Player Matchup

Cliodhna
Cliodhna
Butterfingers-Jo
Cliodhna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
443W - 445L
1,428 Elo+
Party 2
Bastet
Bastet
Eljon7
Bastet
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
50W - 47L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Soba17
Xbalanque
Level 129
God Stats
10W - 10L
1,497 SR
Queue Stats
236W - 249L
1,523 Elo+
Party 2
Surtr
Surtr
Yandermeister
Surtr
Level 158
God Stats
10W - 4L
1,501 SR
Queue Stats
336W - 317L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
dmbandon
Cthulhu
Level 103
God Stats
3W - 1L
1,542 SR
Queue Stats
147W - 164L
1,459 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,493 Elo+

VS

Team Averages
Level 94
1,441 SR
1,523 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AreolaTwist5000
Hou Yi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 207L
1,483 Elo+
Solo
Sobek
Sobek
Blind Alan
Sobek
Level 91
God Stats
2W - 3L
1,430 SR
Queue Stats
399W - 397L
1,483 Elo+
Party 1
Zeus
Zeus
MrMaster Bronny
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,623 Elo+
Party 1
Kali
Kali
YO SOY KOI
Kali
Level 145
God Stats
0W - 1L
1,276 SR
Queue Stats
157W - 135L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
9,171
1,019
6,928
7,473
3,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Eljon7
Bastet
14
6 / 3 / 10
8,641
960
9,826
8,045
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Soba17
Xbalanque
12
1 / 3 / 6
7,198
800
5,296
6,073
2,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 3 / 12
8,604
956
7,423
9,262
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
dmbandon
Cthulhu
14
0 / 3 / 14
8,343
927
8,558
11,060
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 4 / 6
7,558
840
6,358
8,057
3,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
6,861
762
2,307
3,844
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
14
1 / 4 / 7
7,395
822
6,260
11,882
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 5 / 3
7,813
868
7,893
8,167
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 3 / 5
7,160
796
5,135
10,110
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
18
Kills
14
14
Deaths
18
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
6
1
L
2
2
1
1.25
L
Sobek
1
4
7
1.13
W
7
2
8
5.5
W
Bastet
Eljon7
Bastet
6
3
10
3.67
L
7
5
3
1.7
W
Xbalanque
Soba17
Xbalanque
1
3
6
1.33
L
3
3
5
1.83
W
4
3
12
3.33
W
Cthulhu
dmbandon
Cthulhu
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,031
Damage
27,953
41,913
Taken
42,060
32,348
Mitigated
33,837
10,397
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,358
2,367
146
340
8,057
3,218
0
1,305
6,752
0
17,104
L
2,307
1,240
0
351
3,844
1,303
0
1,330
2,514
0
6,798
L
Sobek
6,260
616
428
3,300
11,882
16,626
0
2,261
9,621
15,857
0
W
6,928
876
687
1,670
7,473
3,495
855
4,064
3,323
0
13,191
W
Bastet
Eljon7
Bastet
9,826
1,791
815
1,693
8,045
3,514
695
1,343
6,527
0
14,220
L
7,893
574
436
759
8,167
2,954
0
1,605
6,562
14,904
0
W
Xbalanque
Soba17
Xbalanque
5,296
2,959
1,244
794
6,073
2,861
1,970
1,643
4,430
0
12,794
L
5,135
1,450
875
2,154
10,110
9,736
0
2,271
7,839
0
8,823
W
7,423
1,354
475
607
9,262
9,952
285
3,268
5,869
262
14,953
W
Cthulhu
dmbandon
Cthulhu
8,558
449
807
1,605
11,060
12,526
23
3,835
6,879
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,957
Gold Earned
36,787
90
Minions Killed
94
0
Camps Cleared
0
882,616
Distance Traveled
692,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,558
840
23
3
0
154,880
0
L
Hou Yi
6,861
762
15
2
0
65,260
0
L
Sobek
7,395
822
20
2
0
164,169
0
W
Cliodhna
9,171
1,019
21
2
0
197,982
0
W
Bastet
8,641
960
8
1
0
171,046
0
L
Zeus
7,813
868
22
2
0
139,312
0
W
Xbalanque
7,198
800
20
2
0
161,256
0
L
Kali
7,160
796
14
2
0
168,891
0
W
Surtr
8,604
956
19
2
0
176,350
0
W
Cthulhu
8,343
927
22
2
0
175,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role