Player Matchup

Nox
Nox
Bleaka
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 62L
1,609 Elo+
Party 1
Geb
Geb
SunderBlink
Geb
Level 26
God Stats
2W - 0L
1,461 SR
Queue Stats
16W - 6L
1,703 Elo+
Party 1
Fenrir
Fenrir
playonsheetrock
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,560 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,624 Elo+

VS

Team Averages
Level 60
1,552 SR
1,294 Elo+
Thanatos
Thanatos
Gavvvvv
Thanatos
Level 12
God Stats
0W - 1L
1,523 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 2
Anubis
Anubis
LoofahsAreKey
Anubis
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Murasiro
Hercules
Level 156
God Stats
0W - 2L
1,633 SR
Queue Stats
3W - 4L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Bleaka
Nox
12
0 / 1 / 15
8,915
810
6,338
3,538
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 2 / 9
9,582
871
8,863
10,093
9,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 2 / 5
10,018
911
12,648
9,568
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gavvvvv
Thanatos
11
0 / 6 / 1
7,469
679
3,198
9,269
3,233
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 7 / 2
8,025
730
3,855
8,901
3,809
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Murasiro
Hercules
11
3 / 2 / 2
8,821
802
6,718
12,740
11,079
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
15
Kills
5
5
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
Bleaka
Nox
0
1
15
7.5
L
Thanatos
Gavvvvv
Thanatos
0
6
1
0.08
L
2
7
2
0.43
L
Hercules
Murasiro
Hercules
3
2
2
2
W
6
2
9
5.25
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,849
Damage
13,771
23,199
Taken
30,910
17,836
Mitigated
18,121
4,933
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Bleaka
Nox
6,338
1,122
0
250
3,538
1,388
0
649
2,889
33,732
0
L
Thanatos
Gavvvvv
Thanatos
3,198
303
0
3,092
9,269
3,233
0
3,984
5,143
0
15,218
L
3,855
208
0
920
8,901
3,809
0
3,694
5,049
22,484
0
L
Hercules
Murasiro
Hercules
6,718
2,004
0
4,079
12,740
11,079
0
6,814
5,726
0
26,410
W
8,863
1,049
480
1,935
10,093
9,850
0
1,579
8,514
26,555
398
W
12,648
3,418
0
2,268
9,568
6,598
0
1,912
7,656
0
36,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
24,315
120
Minions Killed
96
0
Camps Cleared
0
661,378
Distance Traveled
622,749
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,915
810
68
6
0
200,688
0
L
Thanatos
7,469
679
28
3
0
225,930
0
L
Anubis
8,025
730
31
3
0
178,116
0
L
Hercules
8,821
802
37
3
0
218,703
5
W
Geb
9,582
871
10
1
0
236,429
0
W
Fenrir
10,018
911
42
4
0
224,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role