Player Matchup

Thanatos
Thanatos
DrownedDragon
Thanatos
Level 125
God Stats
16W - 11L
1,627 SR
Queue Stats
995W - 561L
1,632 Elo+
Solo
Hun Batz
Hun Batz
MargerineGlob
Hun Batz
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 152L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
Mirrorz_zrorriM
Kuzenbo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 236L
1,450 Elo+
Solo
Nox
Nox
Oraikori
Nox
Level 104
God Stats
18W - 23L
1,648 SR
Queue Stats
245W - 239L
1,549 Elo+
Solo
Lancelot
Lancelot
myacountsrband
Lancelot
Level 45
God Stats
8W - 10L
1,519 SR
Queue Stats
101W - 109L
1,599 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,567 Elo+

VS

Team Averages
Level 121
1,613 SR
1,541 Elo+
Maman Brigitte
Maman Brigitte
KittyGalore750
Maman Brigitte
Level 107
God Stats
5W - 5L
1,709 SR
Queue Stats
144W - 138L
1,470 Elo+
Solo
Chang'e
Chang'e
LujuriaxSangrex
Chang'e
Level 67
God Stats
137W - 134L
1,520 SR
Queue Stats
329W - 331L
1,498 Elo+
Solo
Hercules
Hercules
SirIceCream45
Hercules
Level 121
God Stats
8W - 1L
1,642 SR
Queue Stats
185W - 155L
1,578 Elo+
Solo
Sobek
Sobek
spooooky
Sobek
Level 156
God Stats
8W - 6L
1,596 SR
Queue Stats
324W - 223L
1,579 Elo+
Solo
Thanatos
Thanatos
xC8Ox
Thanatos
Level 153
God Stats
42W - 24L
1,599 SR
Queue Stats
54W - 36L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrownedDragon
Thanatos
14
1 / 5 / 1
9,009
901
6,630
11,007
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
MargerineGlob
Hun Batz
14
0 / 5 / 2
9,026
903
14,127
12,679
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 2
8,983
898
6,803
16,349
20,971
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 1
9,507
951
7,346
6,671
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lancelot
15
0 / 1 / 2
9,113
911
4,435
7,172
6,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

209

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
KittyGalore750
Maman Brigitte
16
3 / 1 / 10
10,588
1,059
9,915
6,186
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 0 / 12
10,570
1,057
9,290
8,251
3,953
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
SirIceCream45
Hercules
16
2 / 0 / 14
10,854
1,085
8,360
8,740
11,727
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
spooooky
Sobek
16
3 / 1 / 11
10,701
1,070
8,991
14,569
19,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xC8Ox
Thanatos
17
10 / 0 / 9
11,936
1,194
13,902
7,290
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
2
Kills
20
20
Deaths
2
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DrownedDragon
Thanatos
1
5
1
0.3
W
Maman Brigitte
KittyGalore750
Maman Brigitte
3
1
10
8
W
2
0
12
8
L
Hun Batz
MargerineGlob
Hun Batz
0
5
2
0.2
L
0
6
2
0.17
L
1
3
1
0.5
W
Hercules
SirIceCream45
Hercules
2
0
14
9
L
Lancelot
0
1
2
1
W
Sobek
spooooky
Sobek
3
1
11
8.5
W
Thanatos
xC8Ox
Thanatos
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
50,458
53,878
Taken
45,036
44,802
Mitigated
42,764
7,097
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DrownedDragon
Thanatos
6,630
599
0
2,772
11,007
5,106
0
3,219
7,788
0
12,712
W
Maman Brigitte
KittyGalore750
Maman Brigitte
9,915
574
0
93
6,186
3,061
0
2,485
3,607
28,556
0
W
9,290
1,980
1,840
3,210
8,251
3,953
0
2,906
5,218
49,730
0
L
Hun Batz
MargerineGlob
Hun Batz
14,127
1,611
0
496
12,679
8,841
0
7,023
5,656
0
22,737
L
6,803
2,257
245
1,250
16,349
20,971
0
10,860
5,489
16,325
0
L
7,346
542
0
0
6,671
3,087
0
2,296
4,375
38,986
0
W
Hercules
SirIceCream45
Hercules
8,360
2,295
0
2,077
8,740
11,727
0
2,253
6,148
0
14,230
L
Lancelot
4,435
466
0
2,334
7,172
6,797
0
3,582
3,590
663
19,033
W
Sobek
spooooky
Sobek
8,991
572
0
1,811
14,569
19,903
0
4,584
9,364
14,287
1,216
W
Thanatos
xC8Ox
Thanatos
13,902
3,816
0
6,761
7,290
4,120
0
2,584
4,655
0
24,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
54,649
158
Minions Killed
198
4
Camps Cleared
12
1,001,313
Distance Traveled
1,034,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,009
901
10
1
2
207,360
0
W
Maman Brigitte
10,588
1,059
47
5
3
220,778
0
W
Chang'e
10,570
1,057
91
9
2
187,781
0
L
Hun Batz
9,026
903
19
2
1
207,748
0
L
Kuzenbo
8,983
898
17
2
0
186,764
0
L
Nox
9,507
951
87
9
1
193,388
0
W
Hercules
10,854
1,085
14
1
0
203,088
0
L
Lancelot
9,113
911
25
3
0
206,053
0
W
Sobek
10,701
1,070
18
2
1
198,699
0
W
Thanatos
11,936
1,194
28
3
6
223,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role