Player Matchup

Vamana
Vamana
CaptBourbonBelly
Vamana
Level 100
God Stats
20W - 18L
1,498 SR
Queue Stats
273W - 273L
1,455 Elo+
Solo
Medusa
Medusa
KingWildHeart
Medusa
Level 63
God Stats
15W - 21L
1,470 SR
Queue Stats
133W - 130L
1,410 Elo+
Solo
Eset
Eset
Prvsperity
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 116L
1,506 Elo+
Solo
Ah Puch
Ah Puch
SoulReaperBoy14
Ah Puch
Level 117
God Stats
23W - 16L
1,238 SR
Queue Stats
342W - 323L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
TC_txbal
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,395 Elo+
Solo
Team Averages
Level 89
1,441 SR
1,450 Elo+

VS

Team Averages
Level 77
1,479 SR
1,399 Elo+
Freya
Freya
Michaelangello9
Freya
Level 100
God Stats
209W - 203L
1,528 SR
Queue Stats
308W - 332L
1,410 Elo+
Party 1
Bacchus
Bacchus
MrHypeBeast5237
Bacchus
Level 65
God Stats
170W - 184L
1,488 SR
Queue Stats
220W - 262L
1,408 Elo+
Party 1
Arachne
Arachne
NathanA3369946
Arachne
Level 23
God Stats
15W - 22L
1,358 SR
Queue Stats
43W - 66L
1,314 Elo+
Party 1
King Arthur
King Arthur
The_Ben_Yt
King Arthur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 83L
1,451 Elo+
Solo
Persephone
Persephone
jgalaniz87
Persephone
Level 109
God Stats
31W - 27L
1,523 SR
Queue Stats
365W - 342L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,628
625
2,666
5,191
4,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
4,358
484
2,987
4,011
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
4,606
512
1,593
5,029
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 0 / 0
5,307
590
2,647
3,008
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TC_txbal
Tsukuyomi
8
0 / 0 / 0
4,588
510
736
5,886
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,162
574
2,819
4,042
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 1
4,663
518
1,969
3,598
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 0 / 0
3,582
398
78
4,228
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
The_Ben_Yt
King Arthur
9
0 / 0 / 0
4,583
509
3,083
6,809
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
jgalaniz87
Persephone
9
0 / 1 / 0
4,921
547
2,723
3,844
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
0
0
L
1
0
0
1
L
0
0
1
0.5
L
0
0
0
0
W
0
1
0
0
W
1
0
0
1
W
Tsukuyomi
TC_txbal
Tsukuyomi
0
0
0
0
L
King Arthur
The_Ben_Yt
King Arthur
0
0
0
0
L
Persephone
jgalaniz87
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,629
Damage
10,672
23,125
Taken
22,521
10,813
Mitigated
11,039
8,777
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,666
678
0
1,481
5,191
4,859
0
0
5,191
762
38,606
W
2,987
1,049
0
939
4,011
1,272
0
2,208
1,625
0
26,092
L
2,819
1,006
0
2,338
4,042
1,327
0
672
3,370
30,165
0
L
1,969
96
0
1,700
3,598
2,682
0
658
2,940
11,403
0
L
78
78
0
625
4,228
1,175
0
1,033
3,195
0
10,354
W
1,593
284
659
971
5,029
1,718
0
2,218
2,627
21,568
0
W
2,647
44
0
1,280
3,008
1,023
0
1,865
1,143
33,713
0
W
Tsukuyomi
TC_txbal
Tsukuyomi
736
54
0
3,447
5,886
1,941
0
858
5,028
0
24,761
L
King Arthur
The_Ben_Yt
King Arthur
3,083
570
0
879
6,809
4,683
0
325
6,484
0
26,703
L
Persephone
jgalaniz87
Persephone
2,723
134
0
779
3,844
1,172
0
1,870
1,967
29,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
22,911
242
Minions Killed
197
0
Camps Cleared
0
847,752
Distance Traveled
815,611
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,628
625
72
8
0
157,638
0
W
Medusa
4,358
484
37
4
0
151,294
0
L
Freya
5,162
574
61
7
0
173,862
0
L
Bacchus
4,663
518
24
3
0
208,882
4
L
Arachne
3,582
398
18
2
0
83,746
0
W
Eset
4,606
512
27
3
0
156,934
0
W
Ah Puch
5,307
590
61
7
0
166,133
0
W
Tsukuyomi
4,588
510
45
5
0
215,753
0
L
King Arthur
4,583
509
40
4
0
189,718
0
L
Persephone
4,921
547
54
6
0
159,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role