Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver III
Malphuur
Cerberus
Silver III
Level 85
God Stats
4W - 4L
1,621 SR
Queue Stats
36W - 37L
1,411 MMR
Party 1
Poseidon
Poseidon
Gold III
SosaxPentas
Poseidon
Gold III
Level 125
God Stats
6W - 5L
1,751 SR
Queue Stats
177W - 186L
1,586 MMR
Solo
Loki
Loki
Gold IV
markstn09
Loki
Gold IV
Level 66
God Stats
0W - 2L
1,302 SR
Queue Stats
32W - 25L
1,577 MMR
Solo
Bellona
Bellona
Silver II
vKiiyu
Bellona
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,572 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,535 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,558 SR
1,579 MMR
Hercules
Hercules
Gold II
Chilangofps
Hercules
Gold II
Level 170
God Stats
8W - 8L
1,549 SR
Queue Stats
226W - 223L
1,587 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold II
DasaniWaterJug
Maman Brigitte
Gold II
Level 144
God Stats
4W - 2L
1,599 SR
Queue Stats
133W - 131L
1,613 MMR
Party 2
Set
Set
Gold III
ILIUSlION
Set
Gold III
Level 111
God Stats
1W - 1L
1,657 SR
Queue Stats
39W - 35L
1,599 MMR
Party 3
Hades
Hades
Gold I
SirDripward
Hades
Gold I
Level 119
God Stats
4W - 7L
1,471 SR
Queue Stats
184W - 175L
1,577 MMR
Party 3
Sol
Sol
Gold II
TheOneWhoAnswers
Sol
Gold II
Level 159
God Stats
2W - 6L
1,517 SR
Queue Stats
116W - 117L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
0 / 0 / 0
6,316
451
4,032
5,477
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Malphuur
Cerberus
8
0 / 5 / 2
5,884
420
4,296
15,543
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
SosaxPentas
Poseidon
13
2 / 7 / 0
7,627
545
7,237
13,526
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
9
2 / 5 / 0
6,091
435
4,301
12,934
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
vKiiyu
Bellona
13
0 / 2 / 1
7,538
538
4,810
10,828
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LancelotPeleAresChernobog

VS

Bans
MercuryCharonJanusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chilangofps
Hercules
11
1 / 0 / 3
7,670
548
5,893
10,369
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
DasaniWaterJug
Maman Brigitte
14
12 / 2 / 3
9,270
662
16,539
10,748
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
8,481
606
6,838
8,926
5,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 2
9,084
649
8,390
11,417
8,668
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 2
9,250
661
5,027
5,152
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Hercules
Chilangofps
Hercules
1
0
3
2.5
W
Maman Brigitte
DasaniWaterJug
Maman Brigitte
12
2
3
6.75
W
2
1
7
5.5
L
Cerberus
Malphuur
Cerberus
0
5
2
0.2
W
3
1
2
4
L
Poseidon
SosaxPentas
Poseidon
2
7
0
0.29
W
1
0
2
2
L
Loki
2
5
0
0.4
L
Bellona
vKiiyu
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,676
Damage
42,687
58,308
Taken
46,612
30,300
Mitigated
28,305
12,696
Healing
22,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,032
2,127
0
1,807
5,477
1,905
0
2,850
2,627
0
46,409
W
Hercules
Chilangofps
Hercules
5,893
2,124
0
4,289
10,369
8,197
0
3,627
6,742
0
18,526
W
Maman Brigitte
DasaniWaterJug
Maman Brigitte
16,539
330
0
4,296
10,748
3,894
0
2,704
8,044
74,035
0
W
6,838
2,489
0
2,346
8,926
5,603
0
3,457
5,469
0
67,515
L
Cerberus
Malphuur
Cerberus
4,296
230
0
3,716
15,543
9,971
0
7,870
7,673
11,969
0
W
8,390
1,102
107
8,001
11,417
8,668
0
1,688
9,729
72,145
0
L
Poseidon
SosaxPentas
Poseidon
7,237
909
0
2,594
13,526
4,258
0
6,176
7,350
66,114
0
W
5,027
2,554
0
3,569
5,152
1,943
3,653
365
4,787
79,670
7,556
L
Loki
4,301
909
0
1,754
12,934
4,592
0
7,976
4,958
0
25,445
L
Bellona
vKiiyu
Bellona
4,810
1,771
0
2,825
10,828
9,574
70
5,084
5,744
0
63,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,456
Gold Earned
43,755
336
Minions Killed
509
0
Camps Cleared
0
1,474,352
Distance Traveled
1,485,840
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,316
451
85
6
0
270,623
4
W
Hercules
7,670
548
25
2
0
308,186
3
W
Maman Brigitte
9,270
662
95
7
0
353,701
0
W
Set
8,481
606
107
8
0
294,265
2
L
Cerberus
5,884
420
15
1
0
297,673
3
W
Hades
9,084
649
130
9
0
264,981
0
L
Poseidon
7,627
545
101
7
0
280,685
5
W
Sol
9,250
661
152
11
0
264,707
0
L
Loki
6,091
435
40
3
0
331,239
0
L
Bellona
7,538
538
95
7
0
294,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role