Player Matchup

Tyr
Tyr
Aeondyne
Tyr
Level 154
God Stats
8W - 13L
1,379 SR
Queue Stats
1,660W - 1,642L
1,521 Elo+
Solo
Thanatos
Thanatos
GuardianAngel
Thanatos
Level 117
God Stats
7W - 6L
1,590 SR
Queue Stats
245W - 218L
1,509 Elo+
Solo
Rama
Rama
ZOODIE
Rama
Level 56
God Stats
7W - 10L
1,536 SR
Queue Stats
269W - 286L
1,494 Elo+
Solo
Hades
Hades
numbrr8
Hades
Level 154
God Stats
8W - 12L
1,469 SR
Queue Stats
831W - 835L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
thatsfoolish69
Baba Yaga
Level 26
God Stats
5W - 7L
1,706 SR
Queue Stats
155W - 203L
1,425 Elo+
Solo
Team Averages
Level 101
1,536 SR
1,494 Elo+

VS

Team Averages
Level 152
1,520 SR
1,492 Elo+
Bellona
Bellona
FiGhTcLuB06
Bellona
Level 156
God Stats
1W - 2L
1,316 SR
Queue Stats
630W - 626L
1,493 Elo+
Solo
Zeus
Zeus
Lone2Soul3
Zeus
Level 156
God Stats
7W - 4L
1,710 SR
Queue Stats
289W - 305L
1,540 Elo+
Solo
Hachiman
Hachiman
Masters IFLS
Hachiman
Level 157
God Stats
2W - 1L
1,466 SR
Queue Stats
122W - 130L
1,488 Elo+
Solo
Hercules
Hercules
On3_Fly_Mo1o
Hercules
Level 161
God Stats
6W - 6L
1,359 SR
Queue Stats
806W - 844L
1,543 Elo+
Solo
Hou Yi
Hou Yi
Yuzl3ss
Hou Yi
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
13W - 23L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,667
667
7,273
15,094
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
GuardianAngel
Thanatos
16
7 / 6 / 2
9,815
755
12,608
14,786
6,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
ZOODIE
Rama
16
2 / 3 / 5
9,258
712
10,236
10,274
4,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
numbrr8
Hades
15
4 / 11 / 4
9,849
758
10,926
20,183
12,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
thatsfoolish69
Baba Yaga
17
2 / 4 / 8
9,863
759
9,083
9,396
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FiGhTcLuB06
Bellona
17
3 / 4 / 17
9,836
757
5,088
15,790
17,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 3 / 9
12,151
935
20,604
8,463
4,493
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Masters IFLS
Hachiman
17
4 / 3 / 21
10,783
829
16,100
11,467
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
On3_Fly_Mo1o
Hercules
18
3 / 4 / 20
11,066
851
8,700
22,212
31,608
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Yuzl3ss
Hou Yi
17
3 / 3 / 16
10,542
811
11,729
9,498
4,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
16
Kills
28
28
Deaths
17
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Bellona
FiGhTcLuB06
Bellona
3
4
17
2.88
L
Thanatos
GuardianAngel
Thanatos
7
6
2
1.33
W
15
3
9
6.5
W
Hachiman
Masters IFLS
Hachiman
4
3
21
4.83
W
Hercules
On3_Fly_Mo1o
Hercules
3
4
20
3.25
W
Hou Yi
Yuzl3ss
Hou Yi
3
3
16
3.67
L
Rama
ZOODIE
Rama
2
3
5
1.5
L
Hades
numbrr8
Hades
4
11
4
0.55
L
Baba Yaga
thatsfoolish69
Baba Yaga
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,126
Damage
62,221
69,733
Taken
67,430
39,720
Mitigated
62,782
21,146
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,273
14
1,205
3,262
15,094
12,617
0
3,856
10,902
986
13,832
W
Bellona
FiGhTcLuB06
Bellona
5,088
659
1,672
2,902
15,790
17,249
703
3,981
11,809
0
12,739
L
Thanatos
GuardianAngel
Thanatos
12,608
3,079
1,707
7,172
14,786
6,820
0
3,022
11,660
0
17,242
W
20,604
1,754
983
1,454
8,463
4,493
1,197
2,662
5,801
34,008
0
W
Hachiman
Masters IFLS
Hachiman
16,100
9,544
1,116
1,987
11,467
5,097
3,522
2,179
9,288
0
40,048
W
Hercules
On3_Fly_Mo1o
Hercules
8,700
2,231
1,306
10,041
22,212
31,608
50
7,241
14,971
0
16,777
W
Hou Yi
Yuzl3ss
Hou Yi
11,729
5,348
26
1,331
9,498
4,335
3,442
4,355
5,143
0
28,779
L
Rama
ZOODIE
Rama
10,236
7,763
1,366
2,358
10,274
4,027
71
3,772
6,415
0
27,584
L
Hades
numbrr8
Hades
10,926
225
65
2,022
20,183
12,163
0
4,682
15,020
21,010
0
L
Baba Yaga
thatsfoolish69
Baba Yaga
9,083
856
828
1,161
9,396
4,093
0
5,272
4,072
20,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,452
Gold Earned
54,378
125
Minions Killed
147
0
Camps Cleared
0
1,173,635
Distance Traveled
1,252,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,667
667
13
1
0
263,450
0
W
Bellona
9,836
757
17
1
0
274,234
0
L
Thanatos
9,815
755
19
1
0
264,337
0
W
Zeus
12,151
935
33
3
0
220,533
0
W
Hachiman
10,783
829
40
3
0
227,300
0
W
Hercules
11,066
851
18
1
0
279,276
0
W
Hou Yi
10,542
811
39
3
0
251,296
0
L
Rama
9,258
712
41
3
0
231,327
0
L
Hades
9,849
758
24
2
0
189,203
0
L
Baba Yaga
9,863
759
28
2
0
225,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role