Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Big_Man-0022
Hades
Level 27
God Stats
25W - 14L
1,549 SR
Queue Stats
49W - 63L
1,312 Elo+
Party 1
Odin
Odin
PrimalLotus
Odin
Level 148
God Stats
2W - 4L
1,453 SR
Queue Stats
71W - 62L
1,442 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,418 Elo+

VS

Team Averages
Level 90
1,655 SR
1,388 Elo+
Nox
Nox
B4L_Crabby
Nox
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,386 Elo+
Party 2
Sylvanus
Sylvanus
Captain_Zanzibar
Sylvanus
Level 126
God Stats
71W - 69L
1,441 SR
Queue Stats
716W - 752L
1,397 Elo+
Solo
Bakasura
Bakasura
Harvelt780
Bakasura
Level 106
God Stats
8W - 1L
2,024 SR
Queue Stats
16W - 18L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 6 / 3
9,180
765
4,877
13,468
7,308
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 3
9,320
777
8,593
9,198
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 3 / 3
9,205
767
4,199
14,627
9,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
7,378
615
2,001
4,982
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 3
9,982
832
12,333
14,252
12,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
Harvelt780
Bakasura
6
0 / 1 / 4
7,338
612
1,156
4,101
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
8
11
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
6
3
0.58
L
0
1
4
2
W
1
2
3
1.25
L
8
3
3
3.17
L
Bakasura
Harvelt780
Bakasura
0
1
4
2
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
15,490
37,293
Taken
23,335
21,043
Mitigated
17,627
9,195
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,877
1,061
0
1,712
13,468
7,308
634
6,732
6,517
0
32,929
L
2,001
352
0
60
4,982
2,233
0
3,035
1,947
4,814
0
W
8,593
1,019
1,170
4,234
9,198
3,999
908
3,950
5,218
55,140
0
L
12,333
3,986
975
5,158
14,252
12,768
0
3,995
10,257
35,526
0
L
Bakasura
Harvelt780
Bakasura
1,156
935
0
417
4,101
2,626
0
1,761
2,340
0
2,335
W
4,199
890
238
1,841
14,627
9,736
1,031
4,029
8,763
986
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
24,698
152
Minions Killed
46
0
Camps Cleared
0
569,094
Distance Traveled
280,107
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,180
765
40
3
0
196,226
2
L
Nox
7,378
615
12
1
0
54,167
0
W
Hades
9,320
777
79
7
0
185,210
0
L
Sylvanus
9,982
832
24
2
0
172,707
0
L
Bakasura
7,338
612
10
1
0
53,233
0
W
Odin
9,205
767
33
3
0
187,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role