Player Matchup

Anubis
Anubis
Anubis_Mystic77
Anubis
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 155L
1,322 Elo+
Party 1
Vamana
Vamana
shooterM_0000
Vamana
Level 87
God Stats
21W - 7L
1,561 SR
Queue Stats
72W - 73L
1,359 Elo+
Party 1
Fenrir
Fenrir
xsquirmsx
Fenrir
Level 67
God Stats
7W - 11L
1,380 SR
Queue Stats
50W - 69L
1,308 Elo+
Party 1
Team Averages
Level 62
1,480 SR
1,330 Elo+

VS

Team Averages
Level 84
1,590 SR
1,618 Elo+
Izanami
Izanami
dorksoulja
Izanami
Level 44
God Stats
11W - 8L
1,651 SR
Queue Stats
13W - 10L
1,727 Elo+
Party 2
Surtr
Surtr
i-iss-Banana
Surtr
Level 98
God Stats
8W - 6L
1,469 SR
Queue Stats
422W - 416L
1,400 Elo+
Solo
Raijin
Raijin
luhfrank
Raijin
Level 109
God Stats
3W - 1L
1,651 SR
Queue Stats
15W - 10L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 12
11,085
792
7,673
10,073
3,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 1 / 7
13,539
967
12,786
13,992
10,147
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xsquirmsx
Fenrir
15
6 / 5 / 10
11,974
855
11,221
16,760
5,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
dorksoulja
Izanami
12
2 / 9 / 8
10,344
739
4,442
13,730
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 9
9,655
690
6,771
11,837
8,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
luhfrank
Raijin
14
10 / 7 / 1
11,915
851
18,313
13,706
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
12
12
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
L
Izanami
dorksoulja
Izanami
2
9
8
0.67
L
0
5
9
0.9
L
Raijin
luhfrank
Raijin
10
7
1
1.5
W
12
1
7
15.5
W
Fenrir
xsquirmsx
Fenrir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,680
Damage
29,526
40,825
Taken
39,273
19,464
Mitigated
17,477
9,980
Healing
1,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,673
794
0
1,545
10,073
3,803
427
5,173
4,900
39,959
0
L
Izanami
dorksoulja
Izanami
4,442
3,543
0
409
13,730
3,956
51
2,526
11,204
0
21,083
L
6,771
2,850
0
365
11,837
8,303
0
3,276
8,561
525
19,435
L
Raijin
luhfrank
Raijin
18,313
1,990
0
250
13,706
5,218
0
2,035
11,671
57,310
0
W
12,786
6,647
0
946
13,992
10,147
1,912
4,652
9,340
0
45,872
W
Fenrir
xsquirmsx
Fenrir
11,221
6,671
138
7,351
16,760
5,514
721
9,702
7,058
0
39,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
31,914
183
Minions Killed
119
0
Camps Cleared
0
754,491
Distance Traveled
568,836
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,085
792
57
4
0
211,244
5
L
Izanami
10,344
739
29
2
0
177,009
3
L
Surtr
9,655
690
22
2
0
201,941
0
L
Raijin
11,915
851
68
5
0
189,886
0
W
Vamana
13,539
967
67
5
0
284,973
0
W
Fenrir
11,974
855
59
4
0
258,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role