Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AsyaFay
Khepri
Level 156
God Stats
33W - 31L
1,513 SR
Queue Stats
770W - 770L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Nitroklaus98
Guan Yu
Level 154
God Stats
1W - 0L
1,539 SR
Queue Stats
37W - 37L
1,501 Elo+
Solo
Amaterasu
Amaterasu
SSoRDCR
Amaterasu
Level 113
God Stats
3W - 1L
1,529 SR
Queue Stats
162W - 103L
1,561 Elo+
Solo
Chaac
Chaac
TheMobFredi
Chaac
Level 143
God Stats
2W - 1L
1,513 SR
Queue Stats
189W - 196L
1,514 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,509 Elo+

VS

Team Averages
Level 126
1,447 SR
1,446 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dr-Stoss_oT
Nemesis
Level 127
God Stats
12W - 10L
1,521 SR
Queue Stats
406W - 383L
1,497 Elo+
Solo
Chiron
Chiron
Nemikz
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,233 Elo+
Solo
Lancelot
Lancelot
neshtoto
Lancelot
Level 161
God Stats
0W - 2L
1,213 SR
Queue Stats
255W - 268L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
4 / 1 / 12
9,403
855
18,227
9,344
12,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
AsyaFay
Khepri
15
1 / 1 / 14
9,181
835
6,164
16,298
21,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Guan Yu
Nitroklaus98
Guan Yu
15
3 / 1 / 12
9,128
830
9,923
18,448
26,268
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amaterasu
SSoRDCR
Amaterasu
14
3 / 2 / 11
8,701
791
9,976
14,898
18,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 9
9,621
875
13,789
16,735
20,081
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 5 / 4
7,445
677
10,104
15,816
15,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
 
Medusa
13
0 / 5 / 1
6,903
628
11,811
11,382
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Dr-Stoss_oT
Nemesis
15
3 / 3 / 2
8,094
736
9,892
15,051
14,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Nemikz
Chiron
12
0 / 3 / 1
6,708
610
8,552
8,754
4,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Lancelot
neshtoto
Lancelot
13
1 / 4 / 4
7,578
689
8,294
12,556
9,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
20
Kills
5
6
Deaths
20
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
12
10
L
Guan Yu
 
Guan Yu
1
5
4
0.6
L
Medusa
 
Medusa
0
5
1
0.1
W
Khepri
AsyaFay
Khepri
1
1
14
8
L
Nemesis
Dr-Stoss_oT
Nemesis
3
3
2
1.33
L
Chiron
Nemikz
Chiron
0
3
1
0.17
W
Guan Yu
Nitroklaus98
Guan Yu
3
1
12
9
W
Amaterasu
SSoRDCR
Amaterasu
3
2
11
4.25
W
9
1
9
13.5
L
Lancelot
neshtoto
Lancelot
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,079
Damage
48,653
75,723
Taken
63,559
98,789
Mitigated
49,410
39,437
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
18,227
902
0
110
9,344
12,335
167
0
9,199
29,641
0
L
Guan Yu
 
Guan Yu
10,104
1,213
3,102
3,971
15,816
15,565
0
5,796
9,434
0
16,117
L
Medusa
 
Medusa
11,811
5,100
0
6
11,382
5,007
95
4,840
6,221
0
27,286
W
Khepri
AsyaFay
Khepri
6,164
754
610
1,974
16,298
21,792
337
0
15,662
18,887
0
L
Nemesis
Dr-Stoss_oT
Nemesis
9,892
4,006
409
2,662
15,051
14,949
0
5,484
8,538
0
15,302
L
Chiron
Nemikz
Chiron
8,552
2,258
831
1,976
8,754
4,094
0
3,564
4,904
0
17,984
W
Guan Yu
Nitroklaus98
Guan Yu
9,923
1,363
12,988
10,293
18,448
26,268
1,088
0
17,866
1,650
17,141
W
Amaterasu
SSoRDCR
Amaterasu
9,976
4,502
1,676
2,111
14,898
18,313
1,923
0
14,381
0
15,535
W
13,789
819
4,012
5,663
16,735
20,081
336
0
16,382
0
22,567
L
Lancelot
neshtoto
Lancelot
8,294
1,340
1,036
1,094
12,556
9,795
17
4,164
7,962
0
15,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
36,728
112
Minions Killed
100
0
Camps Cleared
0
1,205,868
Distance Traveled
958,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,403
855
33
3
0
245,024
0
L
Guan Yu
7,445
677
22
2
0
203,387
0
L
Medusa
6,903
628
15
1
0
185,162
0
W
Khepri
9,181
835
15
1
0
217,757
0
L
Nemesis
8,094
736
19
2
0
209,763
0
L
Chiron
6,708
610
22
2
0
178,358
0
W
Guan Yu
9,128
830
13
1
0
246,951
0
W
Amaterasu
8,701
791
21
2
0
253,064
0
W
Chaac
9,621
875
30
3
0
243,072
0
L
Lancelot
7,578
689
22
2
0
182,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role