Player Matchup

Sol
Sol
Dragonfire274
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,753 Elo+
Solo
Ra
Ra
GhostFaceDemo
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Baba Yaga
Baba Yaga
JeffReturns
Baba Yaga
Level 27
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 20L
1,439 Elo+
Solo
He Bo
He Bo
KamFTW
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,315 Elo+
Party 1
Apollo
Apollo
Vralkathor
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Team Averages
Level 26
1,544 SR
1,463 Elo+

VS

Team Averages
Level 45
1,456 SR
1,466 Elo+
Janus
Janus
Dimly
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,505 Elo+
Solo
Chronos
Chronos
HighLikeNimbus
Chronos
Level 28
God Stats
2W - 0L
1,775 SR
Queue Stats
23W - 40L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
WillboDabbins
Sylvanus
Level 63
God Stats
2W - 2L
1,195 SR
Queue Stats
83W - 135L
1,452 Elo+
Party 2
Mercury
Mercury
alawinkqae
Mercury
Level 42
God Stats
1W - 1L
1,308 SR
Queue Stats
58W - 67L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
turtle2190
Hou Yi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 162L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
7,583
632
10,119
11,076
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 6 / 1
8,362
697
4,471
11,596
4,497
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
JeffReturns
Baba Yaga
16
1 / 3 / 5
8,174
681
10,362
11,078
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
KamFTW
He Bo
13
1 / 5 / 3
7,501
625
8,630
11,681
3,975
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Vralkathor
Apollo
15
1 / 6 / 4
8,294
691
6,711
13,347
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dimly
Janus
18
11 / 2 / 11
11,557
963
19,670
9,698
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 6
8,329
694
5,405
9,159
4,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
WillboDabbins
Sylvanus
15
0 / 1 / 14
9,194
766
4,895
18,313
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
alawinkqae
Mercury
15
4 / 3 / 16
9,987
832
8,837
10,941
11,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
turtle2190
Hou Yi
18
10 / 1 / 9
10,665
889
16,404
6,950
3,633
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
7
Kills
25
25
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
Dimly
Janus
11
2
11
8.25
L
1
5
2
0.4
L
3
6
1
0.58
W
0
1
6
3
L
Baba Yaga
JeffReturns
Baba Yaga
1
3
5
1.17
L
He Bo
KamFTW
He Bo
1
5
3
0.5
L
Apollo
Vralkathor
Apollo
1
6
4
0.5
W
Sylvanus
WillboDabbins
Sylvanus
0
1
14
7
W
Mercury
alawinkqae
Mercury
4
3
16
4
W
Hou Yi
turtle2190
Hou Yi
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,293
Damage
55,211
58,778
Taken
55,061
23,513
Mitigated
42,456
19,885
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Dimly
Janus
19,670
204
1,757
1,068
9,698
5,036
1,005
7,042
2,576
44,580
0
L
10,119
2,941
0
2,169
11,076
4,906
0
4,872
6,204
15,383
636
L
4,471
577
5,112
2,895
11,596
4,497
0
6,865
4,731
18,119
0
W
5,405
1,322
1,122
2,281
9,159
4,625
108
6,525
2,499
20,584
0
L
Baba Yaga
JeffReturns
Baba Yaga
10,362
430
2,123
3,569
11,078
4,842
0
5,210
5,868
22,967
0
L
He Bo
KamFTW
He Bo
8,630
473
72
2,654
11,681
3,975
0
5,423
6,258
16,520
0
L
Apollo
Vralkathor
Apollo
6,711
3,057
496
795
13,347
5,293
0
8,252
5,095
0
12,772
W
Sylvanus
WillboDabbins
Sylvanus
4,895
784
5,019
8,125
18,313
17,972
671
10,375
7,851
9,215
0
W
Mercury
alawinkqae
Mercury
8,837
1,586
724
965
10,941
11,190
738
4,369
6,572
673
10,405
W
Hou Yi
turtle2190
Hou Yi
16,404
5,838
363
963
6,950
3,633
2,216
4,536
2,414
0
27,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
49,732
104
Minions Killed
133
0
Camps Cleared
0
1,055,697
Distance Traveled
1,148,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,557
963
66
6
0
246,129
0
L
Sol
7,583
632
15
1
0
198,863
0
L
Ra
8,362
697
23
2
0
215,883
0
W
Chronos
8,329
694
22
2
0
215,488
0
L
Baba Yaga
8,174
681
28
2
0
240,897
0
L
He Bo
7,501
625
21
2
0
202,249
0
L
Apollo
8,294
691
17
1
0
197,805
0
W
Sylvanus
9,194
766
12
1
0
212,576
0
W
Mercury
9,987
832
6
1
0
236,240
0
W
Hou Yi
10,665
889
27
2
0
238,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role