Player Matchup

Izanami
Izanami
Dreicowoki
Izanami
Level 228
God Stats
7W - 6L
1,600 SR
Queue Stats
215W - 190L
1,462 Elo+
Party 1
Shiva
Shiva
Indra Cipactli
Shiva
Level 208
God Stats
32W - 31L
1,517 SR
Queue Stats
516W - 498L
1,476 Elo+
Party 1
Charon
Charon
LifeofBolivar
Charon
Level 108
God Stats
13W - 8L
1,564 SR
Queue Stats
448W - 427L
1,504 Elo+
Solo
Hera
Hera
Naevia29
Hera
Level 197
God Stats
19W - 15L
1,593 SR
Queue Stats
166W - 141L
1,480 Elo+
Party 1
Thanatos
Thanatos
NutFanatic
Thanatos
Level 64
God Stats
51W - 31L
1,712 SR
Queue Stats
202W - 205L
1,546 Elo+
Solo
Team Averages
Level 161
1,597 SR
1,494 Elo+

VS

Team Averages
Level 120
1,590 SR
1,484 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
IMM4R4GEQU1T
Janus
Level 85
God Stats
3W - 2L
1,758 SR
Queue Stats
132W - 154L
1,469 Elo+
Party 3
Amaterasu
Amaterasu
ImDitz
Amaterasu
Level 159
God Stats
3W - 2L
1,746 SR
Queue Stats
485W - 450L
1,581 Elo+
Party 2
Thanatos
Thanatos
ShaqAtThe2
Thanatos
Level 122
God Stats
24W - 29L
1,487 SR
Queue Stats
487W - 479L
1,472 Elo+
Party 3
Athena
Athena
kingssj420
Athena
Level 84
God Stats
3W - 2L
1,456 SR
Queue Stats
17W - 19L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreicowoki
Izanami
14
2 / 1 / 0
8,182
629
10,406
12,430
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 0 / 1
8,444
650
7,490
8,533
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 1 / 2
6,692
515
4,402
6,816
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
14
2 / 1 / 4
8,384
645
5,986
4,223
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NutFanatic
Thanatos
15
6 / 0 / 2
8,707
670
8,458
10,769
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 2
6,464
497
7,311
11,830
4,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 0
6,249
481
3,236
8,462
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
ImDitz
Amaterasu
13
0 / 1 / 0
7,388
568
3,547
12,453
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ShaqAtThe2
Thanatos
13
2 / 5 / 1
6,999
538
5,380
15,278
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
kingssj420
Athena
10
0 / 0 / 2
6,238
480
2,961
9,414
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
3
3
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
2
0.5
W
Izanami
Dreicowoki
Izanami
2
1
0
2
L
1
3
0
0.33
L
Amaterasu
ImDitz
Amaterasu
0
1
0
0
W
1
0
1
1.5
W
0
1
2
1
W
Hera
2
1
4
4
W
Thanatos
NutFanatic
Thanatos
6
0
2
7
L
Thanatos
ShaqAtThe2
Thanatos
2
5
1
0.5
L
Athena
kingssj420
Athena
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,742
Damage
22,435
42,771
Taken
57,437
24,090
Mitigated
25,373
21,618
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,311
4,940
0
3,430
11,830
4,164
0
1,674
10,156
0
51,175
W
Izanami
Dreicowoki
Izanami
10,406
7,099
0
5,461
12,430
9,100
713
700
11,730
0
89,968
L
3,236
160
0
694
8,462
3,213
0
4,461
4,001
38,628
0
L
Amaterasu
ImDitz
Amaterasu
3,547
1,398
0
5,943
12,453
8,158
0
124
12,329
0
60,700
W
7,490
1,086
0
3,433
8,533
4,638
115
0
8,533
0
66,600
W
4,402
481
0
1,272
6,816
4,879
0
2,162
4,614
13,913
0
W
Hera
5,986
1,552
0
1,651
4,223
1,374
144
890
3,231
57,306
0
W
Thanatos
NutFanatic
Thanatos
8,458
2,874
0
9,801
10,769
4,099
0
2,156
8,466
0
74,445
L
Thanatos
ShaqAtThe2
Thanatos
5,380
1,521
0
8,702
15,278
5,722
0
2,816
12,462
0
67,781
L
Athena
kingssj420
Athena
2,961
602
1,809
2,885
9,414
4,116
121
1,313
8,101
22,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,409
Gold Earned
33,338
481
Minions Killed
415
0
Camps Cleared
0
1,409,986
Distance Traveled
1,339,718
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,464
497
109
8
0
231,601
4
W
Izanami
8,182
629
145
11
0
234,906
0
L
Janus
6,249
481
67
5
0
261,594
5
L
Amaterasu
7,388
568
116
9
0
274,765
0
W
Shiva
8,444
650
112
9
0
277,255
0
W
Charon
6,692
515
13
1
0
288,164
2
W
Hera
8,384
645
110
8
0
265,986
0
W
Thanatos
8,707
670
101
8
0
343,675
0
L
Thanatos
6,999
538
96
7
0
281,032
3
L
Athena
6,238
480
27
2
0
290,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role