Player Matchup

Pele
Pele
Kotsei
Pele
Level 157
God Stats
0W - 1L
1,494 SR
Queue Stats
51W - 26L
1,794 Elo+
Party 1
Shiva
Shiva
MCAFalcon
Shiva
Level 159
God Stats
14W - 12L
1,523 SR
Queue Stats
807W - 824L
1,452 Elo+
Solo
Scylla
Scylla
Weirdalicious
Scylla
Level 181
God Stats
0W - 2L
1,641 SR
Queue Stats
102W - 83L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
khekhe17
Heimdallr
Level 127
God Stats
7W - 7L
1,540 SR
Queue Stats
544W - 558L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
quasilocust
Sun Wukong
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
39W - 22L
1,855 Elo+
Party 1
Team Averages
Level 130
1,567 SR
1,631 Elo+

VS

Team Averages
Level 114
1,589 SR
1,489 Elo+
Xbalanque
Xbalanque
NÎghtRôme
Xbalanque
Level 128
God Stats
4W - 0L
1,903 SR
Queue Stats
296W - 282L
1,529 Elo+
Solo
Nemesis
Nemesis
Srbindy
Nemesis
Level 149
God Stats
1W - 0L
1,743 SR
Queue Stats
33W - 23L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gusgsu5
Ah Muzen Cab
Level 100
God Stats
3W - 7L
1,292 SR
Queue Stats
203W - 289L
1,428 Elo+
Party 2
Thor
Thor
jeffryyt
Thor
Level 70
God Stats
2W - 0L
1,387 SR
Queue Stats
151W - 194L
1,436 Elo+
Party 2
Xing Tian
Xing Tian
stay_Lifted_2117
Xing Tian
Level 124
God Stats
3W - 2L
1,622 SR
Queue Stats
504W - 503L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kotsei
Pele
20
12 / 6 / 10
12,086
806
27,937
18,890
21,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
MCAFalcon
Shiva
4
0 / 2 / 2
4,435
296
0
3,108
472
20
6 / 2 / 12
11,990
799
23,742
9,203
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
khekhe17
Heimdallr
6
0 / 2 / 2
7,365
491
0
2,205
455
Sun Wukong
quasilocust
Sun Wukong
20
9 / 4 / 13
12,169
811
21,963
18,834
32,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NÎghtRôme
Xbalanque
20
5 / 5 / 4
13,490
899
18,259
16,384
8,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Srbindy
Nemesis
18
3 / 8 / 2
11,460
764
7,439
17,967
9,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
gusgsu5
Ah Muzen Cab
15
5 / 7 / 4
10,700
713
9,484
17,398
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
2 / 5 / 3
10,931
729
5,082
17,222
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
19
1 / 5 / 7
11,641
776
7,351
23,167
22,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
27
Kills
16
16
Deaths
30
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
Kotsei
Pele
12
6
10
2.83
L
Shiva
MCAFalcon
Shiva
0
2
2
0.5
W
Xbalanque
NÎghtRôme
Xbalanque
5
5
4
1.4
W
Nemesis
Srbindy
Nemesis
3
8
2
0.5
L
6
2
12
6
W
Ah Muzen Cab
gusgsu5
Ah Muzen Cab
5
7
4
1
W
Thor
2
5
3
0.7
L
Heimdallr
khekhe17
Heimdallr
0
2
2
0.5
L
Sun Wukong
quasilocust
Sun Wukong
9
4
13
3.88
W
Xing Tian
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,642
Damage
47,615
52,240
Taken
92,138
59,813
Mitigated
56,280
14,110
Healing
24,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Kotsei
Pele
27,937
2,855
1,535
5,017
18,890
21,740
0
3,532
15,358
0
40,886
L
Shiva
MCAFalcon
Shiva
0
0
0
0
3,108
472
0
0
3,108
0
0
W
Xbalanque
NÎghtRôme
Xbalanque
18,259
8,286
669
4,731
16,384
8,568
5,479
3,714
11,882
0
55,981
W
Nemesis
Srbindy
Nemesis
7,439
2,272
964
4,109
17,967
9,492
1,231
6,315
11,009
0
14,196
L
23,742
2,105
1,179
1,156
9,203
4,254
1,323
918
8,285
54,399
0
W
Ah Muzen Cab
gusgsu5
Ah Muzen Cab
9,484
5,244
614
2,853
17,398
8,227
123
2,227
14,298
0
28,764
W
Thor
5,082
296
578
3,732
17,222
7,066
1,192
4,340
12,482
0
19,509
L
Heimdallr
khekhe17
Heimdallr
0
0
0
0
2,205
455
0
0
2,205
0
0
L
Sun Wukong
quasilocust
Sun Wukong
21,963
1,919
1,104
4,119
18,834
32,892
680
2,901
15,933
0
33,881
W
Xing Tian
7,351
335
565
5,458
23,167
22,927
102
7,146
14,668
21,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,045
Gold Earned
58,222
132
Minions Killed
190
0
Camps Cleared
0
839,705
Distance Traveled
1,338,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,086
806
23
2
0
280,316
0
L
Shiva
4,435
296
0
0
0
0
0
W
Xbalanque
13,490
899
73
5
0
253,276
0
W
Nemesis
11,460
764
14
1
0
276,615
0
L
Scylla
11,990
799
74
5
0
272,581
0
W
Ah Muzen Cab
10,700
713
40
3
0
240,157
0
W
Thor
10,931
729
37
2
0
292,623
0
L
Heimdallr
7,365
491
0
0
0
0
0
L
Sun Wukong
12,169
811
35
2
0
286,808
0
W
Xing Tian
11,641
776
26
2
0
276,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role