L
0
2
3
0.75
W
Guan Yu
vOrangeBox
Guan Yu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
26,348
34,484
Taken
36,350
17,647
Mitigated
18,466
14,223
Healing
13,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,140
2,810
0
2,829
10,807
4,207
0
3,119
7,410
0
23,977
L
Nemesis
Alba-People
Nemesis
5,476
1,177
0
2,862
8,471
7,047
0
3,880
4,153
981
14,109
L
Chang'e
Arithons
Chang'e
6,723
696
2,362
3,249
8,486
3,485
0
2,347
5,953
28,308
0
L
Poseidon
Nemikz
Poseidon
1,216
87
0
0
2,508
780
0
697
1,769
8,159
0
W
6,525
714
0
1,625
6,431
2,819
358
2,059
4,241
0
38,639
W
Janus
Tylîn
Janus
6,101
192
101
1,051
3,260
1,055
0
593
2,497
26,822
0
W
9,762
2,765
0
1,502
7,010
2,767
759
1,672
5,129
0
33,869
W
Chang'e
hroosty
Chang'e
6,415
37
3,149
2,643
6,753
1,977
114
4,243
2,411
19,337
0
L
4,793
313
0
1,740
6,078
2,947
0
1,385
4,549
35,045
0
W
Guan Yu
vOrangeBox
Guan Yu
3,186
320
1,496
2,656
11,030
9,029
0
4,677
6,053
0
5,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
37,742
232
Minions Killed
204
0
Camps Cleared
0
1,107,481
Distance Traveled
924,986
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,577
758
29
3
0
202,947
4
L
Nemesis
7,554
755
28
3
0
206,076
0
L
Chang'e
7,976
798
58
6
0
217,856
0
L
Poseidon
6,800
680
14
1
0
108,661
1
W
Ne Zha
8,584
858
73
7
0
232,761
0
W
Janus
8,525
853
53
5
0
197,483
0
W
Ullr
8,262
826
59
6
0
214,300
0
W
Chang'e
7,479
748
41
4
0
237,763
0
L
Anubis
7,835
784
75
8
0
189,446
0
W
Guan Yu
7,134
713
6
1
0
225,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role