Player Matchup

Izanami
Izanami
Big-Mac_MX
Izanami
Level 7
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Bellona
Bellona
GBXsoldierX
Bellona
Level 88
God Stats
2W - 2L
1,445 SR
Queue Stats
20W - 24L
1,441 Elo+
Party 3
Horus
Horus
Luis_MX050
Horus
Level 68
God Stats
2W - 1L
1,764 SR
Queue Stats
133W - 136L
1,507 Elo+
Party 4
Arachne
Arachne
Ruin BPG
Arachne
Level 118
God Stats
23W - 15L
1,604 SR
Queue Stats
73W - 67L
1,505 Elo+
Party 3
Poseidon
Poseidon
sin awaitss
Poseidon
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 19L
1,443 Elo+
Party 3
Team Averages
Level 70
1,511 SR
1,479 Elo+

VS

Team Averages
Level 126
1,580 SR
1,416 Elo+
Eset
Eset
Lord_Kira95
Eset
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 279L
1,443 Elo+
Party 2
Artemis
Artemis
PIMPx187
Artemis
Level 127
God Stats
17W - 17L
1,508 SR
Queue Stats
368W - 395L
1,386 Elo+
Party 1
Shiva
Shiva
TiberiusNero23
Shiva
Level 86
God Stats
7W - 6L
1,644 SR
Queue Stats
51W - 59L
1,420 Elo+
Solo
Maui
Maui
XITZ BackLashX
Maui
Level 109
God Stats
5W - 5L
1,624 SR
Queue Stats
178W - 200L
1,370 Elo+
Party 1
Fenrir
Fenrir
xXHyPothaRaPorXx
Fenrir
Level 156
God Stats
48W - 30L
1,623 SR
Queue Stats
681W - 701L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big-Mac_MX
Izanami
9
0 / 3 / 3
5,564
428
2,944
7,035
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
GBXsoldierX
Bellona
11
1 / 3 / 0
6,463
497
3,678
9,361
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
11
3 / 2 / 1
7,221
555
4,881
12,755
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Ruin BPG
Arachne
13
5 / 4 / 0
7,802
600
5,697
9,715
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
sin awaitss
Poseidon
12
3 / 8 / 3
7,577
583
6,949
11,547
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
8,117
624
8,645
9,610
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
PIMPx187
Artemis
12
2 / 2 / 5
7,401
569
7,032
7,260
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 0
8,077
621
6,115
10,848
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 5
7,111
547
4,049
9,706
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 4 / 4
8,828
679
11,057
14,966
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
12
Kills
20
20
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big-Mac_MX
Izanami
0
3
3
0.5
L
Bellona
GBXsoldierX
Bellona
1
3
0
0.33
W
5
4
4
1.75
L
Horus
3
2
1
1.75
W
Artemis
PIMPx187
Artemis
2
2
5
2.25
L
Arachne
Ruin BPG
Arachne
5
4
0
1.25
W
3
1
0
3
W
1
2
5
1.75
L
Poseidon
sin awaitss
Poseidon
3
8
3
0.56
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
36,898
50,413
Taken
52,390
25,071
Mitigated
32,235
9,290
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big-Mac_MX
Izanami
2,944
2,375
0
16
7,035
2,317
0
1,411
5,624
0
24,230
L
Bellona
GBXsoldierX
Bellona
3,678
1,009
0
2,001
9,361
5,729
0
0
9,361
0
33,734
W
8,645
760
184
866
9,610
3,547
665
3,885
5,725
48,939
0
L
Horus
4,881
2,475
320
4,526
12,755
9,890
0
2,409
10,346
0
26,030
W
Artemis
PIMPx187
Artemis
7,032
4,245
0
3,311
7,260
3,382
630
1,043
6,217
0
62,354
L
Arachne
Ruin BPG
Arachne
5,697
4,135
0
1,547
9,715
3,406
0
2,138
7,577
0
45,435
W
6,115
1,085
0
1,570
10,848
9,958
0
0
10,848
0
52,734
W
4,049
1,193
81
2,072
9,706
8,263
0
762
8,944
15,848
0
L
Poseidon
sin awaitss
Poseidon
6,949
1,094
0
880
11,547
3,729
0
6,736
4,811
52,171
0
W
11,057
2,397
0
6,260
14,966
7,085
620
1,259
13,707
0
68,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
39,534
281
Minions Killed
394
0
Camps Cleared
0
1,284,907
Distance Traveled
1,270,778
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,564
428
42
3
0
206,172
0
L
Bellona
6,463
497
42
3
0
271,635
4
W
Eset
8,117
624
92
7
0
269,463
0
L
Horus
7,221
555
36
3
0
261,167
0
W
Artemis
7,401
569
104
8
0
219,387
0
L
Arachne
7,802
600
67
5
0
295,269
0
W
Shiva
8,077
621
83
6
0
224,119
0
W
Maui
7,111
547
23
2
0
258,564
2
L
Poseidon
7,577
583
94
7
0
250,664
0
W
Fenrir
8,828
679
92
7
0
299,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role