Player Matchup

Agni
Agni
 
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Asgohon
Zeus
Level 61
God Stats
1W - 2L
1,218 SR
Queue Stats
4W - 5L
1,388 Elo+
Solo
Cthulhu
Cthulhu
傻了吧爷爷会飞
Cthulhu
Level 158
God Stats
25W - 28L
1,426 SR
Queue Stats
506W - 506L
1,389 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,455 Elo+

VS

Team Averages
Level 100
1,591 SR
1,465 Elo+
Serqet
Serqet
BloodyCutie713
Serqet
Level 186
God Stats
54W - 51L
1,556 SR
Queue Stats
81W - 102L
1,437 Elo+
Solo
Mercury
Mercury
DeathGunZ
Mercury
Level 119
God Stats
2W - 2L
1,536 SR
Queue Stats
342W - 330L
1,494 Elo+
Solo
Cthulhu
Cthulhu
LuciferJesterr
Cthulhu
Level 46
God Stats
2W - 1L
1,823 SR
Queue Stats
29W - 32L
1,449 Elo+
Solo
Nu Wa
Nu Wa
Pondlocked
Nu Wa
Level 88
God Stats
106W - 96L
1,541 SR
Queue Stats
171W - 190L
1,488 Elo+
Solo
Geb
Geb
Shacklakor
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 2
6,462
1,292
4,096
2,907
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
10
1 / 0 / 4
5,979
1,196
2,717
4,269
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
 
Da Ji
10
0 / 0 / 3
5,325
1,065
4,470
2,753
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Asgohon
Zeus
10
2 / 0 / 2
5,791
1,158
3,599
806
304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
5,603
1,121
2,682
3,108
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

414

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,866
973
0
0
0
Mercury
DeathGunZ
Mercury
10
0 / 0 / 0
5,701
1,140
3,069
4,718
2,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 2 / 0
5,396
1,079
3,218
6,286
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
10
0 / 1 / 0
5,524
1,105
3,660
3,513
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
5,130
1,026
358
5,076
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
5
Kills
0
0
Deaths
5
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
W
Sun Wukong
 
Sun Wukong
1
0
4
3
W
Da Ji
 
Da Ji
0
0
3
1.5
W
Zeus
Asgohon
Zeus
2
0
2
3
L
0
0
0
0
L
Mercury
DeathGunZ
Mercury
0
0
0
0
L
0
2
0
0
L
Nu Wa
0
1
0
0
L
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
10,305
13,843
Taken
19,593
7,820
Mitigated
12,096
2,285
Healing
1,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,096
0
0
383
2,907
1,331
0
1,432
1,390
23,017
0
W
Sun Wukong
 
Sun Wukong
2,717
374
0
1,382
4,269
2,416
0
1,812
2,333
0
14,159
W
Da Ji
 
Da Ji
4,470
1,266
0
0
2,753
1,466
0
1,384
1,369
0
7,283
W
Zeus
Asgohon
Zeus
3,599
361
0
34
806
304
0
351
455
10,776
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
DeathGunZ
Mercury
3,069
1,245
0
231
4,718
2,848
0
1,259
3,418
0
7,646
L
3,218
137
0
187
6,286
5,005
0
3,729
2,364
10,803
0
L
Nu Wa
3,660
816
0
7
3,513
1,265
0
2,097
1,293
19,227
0
L
358
86
143
521
5,076
2,978
0
2,899
2,141
2,945
0
W
2,682
245
0
486
3,108
2,303
0
1,897
1,060
10,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
26,617
110
Minions Killed
78
5
Camps Cleared
3
503,639
Distance Traveled
354,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,462
1,292
49
10
2
100,401
0
W
Sun Wukong
5,979
1,196
23
5
2
112,649
0
W
Da Ji
5,325
1,065
8
2
1
101,591
0
W
Zeus
5,791
1,158
13
3
0
92,183
0
L
Serqet
4,866
973
0
0
0
0
0
L
Mercury
5,701
1,140
4
1
2
111,110
0
L
Cthulhu
5,396
1,079
24
5
1
108,522
0
L
Nu Wa
5,524
1,105
47
9
0
83,050
0
L
Geb
5,130
1,026
3
1
0
52,206
0
W
Cthulhu
5,603
1,121
17
3
0
96,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role