Player Matchup

Chang'e
Chang'e
Kraatzy
Chang'e
Level 144
God Stats
7W - 3L
1,640 SR
Queue Stats
238W - 162L
1,588 Elo+
Party 3
Bacchus
Bacchus
Weave
Bacchus
Level 154
God Stats
4W - 0L
1,833 SR
Queue Stats
158W - 98L
1,653 Elo+
Party 2
Lancelot
Lancelot
ossmay1
Lancelot
Level 180
God Stats
6W - 1L
1,583 SR
Queue Stats
734W - 536L
1,595 Elo+
Party 3
Artemis
Artemis
ÀlKarda
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 2
Raijin
Raijin
àzzlay
Raijin
Level 146
God Stats
11W - 0L
1,735 SR
Queue Stats
293W - 163L
1,568 Elo+
Party 3
Team Averages
Level 129
1,658 SR
1,605 Elo+

VS

Team Averages
Level 122
1,492 SR
1,416 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arthole
Sobek
Level 129
God Stats
8W - 10L
1,162 SR
Queue Stats
32W - 50L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
DontSmokeMyWeed
Cernunnos
Level 128
God Stats
2W - 2L
1,798 SR
Queue Stats
112W - 122L
1,473 Elo+
Party 1
Achilles
Achilles
killthehunt
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kraatzy
Chang'e
13
1 / 0 / 2
7,204
720
2,367
4,095
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Weave
Bacchus
9
1 / 0 / 3
6,026
603
4,162
7,039
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ossmay1
Lancelot
11
6 / 2 / 1
6,642
664
5,100
7,336
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ÀlKarda
Artemis
10
1 / 0 / 2
6,070
607
6,171
5,221
1,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
àzzlay
Raijin
11
1 / 0 / 2
7,044
704
5,730
6,491
2,498
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
5,768
577
2,199
4,310
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
 
Serqet
9
0 / 4 / 1
5,127
513
2,605
10,011
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Arthole
Sobek
7
0 / 0 / 1
4,625
463
2,372
7,732
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DontSmokeMyWeed
Cernunnos
8
1 / 2 / 0
4,684
468
3,616
5,584
1,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
killthehunt
Achilles
9
0 / 2 / 0
4,775
478
2,086
7,423
4,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Serqet
 
Serqet
0
4
1
0.13
L
Sobek
Arthole
Sobek
0
0
1
0.5
L
Cernunnos
DontSmokeMyWeed
Cernunnos
1
2
0
0.5
W
Chang'e
Kraatzy
Chang'e
1
0
2
2
W
Bacchus
Weave
Bacchus
1
0
3
2.5
L
Achilles
killthehunt
Achilles
0
2
0
0
W
Lancelot
ossmay1
Lancelot
6
2
1
3.25
W
Artemis
ÀlKarda
Artemis
1
0
2
2
W
Raijin
àzzlay
Raijin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
12,878
30,182
Taken
35,060
13,500
Mitigated
16,734
13,960
Healing
6,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,199
291
0
375
4,310
1,727
0
2,164
2,146
41,670
0
L
Serqet
 
Serqet
2,605
295
0
973
10,011
3,466
0
2,477
7,534
0
41,437
L
Sobek
Arthole
Sobek
2,372
294
0
2,679
7,732
4,916
0
2,021
5,711
12,361
0
L
Cernunnos
DontSmokeMyWeed
Cernunnos
3,616
1,780
0
1,516
5,584
1,768
0
1,671
3,913
0
24,849
W
Chang'e
Kraatzy
Chang'e
2,367
195
413
2,618
4,095
1,313
0
109
3,986
56,199
0
W
Bacchus
Weave
Bacchus
4,162
618
0
2,847
7,039
5,337
0
1,653
5,354
15,956
0
L
Achilles
killthehunt
Achilles
2,086
376
0
959
7,423
4,857
0
3,926
3,497
0
27,802
W
Lancelot
ossmay1
Lancelot
5,100
1,252
0
746
7,336
2,511
0
1,386
5,828
0
34,767
W
Artemis
ÀlKarda
Artemis
6,171
3,609
0
2,666
5,221
1,841
884
737
4,484
0
42,685
W
Raijin
àzzlay
Raijin
5,730
852
0
4,670
6,491
2,498
123
844
5,465
57,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
24,979
342
Minions Killed
266
0
Camps Cleared
0
980,710
Distance Traveled
1,059,148
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,768
577
91
9
0
202,075
0
L
Serqet
5,127
513
69
7
0
239,423
1
L
Sobek
4,625
463
14
1
0
232,242
0
L
Cernunnos
4,684
468
49
5
0
178,751
1
W
Chang'e
7,204
720
107
11
0
200,678
3
W
Bacchus
6,026
603
11
1
0
216,437
5
L
Achilles
4,775
478
43
4
0
206,657
0
W
Lancelot
6,642
664
53
5
0
243,462
1
W
Artemis
6,070
607
76
8
0
180,685
1
W
Raijin
7,044
704
95
10
0
139,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role