Player Matchup

Janus
Janus
Beau_et_bette85
Janus
Level 119
God Stats
10W - 11L
1,554 SR
Queue Stats
851W - 853L
1,483 Elo+
Solo
Olorun
Olorun
Ghast1yy
Olorun
Level 69
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Serqet
Serqet
PunetaSlayer
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
Sir Eulitt
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Osiris
Osiris
vtauer
Osiris
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 2
Team Averages
Level 70
1,474 SR
1,404 Elo+

VS

Team Averages
Level 135
1,562 SR
1,518 Elo+
Baron Samedi
Baron Samedi
Eldelicioxo
Baron Samedi
Level 156
God Stats
4W - 3L
1,604 SR
Queue Stats
502W - 502L
1,514 Elo+
Solo
Zeus
Zeus
IamTheHunger
Zeus
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
159W - 168L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Jpmouse1
Gilgamesh
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 110L
1,546 Elo+
Party 1
Charon
Charon
PancakeTurtle74
Charon
Level 111
God Stats
9W - 5L
1,415 SR
Queue Stats
224W - 215L
1,549 Elo+
Party 1
Surtr
Surtr
Thoko894
Surtr
Level 142
God Stats
3W - 0L
1,789 SR
Queue Stats
248W - 255L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
10,428
869
16,634
10,568
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Ghast1yy
Olorun
15
3 / 7 / 5
8,323
694
7,405
14,595
6,379
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
0 / 6 / 5
7,316
610
4,842
10,603
6,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Sir Eulitt
Erlang Shen
14
0 / 6 / 9
7,831
653
5,874
18,206
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
vtauer
Osiris
13
0 / 6 / 8
8,316
693
5,318
18,891
21,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eldelicioxo
Baron Samedi
19
4 / 0 / 22
11,138
928
15,541
9,938
6,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 15
10,416
868
20,331
7,465
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Jpmouse1
Gilgamesh
16
7 / 4 / 16
10,357
863
12,644
15,300
18,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 1 / 22
11,647
971
12,956
15,627
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Thoko894
Surtr
16
5 / 6 / 14
10,359
863
7,094
18,488
15,641
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
11
Kills
30
30
Deaths
13
30
Assists
89
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Baron Samedi
Eldelicioxo
Baron Samedi
4
0
22
15
L
Olorun
Ghast1yy
Olorun
3
7
5
0.79
W
8
2
15
7.75
W
Gilgamesh
Jpmouse1
Gilgamesh
7
4
16
3.75
W
6
1
22
17
L
Serqet
0
6
5
0.42
L
Erlang Shen
Sir Eulitt
Erlang Shen
0
6
9
0.75
W
Surtr
Thoko894
Surtr
5
6
14
2
L
Osiris
vtauer
Osiris
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
68,566
72,863
Taken
66,818
54,096
Mitigated
59,507
17,358
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,634
85
862
1,730
10,568
4,946
0
6,811
3,543
39,527
0
W
Baron Samedi
Eldelicioxo
Baron Samedi
15,541
571
4,338
2,663
9,938
6,618
1,702
3,673
5,987
34,699
0
L
Olorun
Ghast1yy
Olorun
7,405
2,332
772
3,410
14,595
6,379
0
9,457
4,716
18,564
0
W
20,331
1,316
1,160
830
7,465
3,868
2,771
3,194
3,831
30,778
0
W
Gilgamesh
Jpmouse1
Gilgamesh
12,644
1,864
992
1,229
15,300
18,060
1,079
4,125
10,647
0
23,072
W
12,956
953
2,633
6,864
15,627
15,320
956
4,819
10,377
26,631
0
L
Serqet
4,842
2,037
1,929
1,030
10,603
6,094
0
6,521
3,879
0
7,340
L
Erlang Shen
Sir Eulitt
Erlang Shen
5,874
1,932
0
2,932
18,206
15,398
0
13,484
4,299
0
11,946
W
Surtr
Thoko894
Surtr
7,094
1,990
1,751
4,023
18,488
15,641
1,146
7,268
10,547
739
21,096
L
Osiris
vtauer
Osiris
5,318
770
863
3,830
18,891
21,279
0
12,277
6,057
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
53,917
141
Minions Killed
141
0
Camps Cleared
0
1,073,991
Distance Traveled
1,239,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,428
869
67
6
0
227,643
0
W
Baron Samedi
11,138
928
57
5
0
276,134
0
L
Olorun
8,323
694
33
3
0
182,480
0
W
Zeus
10,416
868
24
2
0
217,809
0
W
Gilgamesh
10,357
863
19
2
0
244,186
0
W
Charon
11,647
971
23
2
0
272,987
0
L
Serqet
7,316
610
3
0
0
246,436
0
L
Erlang Shen
7,831
653
7
1
0
214,888
0
W
Surtr
10,359
863
18
2
0
228,565
0
L
Osiris
8,316
693
31
3
0
202,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role