Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MasterSilverr
Anubis
Level 136
God Stats
84W - 70L
1,544 SR
Queue Stats
335W - 322L
1,452 Elo+
Party 1
Fenrir
Fenrir
MazingerX69
Fenrir
Level 123
God Stats
101W - 104L
1,538 SR
Queue Stats
844W - 843L
1,492 Elo+
Party 1
Chaac
Chaac
Riskoe97
Chaac
Level 146
God Stats
7W - 6L
1,439 SR
Queue Stats
214W - 210L
1,499 Elo+
Solo
Geb
Geb
Simple Jack3647
Geb
Level 39
God Stats
2W - 0L
1,677 SR
Queue Stats
64W - 71L
1,400 Elo+
Party 3
Team Averages
Level 101
1,540 SR
1,469 Elo+

VS

Team Averages
Level 91
1,449 SR
1,406 Elo+
Atlas
Atlas
Darth Bane5457
Atlas
Level 103
God Stats
1W - 1L
1,834 SR
Queue Stats
119W - 115L
1,486 Elo+
Party 2
Ra
Ra
DarthHeathen_
Ra
Level 83
God Stats
0W - 3L
1,139 SR
Queue Stats
41W - 37L
1,495 Elo+
Solo
Xbalanque
Xbalanque
ItsPapaBeef
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,461 Elo+
Party 2
Chaac
Chaac
JediKonnor24
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 2
Serqet
Serqet
itz-EXiiLE
Serqet
Level 125
God Stats
2W - 2L
1,273 SR
Queue Stats
127W - 133L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 2
4,671
519
2,957
4,598
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
9 / 0 / 4
7,186
798
6,664
6,105
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
8
3 / 3 / 2
5,390
599
2,055
7,454
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Riskoe97
Chaac
11
2 / 0 / 0
6,325
703
4,881
7,186
5,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 3
5,285
587
3,828
7,672
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
4,565
507
4,169
7,764
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 5 / 0
4,147
461
483
4,605
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ItsPapaBeef
Xbalanque
8
2 / 2 / 1
4,852
539
4,425
6,210
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,328
481
3,353
8,717
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
itz-EXiiLE
Serqet
9
0 / 4 / 1
4,788
532
1,708
8,054
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
2
4
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
2
1
L
0
2
3
0.75
L
0
5
0
0
L
Xbalanque
ItsPapaBeef
Xbalanque
2
2
1
1.25
L
0
3
0
0
W
9
0
4
11
W
Fenrir
3
3
2
1.33
W
Chaac
Riskoe97
Chaac
2
0
0
2
W
1
0
3
2.5
L
Serqet
itz-EXiiLE
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
14,138
33,015
Taken
35,350
16,916
Mitigated
16,378
8,017
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,957
2,165
0
609
4,598
1,391
221
1,539
2,897
0
23,514
L
4,169
1,429
0
668
7,764
3,980
0
3,156
4,608
20,057
0
L
483
0
0
84
4,605
1,012
204
2,272
2,333
17,308
0
L
Xbalanque
ItsPapaBeef
Xbalanque
4,425
2,454
0
1,748
6,210
2,116
102
2,617
3,593
0
28,267
L
3,353
1,473
0
1,886
8,717
6,583
0
627
8,090
0
21,156
W
6,664
277
0
2,135
6,105
2,463
0
557
5,400
46,612
0
W
Fenrir
2,055
333
0
1,373
7,454
2,889
9
659
6,795
0
28,641
W
Chaac
Riskoe97
Chaac
4,881
1,436
0
2,161
7,186
5,047
112
0
7,186
0
41,405
W
3,828
241
126
1,613
7,672
5,126
39
1,749
5,923
15,556
0
L
Serqet
itz-EXiiLE
Serqet
1,708
193
0
290
8,054
2,687
0
1,820
6,234
0
36,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
22,680
234
Minions Killed
189
0
Camps Cleared
0
876,265
Distance Traveled
836,124
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,671
519
35
4
0
185,731
2
L
Atlas
4,565
507
21
2
0
176,621
0
L
Ra
4,147
461
26
3
0
112,629
0
L
Xbalanque
4,852
539
41
5
0
153,334
0
L
Chaac
4,328
481
32
4
0
173,182
0
W
Anubis
7,186
798
71
8
0
176,224
2
W
Fenrir
5,390
599
36
4
0
184,659
6
W
Chaac
6,325
703
74
8
0
157,475
0
W
Geb
5,285
587
18
2
0
172,176
1
L
Serqet
4,788
532
69
8
0
220,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role