Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ClaretCracker75
Atlas
Level 95
God Stats
0W - 2L
1,281 SR
Queue Stats
34W - 49L
1,488 Elo+
Party 2
Vamana
Vamana
Joltead
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,682 Elo+
Party 2
Ratatoskr
Ratatoskr
bowmvn
Ratatoskr
Level 158
God Stats
0W - 1L
1,567 SR
Queue Stats
70W - 35L
1,761 Elo+
Party 2
Ganesha
Ganesha
xNivaira
Ganesha
Level 195
God Stats
4W - 5L
1,440 SR
Queue Stats
142W - 164L
1,543 Elo+
Solo
Team Averages
Level 136
1,458 SR
1,595 Elo+

VS

Team Averages
Level 150
1,448 SR
1,556 Elo+
Raijin
Raijin
BigGroov
Raijin
Level 227
God Stats
11W - 11L
1,504 SR
Queue Stats
789W - 750L
1,579 Elo+
Solo
Charybdis
Charybdis
Dread__MARLEY__
Charybdis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 86L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Javitron31
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,622 Elo+
Solo
Persephone
Persephone
LeafyTheDerg
Persephone
Level 158
God Stats
1W - 0L
1,235 SR
Queue Stats
140W - 145L
1,521 Elo+
Party 1
Camazotz
Camazotz
TheWolfiePup
Camazotz
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 169L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 7
8,501
850
14,433
13,118
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 10
8,045
805
7,655
17,633
20,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Joltead
Vamana
12
1 / 6 / 11
7,267
727
5,386
16,065
16,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
bowmvn
Ratatoskr
16
9 / 6 / 4
9,801
980
11,949
15,437
15,611
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ganesha
xNivaira
Ganesha
14
0 / 4 / 10
7,772
777
6,669
12,812
15,665
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigGroov
Raijin
18
9 / 3 / 13
11,308
1,131
15,728
11,188
7,894
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Dread__MARLEY__
Charybdis
14
2 / 4 / 18
8,659
866
10,811
9,355
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Javitron31
Morgan Le Fay
16
4 / 3 / 19
9,662
966
16,691
8,887
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
LeafyTheDerg
Persephone
17
8 / 3 / 16
10,451
1,045
14,358
12,840
4,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TheWolfiePup
Camazotz
15
5 / 3 / 16
9,170
917
9,651
14,356
10,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
14
Kills
28
28
Deaths
16
42
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
7
1.3
W
Raijin
BigGroov
Raijin
9
3
13
5.17
L
1
7
10
0.86
W
Charybdis
Dread__MARLEY__
Charybdis
2
4
18
2.75
W
Morgan Le Fay
Javitron31
Morgan Le Fay
4
3
19
4.5
L
Vamana
Joltead
Vamana
1
6
11
1.08
W
Persephone
LeafyTheDerg
Persephone
8
3
16
5.33
W
Camazotz
TheWolfiePup
Camazotz
5
3
16
4.33
L
Ratatoskr
bowmvn
Ratatoskr
9
6
4
1.83
L
Ganesha
xNivaira
Ganesha
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,092
Damage
67,239
75,065
Taken
56,626
75,616
Mitigated
29,552
19,467
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,433
3,283
0
4,522
13,118
7,511
1,085
8,752
4,366
0
30,876
W
Raijin
BigGroov
Raijin
15,728
1,345
69
4,078
11,188
7,894
1,409
2,315
8,319
41,073
0
L
7,655
1,098
491
1,470
17,633
20,555
150
11,771
5,862
13,490
0
W
Charybdis
Dread__MARLEY__
Charybdis
10,811
6,094
453
1,670
9,355
3,476
2,737
2,983
6,066
0
16,987
W
Morgan Le Fay
Javitron31
Morgan Le Fay
16,691
850
365
1,547
8,887
3,379
1,438
3,005
5,355
29,731
0
L
Vamana
Joltead
Vamana
5,386
2,185
1,316
1,803
16,065
16,274
0
10,026
6,039
0
6,043
W
Persephone
LeafyTheDerg
Persephone
14,358
838
1,550
4,609
12,840
4,511
1,333
2,909
9,192
19,534
0
W
Camazotz
TheWolfiePup
Camazotz
9,651
1,952
406
4,276
14,356
10,292
657
2,250
11,366
0
14,591
L
Ratatoskr
bowmvn
Ratatoskr
11,949
1,860
2,042
3,676
15,437
15,611
0
10,098
5,339
0
17,330
L
Ganesha
xNivaira
Ganesha
6,669
643
2,041
2,106
12,812
15,665
343
6,130
6,682
14,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
49,250
82
Minions Killed
123
0
Camps Cleared
0
951,982
Distance Traveled
942,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,501
850
45
5
0
187,508
0
W
Raijin
11,308
1,131
59
6
0
190,562
0
L
Atlas
8,045
805
18
2
0
169,825
0
W
Charybdis
8,659
866
14
1
0
170,599
0
W
Morgan Le Fay
9,662
966
26
3
0
198,691
0
L
Vamana
7,267
727
7
1
0
202,646
0
W
Persephone
10,451
1,045
14
1
0
196,352
0
W
Camazotz
9,170
917
10
1
0
186,737
0
L
Ratatoskr
9,801
980
11
1
0
208,453
0
L
Ganesha
7,772
777
1
0
0
183,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role