Player Matchup

Sylvanus
Sylvanus
Blinkrixe
Sylvanus
Level 63
God Stats
4W - 7L
1,380 SR
Queue Stats
163W - 183L
1,337 Elo+
Party 2
Loki
Loki
CwD Dokkii
Loki
Level 6
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
PrimoCHENCHO
Scylla
Level 159
God Stats
4W - 4L
1,605 SR
Queue Stats
79W - 76L
1,577 Elo+
Party 2
Team Averages
Level 76
1,484 SR
1,471 Elo+

VS

Team Averages
Level 66
1,605 SR
1,378 Elo+
Kukulkan
Kukulkan
Murdaaa60
Kukulkan
Level 61
God Stats
16W - 20L
1,459 SR
Queue Stats
95W - 112L
1,345 Elo+
Solo
Artemis
Artemis
Rogue_Rainbows
Artemis
Level 109
God Stats
6W - 3L
1,881 SR
Queue Stats
125W - 130L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
rob zombie 115
Amaterasu
Level 27
God Stats
12W - 8L
1,476 SR
Queue Stats
105W - 117L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blinkrixe
Sylvanus
11
0 / 5 / 2
8,431
649
6,648
20,709
16,921
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

9
1 / 6 / 1
8,476
652
4,077
12,439
3,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
1 / 6 / 1
9,292
715
9,686
11,097
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Murdaaa60
Kukulkan
15
8 / 0 / 6
12,251
942
15,687
8,317
5,443
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 12
11,158
858
17,077
11,730
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
rob zombie 115
Amaterasu
13
4 / 0 / 11
10,792
830
7,188
14,938
10,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
17
17
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blinkrixe
Sylvanus
0
5
2
0.2
L
1
6
1
0.25
W
Kukulkan
Murdaaa60
Kukulkan
8
0
6
11
L
Scylla
1
6
1
0.25
W
5
2
12
5.5
W
Amaterasu
rob zombie 115
Amaterasu
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,411
Damage
39,952
44,245
Taken
34,985
23,663
Mitigated
21,259
7,527
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blinkrixe
Sylvanus
6,648
1,319
823
6,430
20,709
16,921
0
7,574
13,135
19,616
0
L
4,077
410
0
49
12,439
3,283
0
4,675
7,764
0
10,307
W
Kukulkan
Murdaaa60
Kukulkan
15,687
785
0
747
8,317
5,443
817
3,835
4,482
71,790
0
L
Scylla
9,686
613
0
225
11,097
3,459
0
3,488
7,609
46,944
0
W
17,077
5,555
0
2,984
11,730
4,936
1,067
7,032
4,698
0
58,775
W
Amaterasu
rob zombie 115
Amaterasu
7,188
3,547
0
5,918
14,938
10,880
839
6,643
8,295
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
34,201
93
Minions Killed
190
0
Camps Cleared
0
626,623
Distance Traveled
777,042
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,431
649
12
1
0
204,448
0
L
Loki
8,476
652
9
1
0
209,588
0
W
Kukulkan
12,251
942
100
8
0
270,167
3
L
Scylla
9,292
715
72
6
0
212,587
1
W
Artemis
11,158
858
74
6
0
231,408
2
W
Amaterasu
10,792
830
16
1
0
275,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role