Player Matchup

Scylla
Scylla
AnIntenseNapkin
Scylla
Level 105
God Stats
4W - 6L
1,328 SR
Queue Stats
307W - 191L
1,622 Elo+
Solo
Serqet
Serqet
Hollings_JR
Serqet
Level 128
God Stats
2W - 3L
1,516 SR
Queue Stats
168W - 212L
1,448 Elo+
Solo
Sylvanus
Sylvanus
LeonelOliv
Sylvanus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 171L
1,430 Elo+
Party 2
Nike
Nike
ShamrockAlva763
Nike
Level 158
God Stats
2W - 1L
1,683 SR
Queue Stats
412W - 418L
1,501 Elo+
Party 2
Martichoras
Martichoras
xllMoHawKllx
Martichoras
Level 118
God Stats
2W - 1L
1,561 SR
Queue Stats
216W - 199L
1,506 Elo+
Solo
Team Averages
Level 108
1,518 SR
1,501 Elo+

VS

Team Averages
Level 138
1,515 SR
1,460 Elo+
Bellona
Bellona
BoltingTurnip99
Bellona
Level 126
God Stats
2W - 2L
1,602 SR
Queue Stats
433W - 431L
1,461 Elo+
Party 1
Cerberus
Cerberus
Dehtail
Cerberus
Level 161
God Stats
1W - 1L
1,517 SR
Queue Stats
341W - 377L
1,429 Elo+
Solo
Heimdallr
Heimdallr
Hoodz X1
Heimdallr
Level 146
God Stats
4W - 8L
1,226 SR
Queue Stats
481W - 472L
1,451 Elo+
Party 1
Atlas
Atlas
SavenDay
Atlas
Level 116
God Stats
8W - 7L
1,515 SR
Queue Stats
331W - 343L
1,444 Elo+
Solo
Terra
Terra
Yung_Zef
Terra
Level 141
God Stats
1W - 1L
1,718 SR
Queue Stats
243W - 256L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,189
926
18,586
8,572
4,607
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
14
0 / 2 / 11
7,878
716
3,085
10,719
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
LeonelOliv
Sylvanus
14
0 / 2 / 14
9,020
820
3,763
11,641
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 3 / 7
9,401
855
15,095
15,082
16,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Martichoras
xllMoHawKllx
Martichoras
16
5 / 2 / 8
9,401
855
16,105
9,237
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,613
692
6,401
12,730
12,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Dehtail
Cerberus
15
3 / 3 / 3
8,134
739
9,164
12,546
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Hoodz X1
Heimdallr
14
1 / 5 / 6
7,758
705
15,053
12,082
5,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
SavenDay
Atlas
14
3 / 4 / 2
8,353
759
9,462
11,798
9,591
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Yung_Zef
Terra
14
0 / 2 / 8
8,169
743
4,798
14,515
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
15
Kills
10
10
Deaths
15
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
3
1
2
4
L
Cerberus
Dehtail
Cerberus
3
3
3
1.5
W
Serqet
0
2
11
2.75
L
Heimdallr
Hoodz X1
Heimdallr
1
5
6
0.8
W
Sylvanus
LeonelOliv
Sylvanus
0
2
14
3.5
L
Atlas
SavenDay
Atlas
3
4
2
1
W
5
3
7
2.83
L
Terra
Yung_Zef
Terra
0
2
8
2
W
Martichoras
xllMoHawKllx
Martichoras
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
44,878
55,251
Taken
63,671
49,092
Mitigated
46,262
26,431
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,586
1,990
0
0
8,572
4,607
1,134
3,764
4,608
34,033
0
L
6,401
636
2,233
2,900
12,730
12,749
0
4,667
7,356
0
8,786
L
Cerberus
Dehtail
Cerberus
9,164
255
0
1,814
12,546
6,831
0
5,082
6,998
17,510
0
W
Serqet
3,085
324
581
701
10,719
12,282
718
4,680
5,629
0
4,582
L
Heimdallr
Hoodz X1
Heimdallr
15,053
6,417
1,876
1,140
12,082
5,657
0
4,259
7,384
0
30,518
W
Sylvanus
LeonelOliv
Sylvanus
3,763
452
10,854
4,970
11,641
10,277
631
3,668
7,796
5,565
0
L
Atlas
SavenDay
Atlas
9,462
3,166
526
495
11,798
9,591
0
3,834
7,533
22,889
0
W
15,095
570
3,870
3,459
15,082
16,556
332
6,013
8,691
3,926
26,785
L
Terra
Yung_Zef
Terra
4,798
97
8,571
5,658
14,515
11,434
0
5,553
8,187
9,998
0
W
Martichoras
xllMoHawKllx
Martichoras
16,105
3,275
584
1,412
9,237
5,370
1,484
4,817
4,274
0
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
40,027
125
Minions Killed
129
0
Camps Cleared
0
1,178,349
Distance Traveled
1,043,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,189
926
40
4
0
208,889
0
L
Bellona
7,613
692
8
1
0
263,582
0
L
Cerberus
8,134
739
41
4
0
193,389
0
W
Serqet
7,878
716
5
0
0
223,040
0
L
Heimdallr
7,758
705
40
4
0
208,317
0
W
Sylvanus
9,020
820
4
0
0
283,219
0
L
Atlas
8,353
759
25
2
0
162,417
0
W
Nike
9,401
855
29
3
0
238,224
0
L
Terra
8,169
743
15
1
0
215,626
0
W
Martichoras
9,401
855
47
4
0
224,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role