Player Matchup

Lancelot
Lancelot
A6GRAMLINE
Lancelot
Level 164
God Stats
1W - 3L
1,483 SR
Queue Stats
594W - 592L
1,473 Elo+
Party 2
Nike
Nike
A6GRAMROCK
Nike
Level 144
God Stats
3W - 7L
1,447 SR
Queue Stats
473W - 478L
1,502 Elo+
Party 2
Anubis
Anubis
KyussTheDestroyr
Anubis
Level 90
God Stats
7W - 9L
1,476 SR
Queue Stats
617W - 549L
1,525 Elo+
Solo
Hercules
Hercules
MyWaingYurButt
Hercules
Level 104
God Stats
2W - 1L
1,267 SR
Queue Stats
122W - 163L
1,411 Elo+
Solo
Martichoras
Martichoras
TopDawgJames
Martichoras
Level 139
God Stats
5W - 4L
1,612 SR
Queue Stats
300W - 311L
1,465 Elo+
Party 2
Team Averages
Level 128
1,457 SR
1,475 Elo+

VS

Team Averages
Level 155
1,631 SR
1,608 Elo+
Hera
Hera
JCesar_91
Hera
Level 158
God Stats
4W - 1L
1,270 SR
Queue Stats
135W - 148L
1,489 Elo+
Solo
King Arthur
King Arthur
Kozusk
King Arthur
Level 168
God Stats
2W - 1L
1,463 SR
Queue Stats
371W - 389L
1,555 Elo+
Solo
Hun Batz
Hun Batz
Naraes
Hun Batz
Level 158
God Stats
1W - 0L
1,880 SR
Queue Stats
15W - 7L
1,627 Elo+
Solo
Ishtar
Ishtar
Sparqum
Ishtar
Level 136
God Stats
5W - 1L
1,826 SR
Queue Stats
235W - 86L
1,658 Elo+
Party 1
Ares
Ares
Yatees
Ares
Level 154
God Stats
3W - 1L
1,716 SR
Queue Stats
194W - 70L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
A6GRAMLINE
Lancelot
12
5 / 6 / 2
7,519
752
4,813
12,183
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 5
7,468
747
7,890
18,901
14,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 5 / 3
8,090
809
7,817
10,642
5,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
0 / 4 / 6
6,981
698
4,750
15,365
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
TopDawgJames
Martichoras
15
2 / 4 / 6
8,068
807
11,158
9,799
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
10 / 1 / 10
9,984
998
16,571
5,316
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Kozusk
King Arthur
13
1 / 5 / 13
7,610
761
6,273
10,862
10,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Naraes
Hun Batz
14
2 / 2 / 15
8,157
816
11,081
8,125
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Sparqum
Ishtar
15
5 / 3 / 11
8,684
868
13,387
10,120
5,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Yatees
Ares
16
6 / 2 / 13
9,686
969
13,118
11,329
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
13
Kills
24
24
Deaths
13
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Lancelot
A6GRAMLINE
Lancelot
5
6
2
1
L
2
5
5
0.9
W
Hera
10
1
10
15
W
King Arthur
Kozusk
King Arthur
1
5
13
1.5
L
4
5
3
1.1
L
Hercules
0
4
6
0.75
W
Hun Batz
Naraes
Hun Batz
2
2
15
4.75
W
Ishtar
Sparqum
Ishtar
5
3
11
3.5
L
Martichoras
TopDawgJames
Martichoras
2
4
6
1.25
W
Ares
Yatees
Ares
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,428
Damage
60,430
66,890
Taken
45,752
44,972
Mitigated
42,105
16,546
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
A6GRAMLINE
Lancelot
4,813
778
0
766
12,183
7,736
0
6,078
5,843
0
11,443
L
7,890
186
617
4,925
18,901
14,130
0
7,322
11,001
0
18,321
W
Hera
16,571
3,488
1,108
2,111
5,316
2,716
305
393
4,923
30,163
0
W
King Arthur
Kozusk
King Arthur
6,273
731
519
1,340
10,862
10,809
87
1,575
9,287
3,625
5,951
L
7,817
271
307
3,790
10,642
5,631
0
4,941
5,494
19,595
0
L
Hercules
4,750
1,026
1,122
3,748
15,365
13,051
0
6,785
8,292
34
11,721
W
Hun Batz
Naraes
Hun Batz
11,081
1,672
1,460
2,397
8,125
5,940
0
1,750
6,375
0
19,872
W
Ishtar
Sparqum
Ishtar
13,387
9,793
0
1,472
10,120
5,747
1,603
1,283
8,837
0
27,493
L
Martichoras
TopDawgJames
Martichoras
11,158
2,226
169
1,102
9,799
4,424
0
6,787
2,665
0
26,698
W
Ares
Yatees
Ares
13,118
865
1,001
1,782
11,329
16,893
0
2,850
8,479
15,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
44,121
101
Minions Killed
99
0
Camps Cleared
0
860,819
Distance Traveled
941,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,519
752
14
1
0
154,595
0
L
Nike
7,468
747
12
1
0
183,716
0
W
Hera
9,984
998
43
4
0
194,317
0
W
King Arthur
7,610
761
10
1
0
196,493
0
L
Anubis
8,090
809
33
3
0
161,202
0
L
Hercules
6,981
698
11
1
0
187,932
0
W
Hun Batz
8,157
816
11
1
0
202,974
0
W
Ishtar
8,684
868
30
3
0
160,314
0
L
Martichoras
8,068
807
31
3
0
173,374
0
W
Ares
9,686
969
5
1
0
187,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role