Player Matchup

Cthulhu
Cthulhu
Mixtermonkey
Cthulhu
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 17L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
PudgeSK
Heimdallr
Level 121
God Stats
8W - 7L
1,463 SR
Queue Stats
89W - 58L
1,588 Elo+
Solo
Arachne
Arachne
acy87
Arachne
Level 149
God Stats
361W - 276L
1,594 SR
Queue Stats
502W - 483L
1,452 Elo+
Solo
Nike
Nike
game567
Nike
Level 88
God Stats
5W - 0L
1,709 SR
Queue Stats
215W - 199L
1,505 Elo+
Solo
Agni
Agni
nagoni
Agni
Level 144
God Stats
6W - 3L
1,678 SR
Queue Stats
49W - 35L
1,495 Elo+
Party 1
Team Averages
Level 109
1,589 SR
1,496 Elo+

VS

Team Averages
Level 92
1,381 SR
1,572 Elo+
Mercury
Mercury
LexaJin
Mercury
Level 79
God Stats
2W - 1L
1,838 SR
Queue Stats
12W - 3L
1,863 Elo+
Solo
Amaterasu
Amaterasu
LuciferJesterr
Amaterasu
Level 46
God Stats
0W - 4L
1,211 SR
Queue Stats
4W - 10L
1,421 Elo+
Solo
Athena
Athena
SergeyMishkin
Athena
Level 158
God Stats
0W - 2L
1,393 SR
Queue Stats
45W - 26L
1,651 Elo+
Solo
Eset
Eset
WilySneeze
Eset
Level 78
God Stats
4W - 10L
1,342 SR
Queue Stats
337W - 347L
1,441 Elo+
Solo
Hachiman
Hachiman
xXTobioXx420
Hachiman
Level 101
God Stats
1W - 2L
1,118 SR
Queue Stats
696W - 708L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mixtermonkey
Cthulhu
12
1 / 2 / 6
7,752
554
4,602
8,097
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
PudgeSK
Heimdallr
14
3 / 1 / 4
8,312
594
12,928
8,018
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
acy87
Arachne
14
1 / 1 / 6
8,340
596
5,859
10,417
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
game567
Nike
16
4 / 0 / 0
9,654
690
13,417
12,027
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
nagoni
Agni
15
6 / 1 / 0
9,412
672
8,506
7,059
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LexaJin
Mercury
15
4 / 2 / 1
8,701
622
7,140
13,989
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
LuciferJesterr
Amaterasu
13
0 / 2 / 0
6,795
485
3,498
15,641
13,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 3
7,269
519
5,159
13,656
11,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 0
7,045
503
3,934
9,353
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
xXTobioXx420
Hachiman
9
1 / 6 / 0
5,769
412
4,903
11,951
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
LexaJin
Mercury
4
2
1
2.25
L
Amaterasu
LuciferJesterr
Amaterasu
0
2
0
0
W
Cthulhu
Mixtermonkey
Cthulhu
1
2
6
2
W
Heimdallr
PudgeSK
Heimdallr
3
1
4
5
L
0
0
3
1.5
L
0
5
0
0
W
Arachne
acy87
Arachne
1
1
6
4
W
Nike
game567
Nike
4
0
0
4
W
Agni
nagoni
Agni
6
1
0
6
L
Hachiman
xXTobioXx420
Hachiman
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
24,634
45,618
Taken
64,590
28,188
Mitigated
40,334
14,589
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
LexaJin
Mercury
7,140
4,684
0
1,190
13,989
6,668
0
2,425
11,358
0
81,339
L
Amaterasu
LuciferJesterr
Amaterasu
3,498
520
0
5,267
15,641
13,637
0
73
15,568
0
45,465
W
Cthulhu
Mixtermonkey
Cthulhu
4,602
517
337
1,607
8,097
6,871
0
2,188
5,909
19,946
0
W
Heimdallr
PudgeSK
Heimdallr
12,928
7,283
0
3,663
8,018
3,871
2,860
713
7,305
0
78,264
L
5,159
1,653
1,756
1,452
13,656
11,643
0
3,647
9,915
25,892
0
L
3,934
644
0
843
9,353
3,578
0
4,059
4,982
62,442
0
W
Arachne
acy87
Arachne
5,859
4,397
0
3,395
10,417
5,264
451
2,116
8,301
0
60,949
W
Nike
game567
Nike
13,417
1,369
0
4,895
12,027
9,221
133
1,965
10,062
261
82,535
W
Agni
nagoni
Agni
8,506
857
0
692
7,059
2,961
714
2,111
4,948
72,862
0
L
Hachiman
xXTobioXx420
Hachiman
4,903
2,845
0
2,581
11,951
4,808
0
2,471
9,455
0
28,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
35,579
466
Minions Killed
419
0
Camps Cleared
0
1,443,813
Distance Traveled
1,479,701
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,701
622
132
9
0
316,702
0
L
Amaterasu
6,795
485
82
6
0
281,440
0
W
Cthulhu
7,752
554
26
2
0
302,127
1
W
Heimdallr
8,312
594
121
9
0
259,633
0
L
Athena
7,269
519
37
3
0
318,626
0
L
Eset
7,045
503
130
9
0
267,663
1
W
Arachne
8,340
596
82
6
0
307,828
0
W
Nike
9,654
690
112
8
0
275,886
1
W
Agni
9,412
672
125
9
0
298,339
1
L
Hachiman
5,769
412
38
3
0
295,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role