Player Matchup

Pele
Pele
Gold III
BlizzardRaid
Pele
Gold III
Level 109
God Stats
71W - 49L
1,625 SR
Queue Stats
292W - 299L
1,659 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
ELIT3KINGZ512
Gilgamesh
Silver I
Level 146
God Stats
3W - 7L
1,302 SR
Queue Stats
410W - 443L
1,169 MMR
Solo
Agni
Agni
Gold IV
I SchatzY I
Agni
Gold IV
Level 210
God Stats
11W - 10L
1,680 SR
Queue Stats
913W - 935L
1,574 MMR
Party 2
Ares
Ares
Silver I
Ward-2-Win
Ares
Silver I
Level 108
God Stats
6W - 16L
1,404 SR
Queue Stats
811W - 834L
1,186 MMR
Solo
Danzaburou
Danzaburou
Gold III
owwmygod
Danzaburou
Gold III
Level 130
God Stats
15W - 11L
1,587 SR
Queue Stats
377W - 394L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,520 SR
1,423 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,564 SR
1,464 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold III
Jeszilla
Surtr
Gold III
Level 127
God Stats
12W - 8L
1,426 SR
Queue Stats
86W - 78L
1,475 MMR
Solo
Izanami
Izanami
Silver III
StoneyMusic1127
Izanami
Silver III
Level 144
God Stats
3W - 1L
1,403 SR
Queue Stats
248W - 270L
1,058 MMR
Solo
Raijin
Raijin
Silver I
UsedLemon
Raijin
Silver I
Level 161
God Stats
1W - 0L
1,691 SR
Queue Stats
11W - 8L
1,608 MMR
Party 1
Ne Zha
Ne Zha
Gold V
WetMule
Ne Zha
Gold V
Level 50
God Stats
1W - 0L
1,801 SR
Queue Stats
6W - 3L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,637
727
967
3,243
819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ELIT3KINGZ512
Gilgamesh
5
0 / 2 / 0
3,020
604
1,023
5,026
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,468
494
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 1 / 0
2,863
573
1,401
3,971
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
owwmygod
Danzaburou
5
0 / 2 / 0
2,863
573
2,460
4,191
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneAo KuangMaman BrigitteBacchus

VS

Bans
JanusThanatosAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
1 / 0 / 0
4,041
808
1,403
3,643
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Jeszilla
Surtr
8
2 / 0 / 0
4,524
905
3,379
3,475
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 3
3,823
765
2,338
2,217
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
UsedLemon
Raijin
7
0 / 0 / 0
4,093
819
0
682
164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
WetMule
Ne Zha
6
2 / 0 / 0
3,571
714
1,303
2,506
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
L
1
1
0
1
L
Gilgamesh
ELIT3KINGZ512
Gilgamesh
0
2
0
0
L
0
0
0
0
W
Surtr
Jeszilla
Surtr
2
0
0
2
W
0
1
3
1.5
W
Raijin
UsedLemon
Raijin
0
0
0
0
L
0
1
0
0
W
Ne Zha
WetMule
Ne Zha
2
0
0
2
L
Danzaburou
owwmygod
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,851
Damage
8,423
16,431
Taken
12,523
6,458
Mitigated
4,792
3,035
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,403
628
0
1,684
3,643
1,881
0
548
2,902
8,656
0
L
967
405
0
577
3,243
819
0
29
3,214
0
18,438
L
Gilgamesh
ELIT3KINGZ512
Gilgamesh
1,023
397
0
1,148
5,026
2,644
0
105
4,921
0
10,710
L
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
Jeszilla
Surtr
3,379
1,082
0
1,516
3,475
1,388
0
0
3,475
502
26,380
W
2,338
1,633
0
764
2,217
586
0
493
1,557
0
23,944
W
Raijin
UsedLemon
Raijin
0
0
0
157
682
164
0
0
682
28,976
0
L
1,401
0
0
750
3,971
1,731
0
469
3,502
4,326
0
W
Ne Zha
WetMule
Ne Zha
1,303
232
0
0
2,506
773
0
0
2,506
0
13,051
L
Danzaburou
owwmygod
Danzaburou
2,460
1,055
0
560
4,191
1,264
0
934
3,257
0
14,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,851
Gold Earned
20,052
78
Minions Killed
193
0
Camps Cleared
0
385,864
Distance Traveled
482,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,041
808
10
2
0
90,936
1
L
Pele
3,637
727
40
8
0
107,891
0
L
Gilgamesh
3,020
604
15
3
0
73,504
0
L
Agni
2,468
494
0
0
0
9,700
0
W
Surtr
4,524
905
48
10
0
100,304
0
W
Izanami
3,823
765
54
11
0
84,303
0
W
Raijin
4,093
819
52
10
0
83,462
0
L
Ares
2,863
573
7
1
0
100,801
0
W
Ne Zha
3,571
714
29
6
0
123,946
0
L
Danzaburou
2,863
573
16
3
0
93,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role