Player Matchup

Chaac
Chaac
DML38
Chaac
Level 129
God Stats
0W - 1L
1,859 SR
Queue Stats
78W - 74L
1,487 Elo+
Solo
Loki
Loki
JayQues
Loki
Level 37
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
PapiJöhn
Ymir
Level 147
God Stats
0W - 4L
1,188 SR
Queue Stats
119W - 116L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
QuandaleDingl3
Ao Kuang
Level 81
God Stats
4W - 3L
1,679 SR
Queue Stats
85W - 82L
1,473 Elo+
Party 1
Scylla
Scylla
Tuffet
Scylla
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 1
Team Averages
Level 84
1,484 SR
1,473 Elo+

VS

Team Averages
Level 117
1,461 SR
1,441 Elo+
Geb
Geb
LotussVT
Geb
Level 83
God Stats
1W - 1L
1,443 SR
Queue Stats
20W - 14L
1,315 Elo+
Party 2
Tyr
Tyr
SabbathXIII
Tyr
Level 128
God Stats
43W - 38L
1,489 SR
Queue Stats
1,106W - 1,014L
1,557 Elo+
Solo
Bastet
Bastet
Vorcelon
Bastet
Level 136
God Stats
3W - 1L
1,399 SR
Queue Stats
45W - 51L
1,479 Elo+
Solo
Vulcan
Vulcan
ryboltX
Vulcan
Level 189
God Stats
18W - 15L
1,554 SR
Queue Stats
506W - 539L
1,539 Elo+
Solo
Bellona
Bellona
xXPaperXx
Bellona
Level 48
God Stats
2W - 0L
1,421 SR
Queue Stats
19W - 16L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DML38
Chaac
14
0 / 2 / 1
7,256
806
5,955
9,533
7,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
JayQues
Loki
11
0 / 3 / 0
6,282
698
1,825
6,264
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
0 / 3 / 1
7,020
780
2,187
9,545
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
12
1 / 1 / 0
6,963
774
2,677
7,491
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Tuffet
Scylla
13
1 / 4 / 0
7,247
805
1,593
7,098
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,628
848
5,603
5,920
5,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 0 / 8
7,449
828
5,446
4,873
4,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Vorcelon
Bastet
15
2 / 1 / 4
8,116
902
5,156
4,661
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
ryboltX
Vulcan
15
3 / 0 / 7
8,185
909
11,577
2,410
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xXPaperXx
Bellona
14
3 / 1 / 7
7,450
828
7,797
7,301
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
13
13
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
DML38
Chaac
0
2
1
0.25
L
Loki
JayQues
Loki
0
3
0
0
W
4
0
5
6.5
L
Ymir
0
3
1
0.17
L
Ao Kuang
1
1
0
1
W
1
0
8
5
L
Scylla
Tuffet
Scylla
1
4
0
0.25
W
Bastet
Vorcelon
Bastet
2
1
4
4
W
Vulcan
ryboltX
Vulcan
3
0
7
6.5
W
Bellona
xXPaperXx
Bellona
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
35,579
39,931
Taken
25,165
25,332
Mitigated
21,091
7,007
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DML38
Chaac
5,955
1,293
0
3,173
9,533
7,813
0
2,896
6,325
0
25,867
L
Loki
JayQues
Loki
1,825
359
0
999
6,264
2,354
0
2,255
3,865
0
5,454
W
5,603
731
0
0
5,920
5,766
60
1,846
4,036
10,662
0
L
Ymir
2,187
385
24
1,106
9,545
7,960
0
5,858
3,616
8,802
0
L
Ao Kuang
2,677
699
0
1,665
7,491
4,300
0
3,216
4,102
12,769
0
W
5,446
651
0
2,470
4,873
4,783
0
857
3,981
0
14,470
L
Scylla
Tuffet
Scylla
1,593
69
0
40
7,098
2,905
0
2,955
3,917
16,447
0
W
Bastet
Vorcelon
Bastet
5,156
1,350
0
1,200
4,661
2,410
408
980
3,646
0
27,598
W
Vulcan
ryboltX
Vulcan
11,577
3,945
0
0
2,410
1,120
1,014
144
2,266
40,333
0
W
Bellona
xXPaperXx
Bellona
7,797
1,141
0
1,169
7,301
7,012
59
2,271
4,779
0
16,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,768
Gold Earned
38,828
146
Minions Killed
182
0
Camps Cleared
0
850,677
Distance Traveled
1,016,947
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,256
806
46
5
0
186,505
1
L
Loki
6,282
698
7
1
0
106,454
0
W
Geb
7,628
848
11
1
0
201,226
0
L
Ymir
7,020
780
21
2
0
172,853
0
L
Ao Kuang
6,963
774
27
3
0
204,872
0
W
Tyr
7,449
828
30
3
0
217,020
0
L
Scylla
7,247
805
45
5
0
179,993
0
W
Bastet
8,116
902
58
6
0
207,281
0
W
Vulcan
8,185
909
67
7
0
186,195
4
W
Bellona
7,450
828
16
2
0
205,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role