Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Darkdonaar
Artio
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 262L
1,456 Elo+
Solo
Sobek
Sobek
HueyFreeman22
Sobek
Level 159
God Stats
1W - 0L
1,657 SR
Queue Stats
35W - 44L
1,495 Elo+
Solo
Tiamat
Tiamat
LE4N QUISINE
Tiamat
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,384 Elo+
Solo
Agni
Agni
tThresholDd
Agni
Level 148
God Stats
17W - 7L
1,640 SR
Queue Stats
324W - 353L
1,464 Elo+
Solo
Team Averages
Level 128
1,559 SR
1,460 Elo+

VS

Team Averages
Level 127
1,525 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
Amerzz
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,551 SR
Queue Stats
162W - 149L
1,504 Elo+
Solo
Da Ji
Da Ji
MAZDARATI9597
Da Ji
Level 124
God Stats
3W - 3L
1,689 SR
Queue Stats
222W - 227L
1,495 Elo+
Solo
Hercules
Hercules
Steezy Forum
Hercules
Level 148
God Stats
0W - 3L
1,169 SR
Queue Stats
70W - 90L
1,440 Elo+
Solo
Nox
Nox
pkuh
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 78L
1,495 Elo+
Solo
Cupid
Cupid
vainoe13
Cupid
Level 148
God Stats
8W - 4L
1,716 SR
Queue Stats
562W - 547L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
5 / 5 / 16
10,211
851
14,675
14,892
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
20
5 / 2 / 14
11,929
994
13,615
19,059
27,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 3 / 15
10,172
848
8,799
16,956
22,063
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
8
0 / 1 / 5
7,043
587
640
1,954
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 2 / 6
11,262
939
28,157
8,659
4,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amerzz
Morgan Le Fay
17
3 / 3 / 5
8,851
738
12,830
11,158
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 4
8,726
727
9,130
12,968
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Steezy Forum
Hercules
17
4 / 2 / 5
8,459
705
8,416
26,545
18,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
pkuh
Nox
11
0 / 8 / 2
7,032
586
4,734
11,023
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
vainoe13
Cupid
15
1 / 5 / 10
8,688
724
12,453
12,459
5,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
24
Kills
12
13
Deaths
24
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
5
16
2.6
L
Morgan Le Fay
Amerzz
Morgan Le Fay
3
3
5
1.83
W
Artio
5
2
14
6
W
3
3
15
3.5
W
Tiamat
0
1
5
2.5
L
4
6
4
1
L
Hercules
Steezy Forum
Hercules
4
2
5
3.25
L
Nox
pkuh
Nox
0
8
2
0.13
W
11
2
6
7
L
Cupid
vainoe13
Cupid
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,886
Damage
47,563
61,520
Taken
74,153
64,538
Mitigated
39,665
29,197
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
14,675
3,262
2,134
3,418
14,892
9,072
1,894
4,901
9,991
0
36,099
L
Morgan Le Fay
Amerzz
Morgan Le Fay
12,830
651
377
2,906
11,158
5,109
0
6,766
4,392
28,557
0
W
Artio
13,615
963
7,198
9,279
19,059
27,516
203
5,738
13,321
26,050
0
W
8,799
169
381
4,874
16,956
22,063
140
3,793
13,163
14,236
0
W
Tiamat
640
193
236
209
1,954
1,226
0
1,227
727
1,091
0
L
9,130
1,051
1,421
1,760
12,968
6,702
0
8,973
3,995
0
13,679
L
Hercules
Steezy Forum
Hercules
8,416
2,902
883
15,331
26,545
18,314
0
19,302
7,243
0
13,956
L
Nox
pkuh
Nox
4,734
505
527
908
11,023
4,292
0
7,830
3,193
9,652
0
W
28,157
2,440
96
1,372
8,659
4,661
1,546
1,905
6,754
45,400
0
L
Cupid
vainoe13
Cupid
12,453
6,379
1,739
3,366
12,459
5,248
105
8,340
4,119
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,617
Gold Earned
41,756
135
Minions Killed
102
0
Camps Cleared
0
1,036,418
Distance Traveled
1,056,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,211
851
46
4
0
215,320
0
L
Morgan Le Fay
8,851
738
33
3
0
221,628
0
W
Artio
11,929
994
45
4
0
268,203
0
W
Sobek
10,172
848
3
0
0
238,134
0
W
Tiamat
7,043
587
0
0
0
64,966
0
L
Da Ji
8,726
727
6
1
0
207,772
0
L
Hercules
8,459
705
9
1
0
227,399
0
L
Nox
7,032
586
12
1
0
201,816
0
W
Agni
11,262
939
41
3
0
249,795
0
L
Cupid
8,688
724
42
4
0
198,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role