Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
Level 115
God Stats
42W - 36L
1,514 SR
Queue Stats
376W - 370L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
EArmienta
Zhong Kui
Level 72
God Stats
3W - 0L
1,780 SR
Queue Stats
126W - 161L
1,372 Elo+
Party 1
Freya
Freya
Michaelangello9
Freya
Level 101
God Stats
209W - 203L
1,502 SR
Queue Stats
308W - 332L
1,390 Elo+
Party 1
Bacchus
Bacchus
MrHypeBeast5237
Bacchus
Level 65
God Stats
170W - 184L
1,464 SR
Queue Stats
220W - 262L
1,389 Elo+
Party 1
Arachne
Arachne
NathanA3369946
Arachne
Level 23
God Stats
15W - 22L
1,308 SR
Queue Stats
43W - 66L
1,298 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,387 Elo+

VS

Team Averages
Level 81
1,621 SR
1,469 Elo+
Kukulkan
Kukulkan
I TheEggman I
Kukulkan
Level 99
God Stats
2W - 3L
1,564 SR
Queue Stats
25W - 29L
1,505 Elo+
Solo
Ishtar
Ishtar
MaitiuR
Ishtar
Level 69
God Stats
59W - 59L
1,470 SR
Queue Stats
228W - 249L
1,409 Elo+
Solo
Achilles
Achilles
MasterZeeeeee
Achilles
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 47L
1,488 Elo+
Party 2
Sol
Sol
RocketSnipez
Sol
Level 62
God Stats
1W - 1L
1,838 SR
Queue Stats
99W - 78L
1,528 Elo+
Party 2
Loki
Loki
WDs Deimus
Loki
Level 86
God Stats
2W - 2L
1,731 SR
Queue Stats
124W - 138L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
18
4 / 2 / 5
12,142
578
10,598
19,060
12,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
EArmienta
Zhong Kui
15
3 / 5 / 7
9,938
473
19,115
19,762
14,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 2 / 3
11,916
567
13,322
11,488
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 4
9,145
435
7,261
14,600
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 2 / 2
11,295
538
10,630
18,861
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I TheEggman I
Kukulkan
15
0 / 7 / 2
9,573
456
14,660
13,395
8,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
MaitiuR
Ishtar
16
1 / 3 / 2
9,593
457
4,324
16,170
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
MasterZeeeeee
Achilles
14
3 / 1 / 4
8,766
417
7,105
17,484
21,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 5 / 3
9,869
470
11,504
17,987
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 5
10,890
519
12,750
17,813
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
19
Kills
10
11
Deaths
19
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
4
2
5
3.25
W
Zhong Kui
EArmienta
Zhong Kui
3
5
7
1.3
L
Kukulkan
I TheEggman I
Kukulkan
0
7
2
0.14
L
Ishtar
MaitiuR
Ishtar
1
3
2
0.67
L
Achilles
MasterZeeeeee
Achilles
3
1
4
5
W
5
2
3
3.25
W
1
0
4
3
W
6
2
2
3.5
L
1
5
3
0.5
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,926
Damage
50,343
83,771
Taken
82,849
58,365
Mitigated
53,464
25,956
Healing
25,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BOOKIEBEAR8
Ah Muzen Cab
10,598
4,141
0
5,699
19,060
12,018
3,790
11,291
7,769
0
88,113
W
Zhong Kui
EArmienta
Zhong Kui
19,115
1,884
0
6,658
19,762
14,632
652
5,971
13,791
71,852
0
L
Kukulkan
I TheEggman I
Kukulkan
14,660
736
0
1,050
13,395
8,265
94
2,759
10,598
81,268
0
L
Ishtar
MaitiuR
Ishtar
4,324
2,194
0
5,635
16,170
7,037
686
11,395
4,249
0
72,086
L
Achilles
MasterZeeeeee
Achilles
7,105
1,011
0
4,519
17,484
21,489
0
8,025
9,250
0
21,791
W
13,322
4,418
0
5,181
11,488
5,246
1,404
360
11,128
93,015
0
W
7,261
724
0
3,650
14,600
18,208
0
5,406
9,194
31,076
0
W
10,630
7,218
0
4,768
18,861
8,261
827
3,136
15,725
0
87,606
L
11,504
4,731
0
6,592
17,987
8,085
932
11,070
6,861
83,880
0
L
12,750
3,741
0
7,240
17,813
8,588
0
5,507
12,193
0
103,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,436
Gold Earned
48,691
516
Minions Killed
589
0
Camps Cleared
0
2,054,611
Distance Traveled
1,896,413
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,142
578
149
7
0
382,649
0
W
Zhong Kui
9,938
473
90
4
0
377,500
9
L
Kukulkan
9,573
456
159
8
0
357,081
0
L
Ishtar
9,593
457
117
6
0
364,333
0
L
Achilles
8,766
417
20
1
0
358,401
0
W
Freya
11,916
567
147
7
0
372,309
8
W
Bacchus
9,145
435
31
1
0
422,087
2
W
Arachne
11,295
538
99
5
0
500,066
3
L
Sol
9,869
470
156
7
0
359,168
1
L
Loki
10,890
519
137
7
0
457,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role