Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JustFlyCasual
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,514 Elo+
Party 1
Freya
Freya
SpanglyEnvelope
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,649 Elo+
Party 1
Chaac
Chaac
boogeymamn
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,516 Elo+
Party 1
Kali
Kali
chynablacq
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,460 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,528 Elo+

VS

Team Averages
Level 140
1,528 SR
1,524 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GaritaZero
Kukulkan
Level 123
God Stats
3W - 1L
1,415 SR
Queue Stats
64W - 73L
1,499 Elo+
Party 2
Geb
Geb
Judas7
Geb
Level 149
God Stats
2W - 0L
1,809 SR
Queue Stats
48W - 36L
1,605 Elo+
Solo
Sobek
Sobek
StrappedGod
Sobek
Level 107
God Stats
2W - 1L
1,467 SR
Queue Stats
64W - 55L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Zhadow090
Gilgamesh
Level 175
God Stats
2W - 1L
1,447 SR
Queue Stats
93W - 87L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 6 / 3
7,321
732
5,887
11,185
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
JustFlyCasual
Xing Tian
11
2 / 5 / 5
7,256
726
5,565
12,085
15,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 3
8,365
837
10,609
10,408
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
12
2 / 6 / 4
7,585
759
6,802
20,524
15,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 7 / 3
6,686
669
5,808
11,398
5,783
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
12 / 2 / 15
10,161
1,016
17,829
10,001
5,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
GaritaZero
Kukulkan
16
10 / 0 / 14
10,644
1,064
15,557
3,711
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Geb
Judas7
Geb
15
1 / 3 / 19
8,655
866
6,217
11,563
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 2 / 28
9,530
953
8,545
13,091
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
Zhadow090
Gilgamesh
15
6 / 2 / 21
9,319
932
10,752
13,197
14,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
9
Kills
30
30
Deaths
9
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
3
0.42
W
Xbalanque
 
Xbalanque
12
2
15
9.75
W
Kukulkan
GaritaZero
Kukulkan
10
0
14
17
W
Geb
Judas7
Geb
1
3
19
3.5
L
Xing Tian
JustFlyCasual
Xing Tian
2
5
5
0.9
L
4
6
3
0.92
W
1
2
28
7.5
W
Gilgamesh
Zhadow090
Gilgamesh
6
2
21
8.25
L
Chaac
2
6
4
0.67
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
58,900
65,600
Taken
51,563
47,565
Mitigated
50,654
11,076
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,887
754
704
828
11,185
6,392
0
5,568
5,568
0
13,402
W
Xbalanque
 
Xbalanque
17,829
9,458
685
2,785
10,001
5,401
4,921
3,596
6,405
0
36,674
W
Kukulkan
GaritaZero
Kukulkan
15,557
1,422
516
1,270
3,711
2,518
1,643
914
2,797
34,163
0
W
Geb
Judas7
Geb
6,217
575
1,653
1,953
11,563
12,961
290
4,374
7,189
13,308
0
L
Xing Tian
JustFlyCasual
Xing Tian
5,565
406
401
660
12,085
15,282
0
6,239
5,672
11,535
129
L
10,609
2,456
396
1,285
10,408
4,742
0
3,673
6,600
15,644
0
W
8,545
888
248
2,784
13,091
15,197
395
4,282
8,809
17,055
0
W
Gilgamesh
Zhadow090
Gilgamesh
10,752
2,069
1,959
1,942
13,197
14,577
1,029
2,879
10,318
0
16,614
L
Chaac
6,802
1,056
92
5,417
20,524
15,366
0
9,024
11,239
0
15,675
L
5,808
2,093
0
1,293
11,398
5,783
0
5,815
5,410
0
11,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,213
Gold Earned
48,309
64
Minions Killed
116
0
Camps Cleared
0
780,339
Distance Traveled
943,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,321
732
19
2
0
165,797
0
W
Xbalanque
10,161
1,016
33
3
0
173,434
0
W
Kukulkan
10,644
1,064
44
4
0
192,215
0
W
Geb
8,655
866
15
2
0
196,297
0
L
Xing Tian
7,256
726
9
1
0
161,659
0
L
Freya
8,365
837
5
1
0
144,162
0
W
Sobek
9,530
953
13
1
0
195,156
0
W
Gilgamesh
9,319
932
11
1
0
186,437
0
L
Chaac
7,585
759
21
2
0
149,349
0
L
Kali
6,686
669
10
1
0
159,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role