Player Matchup

Janus
Janus
Platinum III
 
Janus
Platinum III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
BurningTurtle
Chang'e
Platinum III
Level 156
God Stats
14W - 10L
1,651 SR
Queue Stats
78W - 68L
1,752 MMR
Party 2
Fafnir
Fafnir
Platinum III
N0vaLegend
Fafnir
Platinum III
Level 129
God Stats
43W - 28L
1,649 SR
Queue Stats
78W - 68L
1,752 MMR
Party 2
Kali
Kali
Platinum I
No36
Kali
Platinum I
Level 89
God Stats
9W - 3L
1,749 SR
Queue Stats
292W - 290L
1,864 MMR
Party 1
Rama
Rama
Platinum III
b3dt1me
Rama
Platinum III
Level 78
God Stats
8W - 9L
1,501 SR
Queue Stats
193W - 198L
1,661 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,610 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,592 SR
1,649 MMR
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bastet
Bastet
Platinum V
Boogle Time
Bastet
Platinum V
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
12W - 15L
1,775 MMR
Party 4
Zhong Kui
Zhong Kui
Gold I
Poopfransis
Zhong Kui
Gold I
Level 147
God Stats
61W - 46L
1,679 SR
Queue Stats
112W - 120L
1,716 MMR
Party 4
Raijin
Raijin
Platinum V
SouleTrain
Raijin
Platinum V
Level 90
God Stats
2W - 3L
1,556 SR
Queue Stats
287W - 290L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 0 / 2
4,462
744
1,523
1,757
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
8
2 / 0 / 0
5,236
873
1,422
2,498
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
N0vaLegend
Fafnir
5
0 / 0 / 1
4,035
673
710
3,348
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
No36
Kali
7
1 / 0 / 1
4,291
715
2,044
4,306
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
b3dt1me
Rama
6
0 / 0 / 1
3,751
625
2,716
4,463
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ChernobogAthenaAo KuangHades

VS

Bans
Ah PuchThanatosFreyaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 0
3,933
656
2,033
4,891
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
 
Hachiman
6
0 / 0 / 0
3,524
587
4,053
1,833
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
7
0 / 0 / 0
3,824
637
1,477
3,943
1,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Poopfransis
Zhong Kui
1
0 / 0 / 0
1,207
201
0
0
0
Raijin
SouleTrain
Raijin
7
0 / 2 / 0
4,081
680
852
3,635
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
L
Khepri
 
Khepri
0
1
0
0
L
Hachiman
 
Hachiman
0
0
0
0
L
Bastet
0
0
0
0
W
Chang'e
2
0
0
2
W
Fafnir
N0vaLegend
Fafnir
0
0
1
0.5
W
Kali
No36
Kali
1
0
1
1.5
L
Zhong Kui
Poopfransis
Zhong Kui
0
0
0
0
L
Raijin
SouleTrain
Raijin
0
2
0
0
W
Rama
b3dt1me
Rama
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,415
Damage
8,415
16,372
Taken
14,302
6,738
Mitigated
5,738
6,321
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,523
43
0
500
1,757
447
0
182
1,575
28,181
0
L
Khepri
 
Khepri
2,033
32
0
1,798
4,891
2,740
0
360
4,531
11,161
0
L
Hachiman
 
Hachiman
4,053
1,963
0
1,167
1,833
748
0
350
1,483
0
22,089
L
Bastet
1,477
677
0
1,315
3,943
1,084
0
790
3,075
0
22,470
W
Chang'e
1,422
145
80
1,441
2,498
711
0
0
2,498
27,351
0
W
Fafnir
N0vaLegend
Fafnir
710
63
0
1,647
3,348
2,783
0
541
2,807
5,228
0
W
Kali
No36
Kali
2,044
1,136
0
1,084
4,306
1,457
0
1,132
3,174
0
19,087
L
Zhong Kui
Poopfransis
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
SouleTrain
Raijin
852
132
0
625
3,635
1,166
0
1,903
1,558
23,317
0
W
Rama
b3dt1me
Rama
2,716
2,429
0
1,569
4,463
1,340
0
1,030
3,433
0
20,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,775
Gold Earned
16,569
197
Minions Killed
151
0
Camps Cleared
0
696,561
Distance Traveled
522,600
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,462
744
59
10
0
141,774
0
L
Khepri
3,933
656
14
2
0
127,286
0
L
Hachiman
3,524
587
42
7
0
119,598
0
L
Bastet
3,824
637
46
8
0
153,979
0
W
Chang'e
5,236
873
52
9
0
130,739
0
W
Fafnir
4,035
673
6
1
0
138,616
2
W
Kali
4,291
715
40
7
0
160,344
0
L
Zhong Kui
1,207
201
0
0
0
0
0
L
Raijin
4,081
680
49
8
0
121,737
0
W
Rama
3,751
625
40
7
0
125,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role