Player Matchup

Izanami
Izanami
Gift of Lahk
Izanami
Level 24
God Stats
1W - 4L
1,502 SR
Queue Stats
16W - 14L
1,430 Elo+
Party 2
Xing Tian
Xing Tian
LoxasJolt
Xing Tian
Level 126
God Stats
2W - 1L
1,831 SR
Queue Stats
160W - 151L
1,548 Elo+
Party 2
Vulcan
Vulcan
Twenty4seven617
Vulcan
Level 128
God Stats
54W - 40L
1,565 SR
Queue Stats
245W - 250L
1,504 Elo+
Party 2
Team Averages
Level 93
1,633 SR
1,494 Elo+

VS

Team Averages
Level 129
1,547 SR
1,500 Elo+
Horus
Horus
L1TTLE J3W
Horus
Level 135
God Stats
15W - 10L
1,584 SR
Queue Stats
63W - 64L
1,518 Elo+
Party 1
Chaac
Chaac
LupinTheIll
Chaac
Level 146
God Stats
17W - 9L
1,522 SR
Queue Stats
108W - 108L
1,484 Elo+
Party 1
Ix Chel
Ix Chel
xXBlackChaserXx
Ix Chel
Level 107
God Stats
10W - 3L
1,536 SR
Queue Stats
95W - 90L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gift of Lahk
Izanami
12
1 / 9 / 0
9,238
770
3,337
13,674
5,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
LoxasJolt
Xing Tian
9
0 / 7 / 0
7,528
627
6,597
17,793
15,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 1
7,815
651
12,846
8,730
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
5 / 1 / 15
10,064
839
5,435
13,966
13,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
11 / 0 / 10
11,254
938
13,074
13,473
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 14
10,772
898
16,316
8,129
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
61
1
Kills
22
22
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gift of Lahk
Izanami
1
9
0
0.11
W
Horus
5
1
15
12.5
L
Xing Tian
LoxasJolt
Xing Tian
0
7
0
0
W
11
0
10
16
L
0
6
1
0.08
W
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
34,825
40,197
Taken
35,568
24,127
Mitigated
24,146
835
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gift of Lahk
Izanami
3,337
1,450
0
5
13,674
5,451
0
7,074
6,600
0
40,447
W
Horus
5,435
2,070
1,151
3,247
13,966
13,459
510
6,759
7,207
0
13,193
L
Xing Tian
LoxasJolt
Xing Tian
6,597
553
0
830
17,793
15,437
0
6,944
10,849
17,126
243
W
13,074
1,893
0
4,943
13,473
7,403
1,173
7,407
6,066
0
58,086
L
12,846
6,546
0
0
8,730
3,239
0
2,638
6,092
31,241
0
W
16,316
2,863
1,422
2,370
8,129
3,284
1,043
5,349
2,780
55,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,581
Gold Earned
32,090
108
Minions Killed
145
0
Camps Cleared
0
570,197
Distance Traveled
680,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,238
770
63
5
0
159,795
0
W
Horus
10,064
839
10
1
0
206,972
1
L
Xing Tian
7,528
627
14
1
0
205,121
3
W
Chaac
11,254
938
58
5
0
246,375
0
L
Vulcan
7,815
651
31
3
0
205,281
0
W
Ix Chel
10,772
898
77
6
0
226,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role