Player Matchup

Ganesha
Ganesha
Gold III
AlbertWinestein
Ganesha
Gold III
Level 81
God Stats
7W - 6L
1,559 SR
Queue Stats
28W - 21L
1,627 MMR
Party 1
Vulcan
Vulcan
Gold I
Heedlessly
Vulcan
Gold I
Level 150
God Stats
15W - 11L
1,625 SR
Queue Stats
25W - 16L
1,748 MMR
Party 1
Anhur
Anhur
Platinum IV
JustinTown
Anhur
Platinum IV
Level 107
God Stats
7W - 5L
1,656 SR
Queue Stats
24W - 14L
1,819 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,613 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 81
1,758 SR
1,725 MMR
Horus
Horus
Gold IV
CatsMagic
Horus
Gold IV
Level 39
God Stats
6W - 4L
1,887 SR
Queue Stats
40W - 41L
1,698 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
Coldprayers
Ix Chel
Gold IV
Level 85
God Stats
2W - 1L
1,830 SR
Queue Stats
40W - 41L
1,753 MMR
Party 2
Pele
Pele
Platinum II
SNF Mantella
Pele
Platinum II
Level 118
God Stats
12W - 14L
1,556 SR
Queue Stats
456W - 506L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,143
714
3,994
7,535
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Heedlessly
Vulcan
9
0 / 2 / 2
7,276
728
11,630
4,347
1,444
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
10
2 / 4 / 0
7,855
786
6,049
8,040
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BacchusNe ZhaCharonThothHera

VS

Bans
HerculesAtlasAchillesMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CatsMagic
Horus
10
2 / 1 / 5
7,537
754
2,900
9,678
7,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Coldprayers
Ix Chel
11
1 / 0 / 6
7,781
778
8,085
7,434
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 1 / 3
8,387
839
6,512
9,721
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Horus
CatsMagic
Horus
2
1
5
4.5
W
Ix Chel
Coldprayers
Ix Chel
1
0
6
4
L
Vulcan
Heedlessly
Vulcan
0
2
2
0.5
L
Anhur
2
4
0
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,673
Damage
17,497
19,922
Taken
26,833
10,541
Mitigated
13,476
2,976
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,994
309
0
979
7,535
6,114
0
3,134
4,401
14,875
804
W
Horus
CatsMagic
Horus
2,900
1,015
994
1,663
9,678
7,121
0
6,422
3,256
0
5,497
W
Ix Chel
Coldprayers
Ix Chel
8,085
910
3,932
3,737
7,434
2,970
20
4,006
3,428
44,397
0
L
Vulcan
Heedlessly
Vulcan
11,630
3,751
0
912
4,347
1,444
0
1,045
3,302
37,740
0
L
Anhur
6,049
2,501
0
1,085
8,040
2,983
59
4,009
4,031
0
34,085
W
6,512
544
0
2,007
9,721
3,385
0
5,453
4,268
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
23,705
110
Minions Killed
119
0
Camps Cleared
0
635,622
Distance Traveled
576,512
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,143
714
0
0
0
241,618
0
W
Horus
7,537
754
6
1
0
199,819
2
W
Ix Chel
7,781
778
70
7
0
202,469
0
L
Vulcan
7,276
728
51
5
0
223,584
4
L
Anhur
7,855
786
59
6
0
170,420
0
W
Pele
8,387
839
43
4
0
174,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role