Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
G-freaky01
Nike
Level 61
God Stats
31W - 20L
1,569 SR
Queue Stats
67W - 81L
1,378 Elo+
Party 2
Loki
Loki
NotDevinS
Loki
Level 39
God Stats
10W - 15L
1,432 SR
Queue Stats
23W - 42L
1,315 Elo+
Party 2
Neith
Neith
mohali64
Neith
Level 29
God Stats
7W - 4L
1,670 SR
Queue Stats
31W - 41L
1,377 Elo+
Party 2
Ares
Ares
ruski_tank
Ares
Level 66
God Stats
5W - 2L
1,568 SR
Queue Stats
112W - 127L
1,373 Elo+
Party 2
Team Averages
Level 56
1,548 SR
1,389 Elo+

VS

Team Averages
Level 90
1,509 SR
1,423 Elo+
Olorun
Olorun
EP_SACKBOY
Olorun
Level 112
God Stats
40W - 27L
1,540 SR
Queue Stats
274W - 269L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
GordoMalvado494
Zhong Kui
Level 74
God Stats
13W - 14L
1,459 SR
Queue Stats
94W - 101L
1,374 Elo+
Party 1
Charybdis
Charybdis
THOMASREDX
Charybdis
Level 103
God Stats
20W - 14L
1,447 SR
Queue Stats
101W - 99L
1,380 Elo+
Solo
Mercury
Mercury
TheWeekent
Mercury
Level 59
God Stats
2W - 4L
1,682 SR
Queue Stats
151W - 149L
1,493 Elo+
Party 1
Fenrir
Fenrir
chris251205
Fenrir
Level 101
God Stats
2W - 1L
1,418 SR
Queue Stats
131W - 118L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 3 / 5
7,726
515
10,593
9,846
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 2
9,051
603
9,306
8,281
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
3 / 0 / 2
8,117
541
1,704
8,300
3,335
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
mohali64
Neith
15
6 / 1 / 3
9,129
609
8,642
6,932
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 4
7,859
524
5,224
13,067
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EP_SACKBOY
Olorun
11
0 / 7 / 2
7,096
473
4,277
11,681
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
GordoMalvado494
Zhong Kui
12
1 / 4 / 1
7,147
476
6,617
13,006
10,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
THOMASREDX
Charybdis
13
0 / 3 / 1
8,295
553
6,128
14,155
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
TheWeekent
Mercury
16
5 / 1 / 1
9,680
645
9,676
10,232
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
1
0 / 1 / 0
4,615
308
0
905
274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
3
5
1.17
L
Olorun
EP_SACKBOY
Olorun
0
7
2
0.14
W
3
1
2
4
L
Zhong Kui
GordoMalvado494
Zhong Kui
1
4
1
0.38
W
Loki
3
0
2
4
L
Charybdis
THOMASREDX
Charybdis
0
3
1
0.17
L
Mercury
TheWeekent
Mercury
5
1
1
5.5
L
Fenrir
0
1
0
0
W
Neith
mohali64
Neith
6
1
3
7.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
26,698
46,426
Taken
49,979
27,075
Mitigated
25,007
16,033
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,593
223
0
2,875
9,846
4,235
348
2,910
6,936
55,652
0
L
Olorun
EP_SACKBOY
Olorun
4,277
860
62
1,316
11,681
4,861
957
2,313
9,368
39,324
0
W
9,306
2,711
0
3,266
8,281
5,066
969
1,021
7,260
0
70,195
L
Zhong Kui
GordoMalvado494
Zhong Kui
6,617
495
0
4,708
13,006
10,427
0
8,600
4,354
37,886
0
W
Loki
1,704
555
0
3,076
8,300
3,335
0
796
7,504
0
51,005
L
Charybdis
THOMASREDX
Charybdis
6,128
3,836
0
5,859
14,155
4,781
965
1,744
11,559
0
65,630
L
Mercury
TheWeekent
Mercury
9,676
6,049
0
458
10,232
4,664
0
3,160
7,020
0
97,588
L
Fenrir
0
0
0
0
905
274
0
0
905
0
247
W
Neith
mohali64
Neith
8,642
4,013
0
2,426
6,932
2,915
1,244
2,840
4,092
0
67,076
W
5,224
248
236
4,154
13,067
11,524
0
3,327
9,740
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
36,833
390
Minions Killed
404
0
Camps Cleared
0
1,470,046
Distance Traveled
1,162,471
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,726
515
81
5
0
278,664
0
L
Olorun
7,096
473
50
3
0
256,044
0
W
Nike
9,051
603
118
8
0
266,061
0
L
Zhong Kui
7,147
476
75
5
0
274,541
2
W
Loki
8,117
541
69
5
0
343,106
0
L
Charybdis
8,295
553
117
8
0
218,357
0
L
Mercury
9,680
645
162
11
0
394,030
0
L
Fenrir
4,615
308
0
0
0
19,499
0
W
Neith
9,129
609
103
7
0
257,655
0
W
Ares
7,859
524
19
1
0
324,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role