Player Matchup

Artio
Artio
 
Artio
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kennedyd
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
Melomey
Ao Kuang
Level 156
God Stats
10W - 3L
2,045 SR
Queue Stats
669W - 681L
1,464 Elo+
Solo
Persephone
Persephone
Spartack44
Persephone
Level 167
God Stats
9W - 10L
1,528 SR
Queue Stats
887W - 901L
1,489 Elo+
Solo
Ravana
Ravana
lvlonecrook
Ravana
Level 135
God Stats
3W - 13L
1,413 SR
Queue Stats
1,051W - 1,051L
1,516 Elo+
Solo
Team Averages
Level 138
1,597 SR
1,502 Elo+

VS

Team Averages
Level 151
1,399 SR
1,515 Elo+
Mulan
Mulan
DAYDREAMER23
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,484 Elo+
Party 1
Chiron
Chiron
GuardianAngel
Chiron
Level 117
God Stats
3W - 3L
1,334 SR
Queue Stats
245W - 218L
1,509 Elo+
Solo
Susano
Susano
Naaaded
Susano
Level 185
God Stats
5W - 12L
1,267 SR
Queue Stats
527W - 502L
1,537 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sun WuKhan
Cu Chulainn
Level 164
God Stats
11W - 7L
1,549 SR
Queue Stats
387W - 395L
1,533 Elo+
Solo
Olorun
Olorun
chauv12989
Olorun
Level 141
God Stats
1W - 4L
1,344 SR
Queue Stats
283W - 290L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 6 / 4
7,102
710
2,782
15,777
15,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
15
0 / 3 / 8
7,436
744
7,899
9,379
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Melomey
Ao Kuang
14
3 / 4 / 5
7,962
796
6,731
12,669
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
Spartack44
Persephone
13
2 / 6 / 4
7,812
781
11,712
9,467
3,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
5 / 3 / 2
8,469
847
6,808
12,078
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 13
7,632
763
4,133
9,766
8,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 12
8,894
889
15,793
7,315
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Naaaded
Susano
13
1 / 3 / 12
7,894
789
9,082
10,038
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Sun WuKhan
Cu Chulainn
15
7 / 1 / 10
8,742
874
12,620
13,594
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
chauv12989
Olorun
17
9 / 2 / 8
10,850
1,085
13,873
10,859
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
10
Kills
22
22
Deaths
10
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
4
0.33
W
1
3
13
2.5
W
4
1
12
10
L
Ullr
0
3
8
1.33
L
Ao Kuang
Melomey
Ao Kuang
3
4
5
1.38
W
Susano
Naaaded
Susano
1
3
12
2.33
L
Persephone
Spartack44
Persephone
2
6
4
0.67
W
Cu Chulainn
Sun WuKhan
Cu Chulainn
7
1
10
12
W
Olorun
chauv12989
Olorun
9
2
8
6.5
L
Ravana
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
55,501
59,370
Taken
51,572
40,875
Mitigated
34,568
16,444
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,782
307
2,411
2,736
15,777
15,975
0
4,611
10,846
7,044
0
W
4,133
634
580
642
9,766
8,215
0
3,486
6,198
0
4,877
W
15,793
5,658
2,566
1,362
7,315
3,320
680
3,724
3,350
0
27,732
L
Ullr
7,899
3,562
170
1,268
9,379
4,391
0
2,119
7,123
0
23,308
L
Ao Kuang
Melomey
Ao Kuang
6,731
1,197
446
4,096
12,669
10,378
0
2,160
10,246
8,859
0
W
Susano
Naaaded
Susano
9,082
479
723
1,186
10,038
4,482
0
3,023
6,791
0
14,338
L
Persephone
Spartack44
Persephone
11,712
635
404
798
9,467
3,855
0
2,023
7,298
21,978
0
W
Cu Chulainn
Sun WuKhan
Cu Chulainn
12,620
1,194
2,073
3,850
13,594
13,429
178
5,555
8,000
0
24,709
W
Olorun
chauv12989
Olorun
13,873
6,857
1,404
4,126
10,859
5,122
1,548
4,714
6,008
33,018
0
L
Ravana
6,808
1,375
757
3,358
12,078
6,276
0
2,943
9,009
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
44,012
88
Minions Killed
124
0
Camps Cleared
0
866,444
Distance Traveled
1,006,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,102
710
12
1
0
170,784
0
W
Mulan
7,632
763
2
0
0
199,566
0
W
Chiron
8,894
889
36
4
0
205,934
0
L
Ullr
7,436
744
39
4
0
185,578
0
L
Ao Kuang
7,962
796
3
0
0
182,225
0
W
Susano
7,894
789
17
2
0
205,971
0
L
Persephone
7,812
781
20
2
0
178,803
0
W
Cu Chulainn
8,742
874
19
2
0
223,486
0
W
Olorun
10,850
1,085
50
5
0
171,265
0
L
Ravana
8,469
847
14
1
0
149,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role