Player Matchup

Arachne
Arachne
HabituaLineStepp
Arachne
Level 87
God Stats
112W - 112L
1,496 SR
Queue Stats
252W - 273L
1,392 Elo+
Solo
Bellona
Bellona
RazerFire09
Bellona
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 41L
1,451 Elo+
Party 3
Merlin
Merlin
SupernovaCB
Merlin
Level 88
God Stats
2W - 8L
1,225 SR
Queue Stats
232W - 225L
1,460 Elo+
Party 2
Sol
Sol
YT Grim Gorilla
Sol
Level 45
God Stats
6W - 2L
1,925 SR
Queue Stats
29W - 28L
1,490 Elo+
Party 3
Raijin
Raijin
n0tkilla
Raijin
Level 32
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 234L
1,473 Elo+
Party 2
Team Averages
Level 66
1,529 SR
1,453 Elo+

VS

Team Averages
Level 75
1,428 SR
1,391 Elo+
Ra
Ra
AKBURGE
Ra
Level 58
God Stats
28W - 13L
1,624 SR
Queue Stats
99W - 89L
1,388 Elo+
Solo
Thor
Thor
Gding246
Thor
Level 98
God Stats
3W - 2L
1,193 SR
Queue Stats
358W - 347L
1,446 Elo+
Solo
Aphrodite
Aphrodite
LT301
Aphrodite
Level 85
God Stats
8W - 7L
1,506 SR
Queue Stats
204W - 185L
1,452 Elo+
Party 1
Odin
Odin
Skycesar96
Odin
Level 51
God Stats
5W - 1L
1,500 SR
Queue Stats
126W - 145L
1,243 Elo+
Solo
Cupid
Cupid
xxJROD2000xx
Cupid
Level 81
God Stats
1W - 2L
1,316 SR
Queue Stats
160W - 138L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,050
542
3,027
10,571
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
RazerFire09
Bellona
9
0 / 3 / 0
5,466
420
5,143
10,650
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
0 / 0 / 0
6,765
520
4,836
4,812
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,751
442
8,707
7,832
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
n0tkilla
Raijin
13
2 / 2 / 0
7,692
592
7,274
9,391
3,390
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,362
566
5,081
6,475
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
6 / 0 / 2
8,188
630
5,624
10,176
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
LT301
Aphrodite
10
0 / 0 / 7
6,787
522
4,204
8,156
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 0
6,280
483
4,832
10,656
8,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 2
6,677
514
6,784
10,247
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
10
11
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Thor
6
0
2
7
L
2
2
0
1
W
Aphrodite
LT301
Aphrodite
0
0
7
3.5
L
Bellona
RazerFire09
Bellona
0
3
0
0
W
0
2
0
0
L
Merlin
0
0
0
0
L
0
4
0
0
L
Raijin
n0tkilla
Raijin
2
2
0
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,987
Damage
26,525
43,256
Taken
45,710
19,076
Mitigated
26,451
14,373
Healing
18,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,081
914
276
2,432
6,475
2,741
308
4,248
2,227
64,951
0
W
Thor
5,624
2,062
0
501
10,176
4,538
0
1,529
8,647
0
70,751
L
3,027
1,940
0
3,062
10,571
4,034
0
1,822
8,749
0
47,675
W
Aphrodite
LT301
Aphrodite
4,204
998
3,227
5,112
8,156
6,056
283
4,328
3,828
29,531
0
L
Bellona
RazerFire09
Bellona
5,143
834
0
2,215
10,650
7,702
0
1,985
8,665
0
25,656
W
4,832
1,057
0
3,048
10,656
8,709
0
7,066
3,590
0
35,541
L
Merlin
4,836
267
0
2,030
4,812
1,697
0
3,152
1,553
58,034
0
L
8,707
3,618
0
1,833
7,832
2,253
120
2,219
5,613
44,760
0
L
Raijin
n0tkilla
Raijin
7,274
1,208
0
5,233
9,391
3,390
44
0
9,391
52,448
0
W
6,784
3,608
410
3,443
10,247
4,407
795
3,646
6,601
0
45,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
35,294
366
Minions Killed
408
0
Camps Cleared
0
1,141,764
Distance Traveled
1,229,195
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,362
566
124
10
0
238,645
7
W
Thor
8,188
630
94
7
0
289,596
1
L
Arachne
7,050
542
76
6
0
248,979
3
W
Aphrodite
6,787
522
41
3
0
232,572
0
L
Bellona
5,466
420
32
2
0
240,901
0
W
Odin
6,280
483
59
5
0
236,817
0
L
Merlin
6,765
520
105
8
0
231,889
0
L
Sol
5,751
442
71
5
0
224,205
0
L
Raijin
7,692
592
82
6
0
195,790
0
W
Cupid
6,677
514
90
7
0
231,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role