Player Matchup

Cabrakan
Cabrakan
FiremanKing316
Cabrakan
Level 126
God Stats
1W - 0L
1,645 SR
Queue Stats
80W - 49L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mattbuurt
Ah Muzen Cab
Level 152
God Stats
5W - 2L
1,661 SR
Queue Stats
65W - 55L
1,591 Elo+
Party 1
Chang'e
Chang'e
sanguinesmite
Chang'e
Level 98
God Stats
4W - 1L
1,541 SR
Queue Stats
63W - 66L
1,481 Elo+
Party 1
Team Averages
Level 125
1,616 SR
1,549 Elo+

VS

Team Averages
Level 80
1,501 SR
1,574 Elo+
Olorun
Olorun
 
Olorun
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Choebear
Gilgamesh
Level 138
God Stats
0W - 1L
1,280 SR
Queue Stats
32W - 31L
1,613 Elo+
Party 2
Charon
Charon
syber346
Charon
Level 68
God Stats
1W - 1L
1,723 SR
Queue Stats
21W - 15L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
4 / 1 / 5
8,830
883
9,834
13,969
15,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Mattbuurt
Ah Muzen Cab
11
5 / 1 / 5
9,124
912
16,659
10,868
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
10
1 / 2 / 7
7,878
788
6,949
8,430
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 6 / 0
8,639
864
12,154
12,934
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Choebear
Gilgamesh
8
0 / 3 / 3
6,955
696
5,903
17,827
11,038
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
syber346
Charon
10
0 / 1 / 4
7,666
767
9,361
9,083
7,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
6
0
0.67
L
Gilgamesh
Choebear
Gilgamesh
0
3
3
0.5
W
Cabrakan
4
1
5
6.5
W
Ah Muzen Cab
Mattbuurt
Ah Muzen Cab
5
1
5
7.5
W
Chang'e
1
2
7
2.25
L
Charon
syber346
Charon
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,442
Damage
27,418
33,267
Taken
39,844
24,036
Mitigated
23,946
13,276
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
12,154
3,995
259
2,804
12,934
5,472
0
5,104
7,830
34,848
1,182
L
Gilgamesh
Choebear
Gilgamesh
5,903
1,357
554
2,803
17,827
11,038
0
7,264
10,563
0
17,342
W
Cabrakan
9,834
1,291
254
5,468
13,969
15,051
0
8,871
5,098
24,278
0
W
Ah Muzen Cab
Mattbuurt
Ah Muzen Cab
16,659
9,608
0
3,405
10,868
4,723
949
6,937
3,931
0
50,774
W
Chang'e
6,949
1,212
1,240
2,909
8,430
4,262
476
5,195
3,235
24,487
0
L
Charon
syber346
Charon
9,361
1,485
329
788
9,083
7,436
0
4,709
4,374
22,784
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
23,260
110
Minions Killed
93
0
Camps Cleared
0
524,044
Distance Traveled
503,834
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,639
864
49
5
0
149,804
0
L
Gilgamesh
6,955
696
11
1
0
158,324
0
W
Cabrakan
8,830
883
23
2
0
165,394
3
W
Ah Muzen Cab
9,124
912
58
6
0
178,157
0
W
Chang'e
7,878
788
29
3
0
180,493
0
L
Charon
7,666
767
33
3
0
195,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role